From 6a147d5ff759a9c2260719d2dcebe269e64b2e2d Mon Sep 17 00:00:00 2001 From: James Haley Date: Thu, 16 Sep 2010 02:08:28 +0000 Subject: Work on cheats and on teleportation effects. Subversion-branch: /branches/strife-branch Subversion-revision: 2091 --- src/strife/g_game.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/strife/g_game.h') diff --git a/src/strife/g_game.h b/src/strife/g_game.h index 2f811dec..c596d1e9 100644 --- a/src/strife/g_game.h +++ b/src/strife/g_game.h @@ -31,7 +31,7 @@ #include "doomdef.h" #include "d_event.h" #include "d_ticcmd.h" - +#include "tables.h" // // GAME @@ -65,11 +65,14 @@ void G_PlayDemo (char* name); void G_TimeDemo (char* name); boolean G_CheckDemoStatus (void); +void G_RiftExitLevel(int map, int spot, angle_t angle); // [STRIFE] void G_ExitLevel (int dest); //void G_SecretExitLevel (void); //void G_WorldDone (void); +boolean G_RiftCheat(int riftSpotNum); // [STRIFE] + // Read current data from inputs and build a player movement command. void G_BuildTiccmd (ticcmd_t *cmd); -- cgit v1.2.3