From 7bd51fba5891163c6b0e615b4e010c692f792475 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Wed, 18 Oct 2006 00:51:11 +0000 Subject: Strip out CVS logs, RCS Id tags. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 704 --- src/am_map.c | 26 --------- src/am_map.h | 16 ------ src/convert-icon | 13 +---- src/d_dedicated.c | 4 -- src/d_englsh.h | 13 ----- src/d_event.h | 17 ------ src/d_items.c | 15 ----- src/d_items.h | 16 ------ src/d_main.c | 157 ---------------------------------------------------- src/d_main.h | 22 -------- src/d_net.c | 92 ------------------------------ src/d_net.h | 27 --------- src/d_player.h | 16 ------ src/d_textur.h | 13 ----- src/d_think.h | 16 ------ src/d_ticcmd.h | 19 ------- src/deh_ammo.c | 17 ------ src/deh_cheat.c | 17 ------ src/deh_defs.h | 7 --- src/deh_frame.c | 21 ------- src/deh_io.c | 10 ---- src/deh_io.h | 10 ---- src/deh_main.c | 35 ------------ src/deh_main.h | 17 ------ src/deh_mapping.c | 14 ----- src/deh_mapping.h | 14 ----- src/deh_misc.c | 35 ------------ src/deh_misc.h | 17 ------ src/deh_ptr.c | 17 ------ src/deh_sound.c | 13 ----- src/deh_text.c | 20 ------- src/deh_thing.c | 21 ------- src/deh_weapon.c | 20 ------- src/doomdata.h | 14 ----- src/doomdef.c | 15 ----- src/doomdef.h | 51 ----------------- src/doomfeatures.h | 7 --- src/doomkeys.h | 2 - src/doomstat.c | 27 --------- src/doomstat.h | 59 -------------------- src/doomtype.h | 16 ------ src/dstrings.c | 19 ------- src/dstrings.h | 35 ------------ src/f_finale.c | 24 -------- src/f_finale.h | 13 ----- src/f_wipe.c | 11 ---- src/f_wipe.h | 13 ----- src/g_game.c | 111 ------------------------------------- src/g_game.h | 13 ----- src/hu_lib.c | 12 ---- src/hu_lib.h | 13 ----- src/hu_stuff.c | 21 ------- src/hu_stuff.h | 13 ----- src/i_main.c | 25 --------- src/i_sound.c | 105 ----------------------------------- src/i_sound.h | 28 ---------- src/i_system.c | 59 -------------------- src/i_system.h | 22 -------- src/i_timer.c | 4 -- src/i_timer.h | 7 --- src/i_video.c | 152 -------------------------------------------------- src/i_video.h | 35 ------------ src/info.c | 18 ------ src/info.h | 16 ------ src/m_argv.c | 12 ---- src/m_argv.h | 13 ----- src/m_bbox.c | 18 ------ src/m_bbox.h | 16 ------ src/m_cheat.c | 15 ----- src/m_cheat.h | 16 ------ src/m_fixed.c | 18 ------ src/m_fixed.h | 16 ------ src/m_menu.c | 54 ------------------ src/m_menu.h | 13 ----- src/m_misc.c | 80 -------------------------- src/m_misc.h | 13 ----- src/m_random.c | 15 ----- src/m_random.h | 13 ----- src/m_swap.c | 21 ------- src/m_swap.h | 29 ---------- src/memio.c | 2 - src/memio.h | 2 - src/mus2mid.c | 2 - src/mus2mid.h | 2 - src/net_client.c | 122 ---------------------------------------- src/net_client.h | 43 -------------- src/net_common.c | 26 --------- src/net_common.h | 23 -------- src/net_dedicated.c | 2 - src/net_dedicated.h | 2 - src/net_defs.h | 55 ------------------ src/net_gui.c | 51 ----------------- src/net_gui.h | 14 ----- src/net_io.c | 11 ---- src/net_io.h | 11 ---- src/net_loop.c | 10 ---- src/net_loop.h | 7 --- src/net_packet.c | 16 ------ src/net_packet.h | 13 ----- src/net_query.c | 2 - src/net_query.h | 2 - src/net_sdl.c | 13 ----- src/net_sdl.h | 10 ---- src/net_server.c | 137 --------------------------------------------- src/net_server.h | 16 ------ src/net_structrw.c | 39 ------------- src/net_structrw.h | 25 --------- src/p_ceilng.c | 12 ---- src/p_doors.c | 15 ----- src/p_enemy.c | 19 ------- src/p_floor.c | 18 ------ src/p_inter.c | 29 ---------- src/p_inter.h | 16 ------ src/p_lights.c | 12 ---- src/p_local.h | 22 -------- src/p_map.c | 22 -------- src/p_maputl.c | 22 -------- src/p_mobj.c | 25 --------- src/p_mobj.h | 16 ------ src/p_plats.c | 12 ---- src/p_pspr.c | 16 ------ src/p_pspr.h | 16 ------ src/p_saveg.c | 37 ------------- src/p_saveg.h | 29 ---------- src/p_setup.c | 21 ------- src/p_setup.h | 16 ------ src/p_sight.c | 12 ---- src/p_spec.c | 18 ------ src/p_spec.h | 13 ----- src/p_switch.c | 21 ------- src/p_telept.c | 28 ---------- src/p_tick.c | 12 ---- src/p_tick.h | 16 ------ src/p_user.c | 12 ---- src/r_bsp.c | 12 ---- src/r_bsp.h | 16 ------ src/r_data.c | 33 ----------- src/r_data.h | 16 ------ src/r_defs.h | 16 ------ src/r_draw.c | 20 ------- src/r_draw.h | 16 ------ src/r_local.h | 13 ----- src/r_main.c | 23 -------- src/r_main.h | 19 ------- src/r_plane.c | 12 ---- src/r_plane.h | 16 ------ src/r_segs.c | 18 ------ src/r_segs.h | 16 ------ src/r_sky.c | 15 ----- src/r_sky.h | 16 ------ src/r_state.h | 16 ------ src/r_things.c | 24 -------- src/r_things.h | 16 ------ src/s_sound.c | 44 --------------- src/s_sound.h | 19 ------- src/sounds.c | 12 ---- src/sounds.h | 18 ------ src/st_lib.c | 12 ---- src/st_lib.h | 13 ----- src/st_stuff.c | 38 ------------- src/st_stuff.h | 17 ------ src/tables.c | 12 ---- src/tables.h | 16 ------ src/v_video.c | 17 ------ src/v_video.h | 13 ----- src/w_checksum.c | 2 - src/w_checksum.h | 2 - src/w_merge.c | 19 ------- src/w_merge.h | 12 ---- src/w_wad.c | 42 -------------- src/w_wad.h | 25 --------- src/wi_stuff.c | 21 ------- src/wi_stuff.h | 13 ----- src/z_native.c | 4 -- src/z_zone.c | 19 ------- src/z_zone.h | 17 ------ 176 files changed, 1 insertion(+), 4013 deletions(-) (limited to 'src') diff --git a/src/am_map.c b/src/am_map.c index ea59ef47..7ba71f5c 100644 --- a/src/am_map.c +++ b/src/am_map.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: am_map.c 653 2006-09-22 20:32:00Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -22,34 +20,10 @@ // 02111-1307, USA. // // -// $Log$ -// Revision 1.7 2005/10/04 21:41:42 fraggle -// Rewrite cheats code. Add dehacked cheat replacement. -// -// Revision 1.6 2005/10/03 21:39:39 fraggle -// Dehacked text substitutions -// -// Revision 1.5 2005/09/04 18:44:22 fraggle -// shut up compiler warnings -// -// Revision 1.4 2005/08/04 18:42:15 fraggle -// Silence compiler warnings -// -// Revision 1.3 2005/07/23 19:17:11 fraggle -// Use ANSI-standard limit constants. Remove LINUX define. -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:44 fraggle -// Initial import -// -// // DESCRIPTION: the automap code // //----------------------------------------------------------------------------- -static const char rcsid[] = "$Id: am_map.c 653 2006-09-22 20:32:00Z fraggle $"; #include diff --git a/src/am_map.h b/src/am_map.h index 1ef0785a..af390d1b 100644 --- a/src/am_map.h +++ b/src/am_map.