From 61e1333c1d39b26c41478df92307543f379e6746 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Mon, 13 Sep 2010 18:47:36 +0000 Subject: Use DEH_snprintf where appropriate. Subversion-branch: /branches/strife-branch Subversion-revision: 2083 --- src/strife/p_inter.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/strife/p_inter.c') diff --git a/src/strife/p_inter.c b/src/strife/p_inter.c index 56fd24b0..388e49d4 100644 --- a/src/strife/p_inter.c +++ b/src/strife/p_inter.c @@ -646,9 +646,10 @@ void P_KillMobj(mobj_t* source, mobj_t* target) source->player->frags[target->player-players]++; // villsa [STRIFE] new messages when fragging players - sprintf(plrkilledmsg, DEH_String("%s killed %s"), - pnameprefixes[source->player->mo->miscdata], - pnameprefixes[target->player->mo->miscdata]); + DEH_snprintf(plrkilledmsg, sizeof(plrkilledmsg), + "%s killed %s", + pnameprefixes[source->player->mo->miscdata], + pnameprefixes[target->player->mo->miscdata]); if(netgame) players[consoleplayer].message = plrkilledmsg; -- cgit v1.2.3