From 7994c9e7e6d8a6f68c8841c65db3f981d1c3ccf2 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Sat, 15 Sep 2007 13:13:00 +0000 Subject: Check for playeringame overflow when spawning a new player (for compatibility with vex6d.wad / bug_wald.lmp) Subversion-branch: /trunk/chocolate-doom Subversion-revision: 973 --- src/p_mobj.c | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src') diff --git a/src/p_mobj.c b/src/p_mobj.c index bb72166d..15025139 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -683,6 +683,11 @@ void P_SpawnPlayer (mapthing_t* mthing) int i; + if (mthing->type == 0) + { + return; + } + // not playing? if (!playeringame[mthing->type-1]) return; -- cgit v1.2.3