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: am_map.h 162 2005-10-04 21:41:42Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -57,17 +55,3 @@ extern cheatseq_t cheat_amap; #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2005/10/04 21:41:42 fraggle -// Rewrite cheats code. Add dehacked cheat replacement. -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:44 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/convert-icon b/src/convert-icon index 3fb373e9..16412378 100755 --- a/src/convert-icon +++ b/src/convert-icon @@ -1,6 +1,6 @@ #!/usr/bin/python # -# $Id: convert-icon 654 2006-09-22 22:12:50Z fraggle $ +# $Id: convert-icon 704 2006-10-18 00:51:11Z fraggle $ # # Copyright(C) 2005 Simon Howard # @@ -21,17 +21,6 @@ # # Converts images into C structures to be inserted in programs # -# $Log$ -# Revision 1.3 2006/01/16 23:35:55 fraggle -# Write icon data as hex numbers, rather than decimal -# -# Revision 1.2 2005/09/27 22:23:32 fraggle -# Don't write converted output file unless everything went through -# okay. -# -# Revision 1.1 2005/09/24 22:04:03 fraggle -# Add application icon to running program -# import sys import os diff --git a/src/d_dedicated.c b/src/d_dedicated.c index fb01baab..bdf1e30a 100644 --- a/src/d_dedicated.c +++ b/src/d_dedicated.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: $ -// // Copyright(C) 2006 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,8 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// // Code specific to the standalone dedicated server. // diff --git a/src/d_englsh.h b/src/d_englsh.h index 3c38f9d7..af26fea1 100644 --- a/src/d_englsh.h +++ b/src/d_englsh.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: d_englsh.h 8 2005-07-23 16:44:57Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -701,14 +699,3 @@ #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:01 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/d_event.h b/src/d_event.h index 0fba28f5..4578870f 100644 --- a/src/d_event.h +++ b/src/d_event.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: d_event.h 241 2006-01-02 00:17:42Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -117,18 +115,3 @@ extern gameaction_t gameaction; #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2006/01/02 00:17:41 fraggle -// Encapsulate the event queue code properly. Add a D_PopEvent function -// to read a new event from the event queue. -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:44 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/d_items.c b/src/d_items.c index da58ba66..8f12be9f 100644 --- a/src/d_items.c +++ b/src/d_items.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: d_items.c 18 2005-07-23 18:56:07Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,23 +19,10 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:28 fraggle -// Initial import -// -// // DESCRIPTION: // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: d_items.c 18 2005-07-23 18:56:07Z fraggle $"; // We are referring to sprite numbers. #include "info.h" diff --git a/src/d_items.h b/src/d_items.h index 3081bf3c..ffc34582 100644 --- a/src/d_items.h +++ b/src/d_items.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: d_items.h 18 2005-07-23 18:56:07Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -49,17 +47,3 @@ typedef struct extern weaponinfo_t weaponinfo[NUMWEAPONS]; #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:28 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/d_main.c b/src/d_main.c index f68113cb..9e5f1f60 100644 --- a/src/d_main.c +++ b/src/d_main.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: d_main.c 680 2006-09-29 21:25:13Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,160 +19,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.42 2006/02/03 18:41:26 fraggle -// Support NWT-style WAD merging (-af and -as command line parameters). -// Restructure WAD loading so that merged WADs are always loaded before -// normal PWADs. Remove W_InitMultipleFiles(). -// -// Revision 1.41 2006/01/23 00:47:16 fraggle -// Rearrange the order of startup code to allow replacing the IWAD filename via dehacked -// -// Revision 1.40 2006/01/22 21:19:14 fraggle -// Dehacked string replacements for startup messages, IWAD names, demo names and backgrounds -// -// Revision 1.39 2006/01/14 02:06:48 fraggle -// Include the game version in the settings structure. -// -// Revision 1.38 2006/01/13 23:56:00 fraggle -// Add text-mode I/O functions. -// Use text-mode screen for the waiting screen. -// -// Revision 1.37 2006/01/10 22:14:13 fraggle -// Shut up compiler warnings -// -// Revision 1.36 2006/01/09 01:50:51 fraggle -// Deduce a sane player name by examining environment variables. Add -// a "player_name" setting to chocolate-doom.cfg. Transmit the name -// to the server and use the names players send in the waiting data list. -// -// Revision 1.35 2006/01/02 21:52:06 fraggle -// Move I_InitGraphics call to be invoked earlier in D_DoomMain. Call the -// NET_WaitForStart function to wait for a start signal in network games. -// -// Revision 1.34 2006/01/02 00:17:42 fraggle -// Encapsulate the event queue code properly. Add a D_PopEvent function -// to read a new event from the event queue. -// -// Revision 1.33 2006/01/01 23:53:14 fraggle -// Remove GS_WAITINGSTART gamestate. This will be independent of the main -// loop to avoid interfering with the main game code too much. -// -// Revision 1.32 2005/12/30 18:58:22 fraggle -// Fix client code to correctly send reply to server on connection. -// Add "waiting screen" while waiting for the game to start. -// Hook in the new networking code into the main game code. -// -// Revision 1.31 2005/10/24 18:50:39 fraggle -// Allow the game version to emulate to be specified from the command line -// and set compatibility options accordingly. -// -// Revision 1.30 2005/10/17 23:48:05 fraggle -// DEH_CheckCommandLine -> DEH_Init, for consistency with other Init -// functions -// -// Revision 1.29 2005/10/16 20:55:50 fraggle -// Fix the '-cdrom' command-line option. -// -// Revision 1.28 2005/10/16 01:18:10 fraggle -// Global "configdir" variable with directory to store config files in. -// Create a function to find