From 3b8e76e7363712827be27729a79b0d3139a2ff97 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Thu, 16 Mar 2006 21:46:59 +0000 Subject: Fix crasher when starting new levels, because the intermissions code tries to draw patches which have been unloaded (WI_Drawer runs after WI_End, because it is waiting for the game loop to load the new level) Subversion-branch: /trunk/chocolate-doom Subversion-revision: 421 --- src/wi_stuff.c | 15 +++++++++++++-- src/wi_stuff.h | 6 +++--- 2 files changed, 16 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/wi_stuff.c b/src/wi_stuff.c index da51d3e3..41e6e193 100644 --- a/src/wi_stuff.c +++ b/src/wi_stuff.c @@ -1,7 +1,7 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: wi_stuff.c 352 2006-01-28 20:03:09Z fraggle $ +// $Id: wi_stuff.c 421 2006-03-16 21:46:59Z fraggle $ // // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard @@ -44,7 +44,7 @@ //----------------------------------------------------------------------------- static const char -rcsid[] = "$Id: wi_stuff.c 352 2006-01-28 20:03:09Z fraggle $"; +rcsid[] = "$Id: wi_stuff.c 421 2006-03-16 21:46:59Z fraggle $"; #include @@ -748,6 +748,11 @@ void WI_End(void) { void WI_unloadData(void); WI_unloadData(); + + // Set state to finished. This prevents trying to draw the screen + // again using any of the patches we have now unloaded. + + state = FinishedIntermission; } void WI_initNoState(void) @@ -1554,6 +1559,9 @@ void WI_Ticker(void) case NoState: WI_updateNoState(); break; + + case FinishedIntermission: + break; } } @@ -1814,6 +1822,9 @@ void WI_Drawer (void) case NoState: WI_drawNoState(); break; + + case FinishedIntermission: + break; } } diff --git a/src/wi_stuff.h b/src/wi_stuff.h index 948bc20b..da14002f 100644 --- a/src/wi_stuff.h +++ b/src/wi_stuff.h @@ -1,7 +1,7 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: wi_stuff.h 8 2005-07-23 16:44:57Z fraggle $ +// $Id: wi_stuff.h 421 2006-03-16 21:46:59Z fraggle $ // // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard @@ -39,8 +39,8 @@ typedef enum { NoState = -1, StatCount, - ShowNextLoc - + ShowNextLoc, + FinishedIntermission, } stateenum_t; // Called by main loop, animate the intermission. -- cgit v1.2.3