From a7a435cb7d5756ebff87d5f965b27fcc28fd96f6 Mon Sep 17 00:00:00 2001 From: James Haley Date: Sat, 12 Feb 2011 05:00:43 +0000 Subject: Savegame code complete, hubs functional. Chocolate Strife is playable! Subversion-branch: /branches/strife-branch Subversion-revision: 2255 --- src/strife/p_saveg.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/strife/p_saveg.h') diff --git a/src/strife/p_saveg.h b/src/strife/p_saveg.h index 5488289c..c0cfc666 100644 --- a/src/strife/p_saveg.h +++ b/src/strife/p_saveg.h @@ -55,7 +55,7 @@ void P_WriteSaveGameEOF(void); // Persistent storage/archiving. // These are the load / save game routines. void P_ArchivePlayers (void); -void P_UnArchivePlayers (void); +void P_UnArchivePlayers (boolean userload); void P_ArchiveWorld (void); void P_UnArchiveWorld (void); void P_ArchiveThinkers (void); -- cgit v1.2.3