From 5871acd3de5a88ea06d18f80a8f1dddc552e993e Mon Sep 17 00:00:00 2001 From: James Haley Date: Tue, 31 Aug 2010 01:55:51 +0000 Subject: Revamped player_t to match binary layout of structure, aside from enum-determined arrays which will be tackled individually. Removed player itemcount, secretcount, and didsecret fields. Changed armorpoints, armortype, and killcount to shorts. Added all runtime Strife sector types and changed handling of DOOM types where appropriate. Added nukagecount handling in P_PlayerThink. Subversion-branch: /branches/strife-branch Subversion-revision: 1981 --- src/strife/doomdef.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/strife/doomdef.h') diff --git a/src/strife/doomdef.h b/src/strife/doomdef.h index e911f886..0d9daa6d 100644 --- a/src/strife/doomdef.h +++ b/src/strife/doomdef.h @@ -90,6 +90,7 @@ typedef enum // // Key cards. // +// STRIFE-TODO: A hell of a bunch of keys. typedef enum { it_bluecard, -- cgit v1.2.3