the filename for a savegame slot. Store -// savegames in the config dir. -// -// Revision 1.27 2005/10/15 17:57:47 fraggle -// Add warning message for WADs with FF_START or SS_START in, suggesting -// the -merge option. -// -// Revision 1.26 2005/10/15 17:38:49 fraggle -// Print startup banners which have been modified by dehacked. -// -// Revision 1.25 2005/10/12 21:52:01 fraggle -// doomfeatures.h to allow certain features to be disabled in the build -// -// Revision 1.24 2005/10/09 14:34:19 fraggle -// Fix banner string for ultimate doom -// -// Revision 1.23 2005/10/09 00:20:24 fraggle -// Detect registered DOOM banner in dehacked patches -// -// Revision 1.22 2005/10/08 21:01:55 fraggle -// Change dehacked startup message -// -// Revision 1.21 2005/10/08 20:10:51 fraggle -// Shut up compiler warning -// -// Revision 1.20 2005/10/08 19:33:48 fraggle -// Allow dehacked patches to override the name of the game via the -// startup banner. -// -// Revision 1.19 2005/10/08 18:23:18 fraggle -// WAD merging code -// -// Revision 1.18 2005/10/04 00:41:49 fraggle -// Move call to dehacked entrypoint to stop crashes -// -// Revision 1.17 2005/10/02 23:49:01 fraggle -// The beginnings of dehacked support -// -// Revision 1.16 2005/10/02 04:16:47 fraggle -// Fixes for Final Doom -// -// Revision 1.15 2005/09/22 13:13:47 fraggle -// Remove external statistics driver support (-statcopy): -// nonfunctional on modern systems and never used. -// Fix for systems where sizeof(int) != sizeof(void *) -// -// Revision 1.14 2005/09/11 20:25:56 fraggle -// Second configuration file to allow chocolate doom-specific settings. -// Adjust some existing command line logic (for graphics settings and -// novert) to adjust for this. -// -// Revision 1.13 2005/09/08 22:05:17 fraggle -// Allow alt-tab away while running fullscreen -// -// Revision 1.12 2005/09/04 18:44:22 fraggle -// shut up compiler warnings -// -// Revision 1.11 2005/09/04 15:59:45 fraggle -// 'novert' command line option to disable vertical mouse movement -// -// Revision 1.10 2005/08/31 21:50:57 fraggle -// Nicer banner showing the game type (once we know). Remove dead code. -// Find the config file properly. -// -// Revision 1.9 2005/08/31 21:35:42 fraggle -// Display the game name in the title bar. Move game start code to later -// in initialisation because of the IWAD detection changes. -// -// Revision 1.8 2005/08/31 21:24:24 fraggle -// Remove the last traces of NORMALUNIX -// -// Revision 1.7 2005/08/31 21:21:18 fraggle -// Better IWAD detection and identification. Support '-iwad' to specify -// the IWAD to use. -// -// Revision 1.6 2005/08/30 22:11:10 fraggle -// Windows fixes -// -// Revision 1.5 2005/08/04 22:55:07 fraggle -// Use DOOM_VERSION to define the Doom version (don't conflict with -// automake's config.h). Display GPL message instead of anti-piracy -// messages. -// -// Revision 1.4 2005/08/04 21:48:32 fraggle -// Turn on compiler optimisation and warning options -// Add SDL_mixer sound code -// -// Revision 1.3 2005/08/04 18:42:15 fraggle -// Silence compiler warnings -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:34 fraggle -// Initial import -// -// // DESCRIPTION: // DOOM main program (D_DoomMain) and game loop (D_DoomLoop), // plus functions to determine game mode (shareware, registered), @@ -184,7 +28,6 @@ //----------------------------------------------------------------------------- -static const char rcsid[] = "$Id: d_main.c 680 2006-09-29 21:25:13Z fraggle $"; #define BGCOLOR 7 #define FGCOLOR 8 diff --git a/src/d_main.h b/src/d_main.h index 9f61ed74..04f7e8be 100644 --- a/src/d_main.h +++ b/src/d_main.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: d_main.h 362 2006-02-03 18:41:26Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,26 +19,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.5 2006/02/03 18:41:26 fraggle -// Support NWT-style WAD merging (-af and -as command line parameters). -// Restructure WAD loading so that merged WADs are always loaded before -// normal PWADs. Remove W_InitMultipleFiles(). -// -// Revision 1.4 2006/01/02 00:17:42 fraggle -// Encapsulate the event queue code properly. Add a D_PopEvent function -// to read a new event from the event queue. -// -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:34 fraggle -// Initial import -// -// // DESCRIPTION: // System specific interface stuff. // diff --git a/src/d_net.c b/src/d_net.c index 8f838559..c00d5f61 100644 --- a/src/d_net.c +++ b/src/d_net.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: d_net.c 683 2006-09-30 10:52:25Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,95 +19,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.22 2006/02/24 19:14:22 fraggle -// Remove redundant stuff relating to the old network code -// -// Revision 1.21 2006/02/23 23:42:00 fraggle -// Replace -client with -connect which takes a hostname/ip to connect to. -// -// Revision 1.20 2006/02/23 20:22:57 fraggle -// Do not allow tics to buffer up in single player (stops the gun instantly -// appearing on level start) -// -// Revision 1.19 2006/02/23 19:12:43 fraggle -// Set maketic-gametic lag back to 1 second. -// -// Revision 1.18 2006/02/23 19:12:01 fraggle -// Add lowres_turn to indicate whether we generate angleturns which are -// 8-bit as opposed to 16-bit. This is used when recording demos without -// -longtics enabled. Sync this option between clients in a netgame, so -// that if one player is recording a Vanilla demo, all clients record -// in lowres. -// -// Revision 1.17 2006/02/19 13:42:27 fraggle -// Move tic number expansion code to common code. Parse game data packets -// received from the server. -// Strip down d_net.[ch] to work through the new networking code. Remove -// game sync code. -// Remove i_net.