From 04b25f44db67713759350981f533ebd2d5445edc Mon Sep 17 00:00:00 2001 From: James Haley Date: Sun, 3 Oct 2010 21:05:42 +0000 Subject: Eliminated the rest of the notion of an episode, added proper sky setting, and other misc code in g_game. Also started *trying* to add new savegame code in g_game, but this is a just about a lost cause without any portable filepath handling support from the engine. Subversion-branch: /branches/strife-branch Subversion-revision: 2152 --- src/strife/g_game.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/strife/g_game.h') diff --git a/src/strife/g_game.h b/src/strife/g_game.h index 52a1d2c7..b6220564 100644 --- a/src/strife/g_game.h +++ b/src/strife/g_game.h @@ -38,7 +38,8 @@ // void G_DeathMatchSpawnPlayer (int playernum); -void G_InitNew (skill_t skill, int episode, int map); +// [STRIFE] Removed episode parameter +void G_InitNew (skill_t skill, int map); // Can be called by the startup code or M_Responder. // A normal game starts at map 1, -- cgit v1.2.3