From b536405fe9e5faac12472b2629707ceb87bfe088 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Sat, 10 Aug 2013 21:45:48 +0000 Subject: Tweak Strife documentation comments. Subversion-branch: /branches/v2-branch Subversion-revision: 2612 --- src/strife/d_main.c | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'src/strife/d_main.c') diff --git a/src/strife/d_main.c b/src/strife/d_main.c index ce7a2642..9e27a47d 100644 --- a/src/strife/d_main.c +++ b/src/strife/d_main.c @@ -1398,13 +1398,17 @@ void D_DoomMain (void) nomonsters = M_CheckParm ("-nomonsters"); //! - // Sets Rogue playtesting mode (godmode, noclip toggled by backspace) + // @vanilla + // + // Set Rogue playtesting mode (godmode, noclip toggled by backspace) // workparm = M_CheckParm ("-work"); //! - // Attemps to flip player gun sprites, but is broken. + // @vanilla + // + // Flip player gun sprites (broken). // flipparm = M_CheckParm ("-flip"); @@ -1412,7 +1416,7 @@ void D_DoomMain (void) //! // @vanilla // - // Monsters respawn after being killed. + // Respawn monsters after they are killed. // respawnparm = M_CheckParm ("-respawn"); -- cgit v1.2.3