From ab144aa9d30a97f0c3a2d049d624c868aaba3af7 Mon Sep 17 00:00:00 2001 From: James Haley Date: Sat, 5 Feb 2011 05:57:12 +0000 Subject: Documented most of the questflags. Misc fixes: Removed "is turbo!" message, PST_REBORN set in G_DoLoadLevel if players.health <= 0, M_ClearRandom doesn't seed rndindex with time(), A_Chase doesn't check for target->health <= 0 when decrementing actor->threshold, and A_AcolyteSpecial fixed - ALL blue acolytes must be dead, not just one. Subversion-branch: /branches/strife-branch Subversion-revision: 2248 --- src/strife/p_inter.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/strife/p_inter.c') diff --git a/src/strife/p_inter.c b/src/strife/p_inter.c index d75970c6..a2d1dcc2 100644 --- a/src/strife/p_inter.c +++ b/src/strife/p_inter.c @@ -723,7 +723,7 @@ void P_TouchSpecialThing(mobj_t* special, mobj_t* toucher) { // [STRIFE] TODO - verify this. Seems that questflag isn't // applied if the special's speed is equal to 8 or if - // the player has recieved a specific quest token + // the player has received a specific quest token if(special->info->speed != 8 || !(player->questflags & QF_QUEST6)) player->questflags |= 1 << (special->info->speed - 1); } -- cgit v1.2.3