From 0e7e7ba3b64e6bccfcca85d4120f2f60f1fe05c3 Mon Sep 17 00:00:00 2001 From: James Haley Date: Thu, 10 Feb 2011 20:45:00 +0000 Subject: Restarted work on hub save code. Brought in multiple filepath handling routines from Eternity. Subversion-branch: /branches/strife-branch Subversion-revision: 2252 --- src/strife/p_enemy.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/strife/p_enemy.c') diff --git a/src/strife/p_enemy.c b/src/strife/p_enemy.c index 4bfceefe..9cbaf3ed 100644 --- a/src/strife/p_enemy.c +++ b/src/strife/p_enemy.c @@ -315,7 +315,7 @@ boolean P_CheckMissileRange(mobj_t* actor) actor->y-actor->target->y) - 64*FRACUNIT; if (!actor->info->meleestate) - dist -= 128*FRACUNIT; // no melee attack, so fire more + dist -= 128*FRACUNIT; // no melee attack, so fire more dist >>= 16; @@ -669,7 +669,7 @@ void P_NewRandomDir(mobj_t* actor) dir = DI_SOUTHEAST; while(1) { - // haleyjd 09/05/10: P_TryWalk -> P_Move, missing random code. + // haleyjd 09/05/10: missing random code. if(dir != opposite[actor->movedir]) { actor->movedir = dir; -- cgit v1.2.3