[ch] as it is no longer needed. -// Working networking! -// -// Revision 1.16 2006/01/13 23:56:00 fraggle -// Add text-mode I/O functions. -// Use text-mode screen for the waiting screen. -// -// Revision 1.15 2006/01/02 21:04:10 fraggle -// Create NET_SV_Shutdown function to shut down the server. Call it -// when quitting the game. Print the IP of the server correctly when -// connecting. -// -// Revision 1.14 2006/01/02 20:14:29 fraggle -// Add a "-client" option to test connecting to a local server. -// -// Revision 1.13 2006/01/02 00:17:42 fraggle -// Encapsulate the event queue code properly. Add a D_PopEvent function -// to read a new event from the event queue. -// -// Revision 1.12 2006/01/02 00:00:08 fraggle -// Neater prefixes: NET_Client -> NET_CL_. NET_Server -> NET_SV_. -// -// Revision 1.11 2006/01/01 23:54:31 fraggle -// Client disconnect code -// -// Revision 1.10 2006/01/01 23:53:15 fraggle -// Remove GS_WAITINGSTART gamestate. This will be independent of the main -// loop to avoid interfering with the main game code too much. -// -// Revision 1.9 2005/12/30 18:58:22 fraggle -// Fix client code to correctly send reply to server on connection. -// Add "waiting screen" while waiting for the game to start. -// Hook in the new networking code into the main game code. -// -// Revision 1.8 2005/09/22 13:13:47 fraggle -// Remove external statistics driver support (-statcopy): -// nonfunctional on modern systems and never used. -// Fix for systems where sizeof(int) != sizeof(void *) -// -// Revision 1.7 2005/09/08 22:10:40 fraggle -// Delay calls so we don't use the entire CPU -// -// Revision 1.6 2005/09/04 18:44:22 fraggle -// shut up compiler warnings -// -// Revision 1.5 2005/08/31 21:24:24 fraggle -// Remove the last traces of NORMALUNIX -// -// Revision 1.4 2005/08/04 22:55:07 fraggle -// Use DOOM_VERSION to define the Doom version (don't conflict with -// automake's config.h). Display GPL message instead of anti-piracy -// messages. -// -// Revision 1.3 2005/07/23 19:17:11 fraggle -// Use ANSI-standard limit constants. Remove LINUX define. -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:50 fraggle -// Initial import -// -// // DESCRIPTION: // DOOM Network game communication and protocol, // all OS independend parts. @@ -117,7 +26,6 @@ //----------------------------------------------------------------------------- -static const char rcsid[] = "$Id: d_net.c 683 2006-09-30 10:52:25Z fraggle $"; #include "doomfeatures.h" diff --git a/src/d_net.h b/src/d_net.h index ce10aeb3..b2e06666 100644 --- a/src/d_net.h +++ b/src/d_net.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: d_net.h 484 2006-05-19 20:01:59Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -54,28 +52,3 @@ void D_StartGameLoop(void); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.6 2006/02/24 19:14:22 fraggle -// Remove redundant stuff relating to the old network code -// -// Revision 1.5 2006/02/19 13:38:59 fraggle -// Increase the size of BACKUPTICS to deal with heavy lag -// -// Revision 1.4 2006/01/22 22:29:42 fraggle -// Periodically request the time from clients to estimate their offset to -// the server time. -// -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:50 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- - diff --git a/src/d_player.h b/src/d_player.h index 45e9e953..46b9b6c0 100644 --- a/src/d_player.h +++ b/src/d_player.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: d_player.h 18 2005-07-23 18:56:07Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -216,17 +214,3 @@ typedef struct #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:28 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/d_textur.h b/src/d_textur.h index d3531879..084a5b1b 100644 --- a/src/d_textur.h +++ b/src/d_textur.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: d_textur.h 8 2005-07-23 16:44:57Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -51,14 +49,3 @@ typedef struct #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:00 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/d_think.h b/src/d_think.h index f7c06db1..d03bed7a 100644 --- a/src/d_think.h +++ b/src/d_think.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: d_think.h 18 2005-07-23 18:56:07Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -76,17 +74,3 @@ typedef struct thinker_s #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:44 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/d_ticcmd.h b/src/d_ticcmd.h index 0e20e8fe..2968a352 100644 --- a/src/d_ticcmd.h +++ b/src/d_ticcmd.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: d_ticcmd.h 399 2006-02-27 21:46:35Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -50,20 +48,3 @@ typedef struct #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.4 2006/01/05 02:42:58 fraggle -// Specify signed char explicitly for ticcmd_t fields. -// -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:13 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/deh_ammo.c b/src/deh_ammo.c index a6ecf52c..2c6a9022 100644 --- a/src/deh_ammo.c +++ b/src/deh_ammo.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: deh_ammo.c 687 2006-10-05 22:12:22Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,21 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.4 2005/10/08 20:54:15 fraggle -// Proper dehacked error/warning framework. Catch a load more errors. -// -// Revision 1.3 2005/10/04 22:04:06 fraggle -// Parse dehacked "Ammo" sections properly -// -// Revision 1.2 2005/10/03 11:08:16 fraggle -// Replace end of section functions with NULLs as they arent currently being -// used for anything. -// -// Revision 1.1 2005/10/02 23:49:01 fraggle -// The beginnings of dehacked support -// -// //----------------------------------------------------------------------------- // // Parses "Ammo" sections in dehacked files diff --git a/src/deh_cheat.c b/src/deh_cheat.c index ff599ef9..6536ca3d 100644 --- a/src/deh_cheat.c +++ b/src/deh_cheat.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: deh_cheat.c 694 2006-10-11 22:55:06Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,21 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.2 2005/10/08 20:54:16 fraggle -// Proper dehacked error/warning framework. Catch a load more errors. -// -// Revision 1.1 2005/10/04 21:41:42 fraggle -// Rewrite cheats code. Add dehacked cheat replacement. -// -// Revision 1.2 2005/10/03 11:08:16 fraggle -// Replace end of section functions with NULLs as they arent currently being -// used for anything. -// -// Revision 1.1 2005/10/02 23:49:01 fraggle -// The beginnings of dehacked support -// -// //----------------------------------------------------------------------------- // // Parses "Cheat" sections in dehacked files diff --git a/src/deh_defs.h b/src/deh_defs.h index 072032cf..a6650544 100644 --- a/src/deh_defs.h +++ b/src/deh_defs.