From 5e95f6d6b0515b0b853c89681516c955160c2ef9 Mon Sep 17 00:00:00 2001 From: Samuel Villareal Date: Tue, 31 Aug 2010 03:33:46 +0000 Subject: + Stripped out all doom states/sprites and added strife states/sprites. All strife codepointers are set as placeholders + Strife weapons implemented + All state references commented out + All weapon references commented out Subversion-branch: /branches/strife-branch Subversion-revision: 1984 --- src/strife/f_finale.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/strife/f_finale.c') diff --git a/src/strife/f_finale.c b/src/strife/f_finale.c index 7facc6d9..47a9713e 100644 --- a/src/strife/f_finale.c +++ b/src/strife/f_finale.c @@ -369,7 +369,7 @@ void F_StartCast (void) void F_CastTicker (void) { int st; - int sfx; + int sfx = sfx_swish; // villsa [STRIFE] TODO - fix me! if (--casttics > 0) return; // not time to change state yet @@ -389,14 +389,14 @@ void F_CastTicker (void) else { // just advance to next state in animation - if (caststate == &states[S_PLAY_ATK1]) + if (caststate == &states[S_PLAY_05]) // villsa [STRIFE] TODO - update later goto stopattack; // Oh, gross hack! st = caststate->nextstate; caststate = &states[st]; castframes++; // sound hacks.... - switch (st) + /*switch (st) { // villsa [STRIFE] TODO - fix sounds case S_PLAY_ATK1: sfx = sfx_swish; break; @@ -426,7 +426,7 @@ void F_CastTicker (void) case S_CYBER_ATK6: sfx = sfx_rlaunc; break; case S_PAIN_ATK3: sfx = sfx_swish; break; default: sfx = 0; break; - } + }*/ if (sfx) S_StartSound (NULL, sfx); -- cgit v1.2.3