From f4eb9088523aef3946f02cd45953d14760c598c6 Mon Sep 17 00:00:00 2001 From: James Haley Date: Sun, 15 Sep 2013 20:24:11 +0000 Subject: Hopefully complete implementation of player names and Strife player chat features, which work differently than they did in DOOM. If working properly, then this fully completes Chocolate Strife, aside from any presently unknown issues. Subversion-branch: /branches/v2-branch Subversion-revision: 2646 --- src/strife/g_game.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/strife/g_game.c') diff --git a/src/strife/g_game.c b/src/strife/g_game.c index 87fb74ac..74e64282 100644 --- a/src/strife/g_game.c +++ b/src/strife/g_game.c @@ -983,8 +983,8 @@ void G_Ticker (void) && turbodetected[i]) { static char turbomessage[80]; - extern char *player_names[4]; - sprintf (turbomessage, "%s is turbo!",player_names[i]); + extern char player_names[8][16]; + sprintf (turbomessage, "%s is turbo!", player_names[i]); players[consoleplayer].message = turbomessage; turbodetected[i] = false; } -- cgit v1.2.3