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: deh_defs.h 687 2006-10-05 22:12:22Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,11 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.1 2005/10/02 23:49:01 fraggle -// The beginnings of dehacked support -// -// //----------------------------------------------------------------------------- // // Definitions for use in the dehacked code diff --git a/src/deh_frame.c b/src/deh_frame.c index 1c46f44d..a2e4dc47 100644 --- a/src/deh_frame.c +++ b/src/deh_frame.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: deh_frame.c 687 2006-10-05 22:12:22Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,25 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.5 2005/10/08 20:54:16 fraggle -// Proper dehacked error/warning framework. Catch a load more errors. -// -// Revision 1.4 2005/10/03 11:08:16 fraggle -// Replace end of section functions with NULLs as they arent currently being -// used for anything. -// -// Revision 1.3 2005/10/03 10:25:37 fraggle -// Add mapping code to map out structures and switch thing/frame code to use -// this. -// -// Revision 1.2 2005/10/03 00:42:45 fraggle -// Frame numbers are indexed from 0 -// -// Revision 1.1 2005/10/02 23:49:01 fraggle -// The beginnings of dehacked support -// -// //----------------------------------------------------------------------------- // // Parses "Frame" sections in dehacked files diff --git a/src/deh_io.c b/src/deh_io.c index 5fd2b546..77cc40a1 100644 --- a/src/deh_io.c +++ b/src/deh_io.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: deh_io.c 594 2006-09-02 19:01:35Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,14 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.2 2005/10/08 20:54:16 fraggle -// Proper dehacked error/warning framework. Catch a load more errors. -// -// Revision 1.1 2005/10/02 23:49:01 fraggle -// The beginnings of dehacked support -// -// //----------------------------------------------------------------------------- // // Dehacked I/O code (does all reads from dehacked files) diff --git a/src/deh_io.h b/src/deh_io.h index 2656f3e0..061a5a0e 100644 --- a/src/deh_io.h +++ b/src/deh_io.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: deh_io.h 175 2005-10-08 20:54:16Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,14 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.2 2005/10/08 20:54:16 fraggle -// Proper dehacked error/warning framework. Catch a load more errors. -// -// Revision 1.1 2005/10/02 23:49:01 fraggle -// The beginnings of dehacked support -// -// //----------------------------------------------------------------------------- // // Dehacked I/O code (does all reads from dehacked files) diff --git a/src/deh_main.c b/src/deh_main.c index 2fa57f97..5da6b0bf 100644 --- a/src/deh_main.c +++ b/src/deh_main.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: deh_main.c 688 2006-10-06 07:02:42Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,39 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.9 2005/10/17 23:48:05 fraggle -// DEH_CheckCommandLine -> DEH_Init, for consistency with other Init -// functions -// -// Revision 1.8 2005/10/17 23:16:09 fraggle -// Add a "loading" message for each dehacked patch we load, to be orthogonal -// to the WAD loading code -// -// Revision 1.7 2005/10/17 21:14:31 fraggle -// Ignore comments in dehacked files. -// -// Revision 1.6 2005/10/09 20:06:50 fraggle -// Check the header of dehacked files and make sure we only load valid -// dehacked files. -// -// Revision 1.5 2005/10/08 20:14:38 fraggle -// Dehacked "Sound" section support -// -// Revision 1.4 2005/10/04 22:10:32 fraggle -// Dehacked "Misc" section parser (currently a dummy) -// -// Revision 1.3 2005/10/04 21:41:42 fraggle -// Rewrite cheats code. Add dehacked cheat replacement. -// -// Revision 1.2 2005/10/03 11:08:16 fraggle -// Replace end of section functions with NULLs as they arent currently being -// used for anything. -// -// Revision 1.1 2005/10/02 23:49:01 fraggle -// The beginnings of dehacked support -// -// //----------------------------------------------------------------------------- // // Main dehacked code diff --git a/src/deh_main.h b/src/deh_main.h index e9adcd9a..416564d8 100644 --- a/src/deh_main.h +++ b/src/deh_main.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: deh_main.h 688 2006-10-06 07:02:42Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,21 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.4 2005/10/17 23:48:05 fraggle -// DEH_CheckCommandLine -> DEH_Init, for consistency with other Init -// functions -// -// Revision 1.3 2005/10/12 21:52:01 fraggle -// doomfeatures.h to allow certain features to be disabled in the build -// -// Revision 1.2 2005/10/03 21:39:39 fraggle -// Dehacked text substitutions -// -// Revision 1.1 2005/10/02 23:49:01 fraggle -// The beginnings of dehacked support -// -// //----------------------------------------------------------------------------- // // Dehacked entrypoint and common code diff --git a/src/deh_mapping.c b/src/deh_mapping.c index a8e242d7..13e80740 100644 --- a/src/deh_mapping.c +++ b/src/deh_mapping.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: deh_mapping.c 687 2006-10-05 22:12:22Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,18 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.3 2005/10/08 20:54:16 fraggle -// Proper dehacked error/warning framework. Catch a load more errors. -// -// Revision 1.2 2005/10/08 20:14:24 fraggle -// Add the ability to specify unsupported fields -// -// Revision 1.1 2005/10/03 10:25:37 fraggle -// Add mapping code to map out structures and switch thing/frame code to use -// this. -// -// //----------------------------------------------------------------------------- // // Dehacked "mapping" code diff --git a/src/deh_mapping.h b/src/deh_mapping.h index ac5a3569..4862dec9 100644 --- a/src/deh_mapping.h +++ b/src/deh_mapping.