From 69be33fe88d0a55dce27214e7543cded8ff51175 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Sat, 22 Oct 2011 15:41:56 +0000 Subject: Update setup tool to show 8 key bindings for appropriate games. Subversion-branch: /branches/v2-branch Subversion-revision: 2454 --- src/setup/keyboard.c | 16 ++++++++++++---- src/setup/mainmenu.c | 8 ++++++++ 2 files changed, 20 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/setup/keyboard.c b/src/setup/keyboard.c index 42ee71de..feceaa78 100644 --- a/src/setup/keyboard.c +++ b/src/setup/keyboard.c @@ -309,10 +309,18 @@ static void OtherKeysDialog(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(unused)) AddSectionLabel(table, "Multiplayer", true); AddKeyControl(table, "Send message", &key_multi_msg); - AddKeyControl(table, "- to green", &key_multi_msgplayer[0]); - AddKeyControl(table, "- to indigo", &key_multi_msgplayer[1]); - AddKeyControl(table, "- to brown", &key_multi_msgplayer[2]); - AddKeyControl(table, "- to red", &key_multi_msgplayer[3]); + AddKeyControl(table, "- to player 1", &key_multi_msgplayer[0]); + AddKeyControl(table, "- to player 2", &key_multi_msgplayer[1]); + AddKeyControl(table, "- to player 3", &key_multi_msgplayer[2]); + AddKeyControl(table, "- to player 4", &key_multi_msgplayer[3]); + + if (gamemission == hexen || gamemission == strife) + { + AddKeyControl(table, "- to player 5", &key_multi_msgplayer[4]); + AddKeyControl(table, "- to player 6", &key_multi_msgplayer[5]); + AddKeyControl(table, "- to player 7", &key_multi_msgplayer[6]); + AddKeyControl(table, "- to player 8", &key_multi_msgplayer[7]); + } scrollpane = TXT_NewScrollPane(0, 13, table); diff --git a/src/setup/mainmenu.c b/src/setup/mainmenu.c index ec7fe06e..be4b0999 100644 --- a/src/setup/mainmenu.c +++ b/src/setup/mainmenu.c @@ -79,6 +79,14 @@ static void SensibleDefaults(void) key_mission = 'i'; // Strife keys key_invpop = 'o'; key_invkey = 'p'; + key_multi_msgplayer[0] = 'g'; + key_multi_msgplayer[1] = 'h'; + key_multi_msgplayer[2] = 'j'; + key_multi_msgplayer[3] = 'k'; + key_multi_msgplayer[4] = 'v'; + key_multi_msgplayer[5] = 'b'; + key_multi_msgplayer[6] = 'n'; + key_multi_msgplayer[7] = 'm'; mousebprevweapon = 4; // Scroll wheel = weapon cycle mousebnextweapon = 3; snd_musicdevice = 3; -- cgit v1.2.3