From de6f6af80635f0f20d7cb75722dc04b00dd2d746 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Mon, 1 Feb 2010 19:11:06 +0000 Subject: Remove improperly-created strife directory. Subversion-branch: /branches/strife-branch Subversion-revision: 1839 --- src/strife/p_pspr.h | 79 ----------------------------------------------------- 1 file changed, 79 deletions(-) delete mode 100644 src/strife/p_pspr.h (limited to 'src/strife/p_pspr.h') diff --git a/src/strife/p_pspr.h b/src/strife/p_pspr.h deleted file mode 100644 index 1ae7433b..00000000 --- a/src/strife/p_pspr.h +++ /dev/null @@ -1,79 +0,0 @@ -// Emacs style mode select -*- C++ -*- -//----------------------------------------------------------------------------- -// -// Copyright(C) 1993-1996 Id Software, Inc. -// Copyright(C) 2005 Simon Howard -// -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA. -// -// DESCRIPTION: -// Sprite animation. -// -//----------------------------------------------------------------------------- - - -#ifndef __P_PSPR__ -#define __P_PSPR__ - -// Basic data types. -// Needs fixed point, and BAM angles. -#include "m_fixed.h" -#include "tables.h" - - -// -// Needs to include the precompiled -// sprite animation tables. -// Header generated by multigen utility. -// This includes all the data for thing animation, -// i.e. the Thing Atrributes table -// and the Frame Sequence table. -#include "info.h" - - - -// -// Frame flags: -// handles maximum brightness (torches, muzzle flare, light sources) -// -#define FF_FULLBRIGHT 0x8000 // flag in thing->frame -#define FF_FRAMEMASK 0x7fff - - - -// -// Overlay psprites are scaled shapes -// drawn directly on the view screen, -// coordinates are given for a 320*200 view screen. -// -typedef enum -{ - ps_weapon, - ps_flash, - NUMPSPRITES - -} psprnum_t; - -typedef struct -{ - state_t* state; // a NULL state means not active - int tics; - fixed_t sx; - fixed_t sy; - -} pspdef_t; - -#endif -- cgit v1.2.3