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: deh_mapping.h 694 2006-10-11 22:55:06Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,18 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.3 2005/10/08 20:54:16 fraggle -// Proper dehacked error/warning framework. Catch a load more errors. -// -// Revision 1.2 2005/10/08 20:14:24 fraggle -// Add the ability to specify unsupported fields -// -// Revision 1.1 2005/10/03 10:25:37 fraggle -// Add mapping code to map out structures and switch thing/frame code to use -// this. -// -// //----------------------------------------------------------------------------- // // Dehacked "mapping" code diff --git a/src/deh_misc.c b/src/deh_misc.c index e81ba211..8f65afae 100644 --- a/src/deh_misc.c +++ b/src/deh_misc.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: deh_misc.c 694 2006-10-11 22:55:06Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,39 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.9 2006/01/12 00:21:29 fraggle -// Interpret the dehacked "max health" setting properly. -// -// Revision 1.8 2005/10/17 22:07:25 fraggle -// Fix "Monsters Infight" -// -// Revision 1.7 2005/10/17 21:20:27 fraggle -// Add note that the "Monsters Infight" setting is not supported. -// -// Revision 1.6 2005/10/17 21:09:01 fraggle -// Dehacked Misc support: Controls for the armor and armor class set when -// using the ammo cheats. -// -// Revision 1.5 2005/10/17 21:02:57 fraggle -// Dehacked Misc support: Max soulsphere, Soulsphere+Megasphere health bonus -// values, God mode health value -// -// Revision 1.4 2005/10/17 20:49:42 fraggle -// Add dehacked "Misc" implementations for max armor+health, blue+green -// armor classes -// -// Revision 1.3 2005/10/17 20:27:05 fraggle -// Start of Dehacked 'Misc' section support. Initial Health+Bullets, -// and bfg cells/shot are supported. -// -// Revision 1.2 2005/10/08 20:54:16 fraggle -// Proper dehacked error/warning framework. Catch a load more errors. -// -// Revision 1.1 2005/10/04 22:10:32 fraggle -// Dehacked "Misc" section parser (currently a dummy) -// -// //----------------------------------------------------------------------------- // // Parses "Misc" sections in dehacked files diff --git a/src/deh_misc.h b/src/deh_misc.h index e6a6aad4..8c389a71 100644 --- a/src/deh_misc.h +++ b/src/deh_misc.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: deh_misc.h 442 2006-03-25 20:08:58Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,21 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.2 2005/10/17 22:07:26 fraggle -// Fix "Monsters Infight" -// -// Revision 1.1 2005/10/17 20:27:05 fraggle -// Start of Dehacked 'Misc' section support. Initial Health+Bullets, -// and bfg cells/shot are supported. -// -// Revision 1.2 2005/10/08 20:54:16 fraggle -// Proper dehacked error/warning framework. Catch a load more errors. -// -// Revision 1.1 2005/10/04 22:10:32 fraggle -// Dehacked "Misc" section parser (currently a dummy) -// -// //----------------------------------------------------------------------------- // // Parses "Misc" sections in dehacked files diff --git a/src/deh_ptr.c b/src/deh_ptr.c index 4ee75657..a819ddc0 100644 --- a/src/deh_ptr.c +++ b/src/deh_ptr.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: deh_ptr.c 687 2006-10-05 22:12:22Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,21 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.4 2005/10/08 20:54:16 fraggle -// Proper dehacked error/warning framework. Catch a load more errors. -// -// Revision 1.3 2005/10/03 11:08:16 fraggle -// Replace end of section functions with NULLs as they arent currently being -// used for anything. -// -// Revision 1.2 2005/10/03 00:42:45 fraggle -// Frame numbers are indexed from 0 -// -// Revision 1.1 2005/10/02 23:49:01 fraggle -// The beginnings of dehacked support -// -// //----------------------------------------------------------------------------- // // Parses Action Pointer entries in dehacked files diff --git a/src/deh_sound.c b/src/deh_sound.c index 009187f6..180108c0 100644 --- a/src/deh_sound.c +++ b/src/deh_sound.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: deh_sound.c 687 2006-10-05 22:12:22Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,17 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.2 2005/10/08 20:54:16 fraggle -// Proper dehacked error/warning framework. Catch a load more errors. -// -// Revision 1.1 2005/10/08 20:14:38 fraggle -// Dehacked "Sound" section support -// -// Revision 1.1 2005/10/04 22:10:32 fraggle -// Dehacked "Sound" section parser (currently a dummy) -// -// //----------------------------------------------------------------------------- // // Parses "Sound" sections in dehacked files diff --git a/src/deh_text.c b/src/deh_text.c index 0567cd9a..b4f7278e 100644 --- a/src/deh_text.c +++ b/src/deh_text.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: deh_text.c 687 2006-10-05 22:12:22Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,24 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.5 2006/01/22 21:17:56 fraggle -// Catch calls to DEH_String before DEH_Init is called -// -// Revision 1.4 2005/10/08 20:54:16 fraggle -// Proper dehacked error/warning framework. Catch a load more errors. -// -// Revision 1.3 2005/10/03 21:39:39 fraggle -// Dehacked text substitutions -// -// Revision 1.2 2005/10/03 11:08:16 fraggle -// Replace end of section functions with NULLs as they arent currently being -// used for anything. -// -// Revision 1.1 2005/10/02 23:49:01 fraggle -// The beginnings of dehacked support -// -// //----------------------------------------------------------------------------- // // Parses Text substitution sections in dehacked files diff --git a/src/deh_thing.c b/src/deh_thing.c index ad2a15be..4823dc76 100644 --- a/src/deh_thing.c +++ b/src/deh_thing.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: deh_thing.c 687 2006-10-05 22:12:22Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,25 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.5 2005/10/09 23:52:28 fraggle -// Fix DEH_Warning call -// -// Revision 1.4 2005/10/08 20:54:16 fraggle -// Proper dehacked error/warning framework. Catch a load more errors. -// -// Revision 1.3 2005/10/03 11:08:16 fraggle -// Replace end of section functions with NULLs as they arent currently being -// used for anything. -// -// Revision 1.2 2005/10/03 10:25:37 fraggle -// Add mapping code to map out structures and switch thing/frame code to use -// this. -// -// Revision 1.1 2005/10/02 23:49:01 fraggle -// The beginnings of dehacked support -// -// //----------------------------------------------------------------------------- // // Parses "Thing" sections in dehacked files diff --git a/src/deh_weapon.c b/src/deh_weapon.c index af3f3ced..cc525ee3 100644 --- a/src/deh_weapon.c +++ b/src/deh_weapon.