From f1bde3d5212cab46aa9f40bec29e8a72013f8a41 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Fri, 5 Apr 2013 21:01:45 +0000 Subject: Use two-stage startup for Hexen, and add netgame startup callback for the spinal loading screen. Subversion-branch: /branches/v2-branch Subversion-revision: 2585 --- src/strife/d_net.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/strife') diff --git a/src/strife/d_net.c b/src/strife/d_net.c index 42de5bd0..0a5caa90 100644 --- a/src/strife/d_net.c +++ b/src/strife/d_net.c @@ -253,7 +253,7 @@ void D_CheckNetGame (void) } SaveGameSettings(&settings); - D_StartNetGame(&settings); + D_StartNetGame(&settings, NULL); LoadGameSettings(&settings); // Strife games are always deathmatch, though -altdeath is -- cgit v1.2.3