From 4dc7b33e17069c6559e9b1b7cc1ecd878162f629 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Sat, 17 Sep 2011 16:39:27 +0000 Subject: Add multiplayer query code to setup tool, and rework join game interface. Subversion-branch: /branches/v2-branch Subversion-revision: 2382 --- src/setup/multiplayer.c | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) (limited to 'src/setup/multiplayer.c') diff --git a/src/setup/multiplayer.c b/src/setup/multiplayer.c index aed89212..b625f056 100644 --- a/src/setup/multiplayer.c +++ b/src/setup/multiplayer.c @@ -797,7 +797,7 @@ void JoinMultiGame(void) TXT_AddWidgets(window, gameopt_table = TXT_NewTable(2), TXT_NewSeparator("Server"), - serveropt_table = TXT_NewTable(2), + serveropt_table = TXT_NewTable(1), TXT_NewStrut(0, 1), TXT_NewButton2("Add extra parameters...", OpenExtraParamsWindow, NULL), NULL); @@ -819,11 +819,12 @@ void JoinMultiGame(void) } TXT_AddWidgets(serveropt_table, - TXT_NewRadioButton("Connect to address:", - &jointype, JOIN_ADDRESS), - address_box = TXT_NewInputBox(&connect_address, 30), - TXT_NewRadioButton("Auto-join LAN game", - &jointype, JOIN_AUTO_LAN), + TXT_NewHorizBox( + TXT_NewLabel("Connect to address: "), + address_box = TXT_NewInputBox(&connect_address, 30), + NULL), + TXT_NewButton("Find server on Internet..."), + TXT_NewButton("Find server on local network..."), NULL); TXT_SignalConnect(address_box, "changed", SelectAddressJoin, NULL); -- cgit v1.2.3