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: deh_weapon.c 687 2006-10-05 22:12:22Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,24 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.5 2005/10/08 20:54:16 fraggle -// Proper dehacked error/warning framework. Catch a load more errors. -// -// Revision 1.4 2005/10/03 13:21:11 fraggle -// Weapons mapping code -// -// Revision 1.3 2005/10/03 11:08:16 fraggle -// Replace end of section functions with NULLs as they arent currently being -// used for anything. -// -// Revision 1.2 2005/10/03 11:02:08 fraggle -// Add a weaponinfo_t mapping -// -// Revision 1.1 2005/10/02 23:49:01 fraggle -// The beginnings of dehacked support -// -// //----------------------------------------------------------------------------- // // Parses "Weapon" sections in dehacked files diff --git a/src/doomdata.h b/src/doomdata.h index a6b6fefd..bc436090 100644 --- a/src/doomdata.h +++ b/src/doomdata.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: doomdata.h 8 2005-07-23 16:44:57Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -221,15 +219,3 @@ typedef struct #endif // __DOOMDATA__ -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:00 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- - diff --git a/src/doomdef.c b/src/doomdef.c index 3cdb9ae1..1ad48525 100644 --- a/src/doomdef.c +++ b/src/doomdef.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: doomdef.c 18 2005-07-23 18:56:07Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,25 +19,12 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:42 fraggle -// Initial import -// -// // DESCRIPTION: // DoomDef - basic defines for DOOM, e.g. Version, game mode // and skill level, and display parameters. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: doomdef.c 18 2005-07-23 18:56:07Z fraggle $"; #include "doomdef.h" diff --git a/src/doomdef.h b/src/doomdef.h index 3dff2aaa..46fad73c 100644 --- a/src/doomdef.h +++ b/src/doomdef.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: doomdef.h 693 2006-10-10 02:00:52Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -294,52 +292,3 @@ typedef enum #endif // __DOOMDEF__ -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.11 2006/01/06 19:26:02 fraggle -// Fix the "-skill 0" hack commonly used under DOS -// -// Revision 1.10 2006/01/01 23:53:15 fraggle -// Remove GS_WAITINGSTART gamestate. This will be independent of the main -// loop to avoid interfering with the main game code too much. -// -// Revision 1.9 2005/12/30 18:58:22 fraggle -// Fix client code to correctly send reply to server on connection. -// Add "waiting screen" while waiting for the game to start. -// Hook in the new networking code into the main game code. -// -// Revision 1.8 2005/10/24 18:50:39 fraggle -// Allow the game version to emulate to be specified from the command line -// and set compatibility options accordingly. -// -// Revision 1.7 2005/09/04 17:33:43 fraggle -// Support demos recorded with cph's modified "v1.91" doom exe - which -// contain higher resolution angleturn -// -// Revision 1.6 2005/08/04 22:55:08 fraggle -// Use DOOM_VERSION to define the Doom version (don't conflict with -// automake's config.h). Display GPL message instead of anti-piracy -// messages. -// -// Revision 1.5 2005/08/04 21:48:32 fraggle -// Turn on compiler optimisation and warning options -// Add SDL_mixer sound code -// -// Revision 1.4 2005/07/24 02:14:04 fraggle -// Move to SDL for graphics. -// Translate key scancodes to correct internal format when reading -// settings from config file - backwards compatible with config files -// for original exes -// -// Revision 1.3 2005/07/23 19:29:45 fraggle -// Put version number back to 1.9 -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:43 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/doomfeatures.h b/src/doomfeatures.h index b02e8a7f..14b773ee 100644 --- a/src/doomfeatures.h +++ b/src/doomfeatures.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: doomfeatures.h 444 2006-03-25 21:50:32Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,11 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.1 2005/10/12 21:52:01 fraggle -// doomfeatures.h to allow certain features to be disabled in the build -// -// // DESCRIPTION: // List of features which can be enabled/disabled to slim down the // program. diff --git a/src/doomkeys.h b/src/doomkeys.h index 3a7c627b..170d8c50 100644 --- a/src/doomkeys.h +++ b/src/doomkeys.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: doomkeys.h 488 2006-05-20 16:16:35Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // diff --git a/src/doomstat.c b/src/doomstat.c index e84f3fd1..22804459 100644 --- a/src/doomstat.c +++ b/src/doomstat.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: doomstat.c 223 2005-10-24 18:50:39Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,36 +19,11 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.6 2005/10/24 18:50:39 fraggle -// Allow the game version to emulate to be specified from the command line -// and set compatibility options accordingly. -// -// Revision 1.5 2005/09/04 14:51:19 fraggle -// Display the correct quit messages according to which game is being played. -// Remove "language" variable (do this through gettext, if ever) -// -// Revision 1.4 2005/08/31 21:21:18 fraggle -// Better IWAD detection and identification. Support '-iwad' to specify -// the IWAD to use. -// -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:07 fraggle -// Initial import -// -// // DESCRIPTION: // Put all global tate variables here. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: doomstat.c 223 2005-10-24 18:50:39Z fraggle $"; #include "doomstat.h" diff --git a/src/doomstat.h b/src/doomstat.h index 9953f697..7d2ba3f9 100644 --- a/src/doomstat.h +++ b/src/doomstat.