From 415940729df099709b9ffc8bfdd3eb5a52b2823d Mon Sep 17 00:00:00 2001 From: Samuel Villareal Date: Thu, 2 Sep 2010 03:50:59 +0000 Subject: + Thing z height clipping code added + Renamed MF_SKULLFLY to MF_BOUNCE + Updated P_ZMovement with Strife changes + Updates to PIT_CheckThing + Removed most references to MF_SKULLFLY Subversion-branch: /branches/strife-branch Subversion-revision: 1995 --- src/strife/p_mobj.h | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/strife/p_mobj.h') diff --git a/src/strife/p_mobj.h b/src/strife/p_mobj.h index 50475f30..fcf963b2 100644 --- a/src/strife/p_mobj.h +++ b/src/strife/p_mobj.h @@ -203,9 +203,8 @@ typedef enum // Not to be activated by sound, deaf monster. MF_AMBUSH = 0x800000, - // Special handling: skull in flight. - // Neither a cacodemon nor a missile. - MF_SKULLFLY = 0x1000000, + // villsa [STRIFE] flag used for bouncing projectiles + MF_BOUNCE = 0x1000000, // Don't spawn this object // in death match mode (e.g. key cards). -- cgit v1.2.3