From 08660bbbd6d78a8c9cb2323f2db890ba8aae0557 Mon Sep 17 00:00:00 2001 From: James Haley Date: Thu, 24 Feb 2011 06:28:13 +0000 Subject: Continuing verification of all P_Random calls has lead to several fixes in p_enemy.c, in particular to the P_NewRandomDir routine used by peasants. The demo now syncs up until he jumps the railing, and then his position is off by a bit - we may have a physics issue with railing lines. Subversion-branch: /branches/strife-branch Subversion-revision: 2275 --- src/strife/p_pspr.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/strife/p_pspr.c') diff --git a/src/strife/p_pspr.c b/src/strife/p_pspr.c index 269b60b0..80c53afd 100644 --- a/src/strife/p_pspr.c +++ b/src/strife/p_pspr.c @@ -650,7 +650,7 @@ void A_FirePoisonBolt(player_t* player, pspdef_t* pspr) // // haleyjd 09/06/10 [STRIFE] Modified with a little target hack... // -fixed_t bulletslope; +fixed_t bulletslope; void P_BulletSlope (mobj_t *mo) -- cgit v1.2.3