From 01e91aab21ad457dc7cd04d4288d38eaf46286df Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Sat, 26 Nov 2011 22:09:42 +0000 Subject: Fix weapon cycling keys when using IDKFA in Shareware Doom (thanks Alexandre Xavier). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2478 --- src/g_game.c | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src') diff --git a/src/g_game.c b/src/g_game.c index 933a1b7b..c68f40ad 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -435,6 +435,14 @@ static boolean WeaponSelectable(weapontype_t weapon) return false; } + // These weapons aren't available in shareware. + + if ((weapon == wp_plasma || weapon == wp_bfg) + && gamemission == doom && gamemode == shareware) + { + return false; + } + // Can't select a weapon if we don't own it. if (!players[consoleplayer].weaponowned[weapon]) -- cgit v1.2.3