From 770fb3d7c7c23bc9b101ebbf314b142a440f6637 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Fri, 3 Aug 2007 22:17:15 +0000 Subject: Fix 'pop' at the end of sound effects caused by an audio conversion bug. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 943 --- src/i_sdlsound.c | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/i_sdlsound.c b/src/i_sdlsound.c index 8e10a932..70f45470 100644 --- a/src/i_sdlsound.c +++ b/src/i_sdlsound.c @@ -199,12 +199,18 @@ static boolean CacheSFX(int sound) // If the header specifies that the length of the sound is greater than // the length of the lump itself, this is an invalid sound lump - if (length - 8 > lumplen) + if (length > lumplen - 8) { return false; } - expanded_length = (uint32_t) ((((uint64_t) length) * 4 * mixer_freq) / samplerate); + // Sample rate conversion + + expanded_length = (uint32_t) ((((uint64_t) length) * mixer_freq) / samplerate); + + // Double up twice: 8 -> 16 bit and mono -> stereo + + expanded_length *= 4; sound_chunks[sound].allocated = 1; sound_chunks[sound].alen = expanded_length; @@ -214,7 +220,7 @@ static boolean CacheSFX(int sound) ExpandSoundData(data + 8, samplerate, - length - 8, + length, &sound_chunks[sound]); // don't need the original lump any more -- cgit v1.2.3