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: doomstat.h 662 2006-09-25 18:04:29Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -300,60 +298,3 @@ extern int ticdup; #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.12 2006/02/24 19:14:22 fraggle -// Remove redundant stuff relating to the old network code -// -// Revision 1.11 2006/02/23 19:12:01 fraggle -// Add lowres_turn to indicate whether we generate angleturns which are -// 8-bit as opposed to 16-bit. This is used when recording demos without -// -longtics enabled. Sync this option between clients in a netgame, so -// that if one player is recording a Vanilla demo, all clients record -// in lowres. -// -// Revision 1.10 2006/02/19 13:42:27 fraggle -// Move tic number expansion code to common code. Parse game data packets -// received from the server. -// Strip down d_net.[ch] to work through the new networking code. Remove -// game sync code. -// Remove i_net.[ch] as it is no longer needed. -// Working networking! -// -// Revision 1.9 2005/10/24 18:50:39 fraggle -// Allow the game version to emulate to be specified from the command line -// and set compatibility options accordingly. -// -// Revision 1.8 2005/10/16 01:18:10 fraggle -// Global "configdir" variable with directory to store config files in. -// Create a function to find the filename for a savegame slot. Store -// savegames in the config dir. -// -// Revision 1.7 2005/09/11 20:25:56 fraggle -// Second configuration file to allow chocolate doom-specific settings. -// Adjust some existing command line logic (for graphics settings and -// novert) to adjust for this. -// -// Revision 1.6 2005/09/04 15:59:45 fraggle -// 'novert' command line option to disable vertical mouse movement -// -// Revision 1.5 2005/09/04 14:51:19 fraggle -// Display the correct quit messages according to which game is being played. -// Remove "language" variable (do this through gettext, if ever) -// -// Revision 1.4 2005/08/31 21:21:18 fraggle -// Better IWAD detection and identification. Support '-iwad' to specify -// the IWAD to use. -// -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:09 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/doomtype.h b/src/doomtype.h index b5e2147c..b330eb9a 100644 --- a/src/doomtype.h +++ b/src/doomtype.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: doomtype.h 19 2005-07-23 19:17:11Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -48,17 +46,3 @@ typedef unsigned char byte; #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2005/07/23 19:17:11 fraggle -// Use ANSI-standard limit constants. Remove LINUX define. -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:13 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/dstrings.c b/src/dstrings.c index 653ae4d7..4cbc84ec 100644 --- a/src/dstrings.c +++ b/src/dstrings.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: dstrings.c 66 2005-09-04 14:51:19Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,28 +19,11 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.4 2005/09/04 14:51:19 fraggle -// Display the correct quit messages according to which game is being played. -// Remove "language" variable (do this through gettext, if ever) -// -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:13 fraggle -// Initial import -// -// // DESCRIPTION: // Globally defined strings. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: dstrings.c 66 2005-09-04 14:51:19Z fraggle $"; #include "dstrings.h" diff --git a/src/dstrings.h b/src/dstrings.h index ffa811a6..7cddd357 100644 --- a/src/dstrings.h +++ b/src/dstrings.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: dstrings.h 693 2006-10-10 02:00:52Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -22,21 +20,6 @@ // 02111-1307, USA. // // -// $Log$ -// Revision 1.4 2005/09/04 14:51:19 fraggle -// Display the correct quit messages according to which game is being played. -// Remove "language" variable (do this through gettext, if ever) -// -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:13 fraggle -// Initial import -// -// // DESCRIPTION: // DOOM strings, by language. // @@ -73,21 +56,3 @@ extern char *doom2_endmsg[]; #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.4 2005/09/04 14:51:19 fraggle -// Display the correct quit messages according to which game is being played. -// Remove "language" variable (do this through gettext, if ever) -// -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:13 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/f_finale.c b/src/f_finale.c index 893489f3..a66d20fe 100644 --- a/src/f_finale.c +++ b/src/f_finale.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: f_finale.c 694 2006-10-11 22:55:06Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,34 +19,12 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.6 2006/01/23 00:07:56 fraggle -// More dehacked text substitutions for finale text names -// -// Revision 1.5 2005/10/06 19:32:38 fraggle -// Allow changing the background flats in finale text screens via dehacked -// -// Revision 1.4 2005/10/03 21:39:39 fraggle -// Dehacked text substitutions -// -// Revision 1.3 2005/10/02 04:16:47 fraggle -// Fixes for Final Doom -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:31 fraggle -// Initial import -// -// // DESCRIPTION: // Game completion, final screen animation. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: f_finale.c 694 2006-10-11 22:55:06Z fraggle $"; #include diff --git a/src/f_finale.h b/src/f_finale.h index 5336aa60..69e1732f 100644 --- a/src/f_finale.h +++ b/src/f_finale.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: f_finale.h 8 2005-07-23 16:44:57Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -53,14 +51,3 @@ void F_StartFinale (void); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:32 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/f_wipe.c b/src/f_wipe.c index 47df3278..a3fe1fb3 100644 --- a/src/f_wipe.c +++ b/src/f_wipe.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: f_wipe.c 8 2005-07-23 16:44:57Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,21 +19,12 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:45 fraggle -// Initial import -// -// // DESCRIPTION: // Mission begin melt/wipe screen special effect. // //----------------------------------------------------------------------------- -static const char rcsid[] = "$Id: f_wipe.c 8 2005-07-23 16:44:57Z fraggle $"; diff --git a/src/f_wipe.h b/src/f_wipe.h index cdce73df..9045be3f 100644 --- a/src/f_wipe.h +++ b/src/f_wipe.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: f_wipe.h 8 2005-07-23 16:44:57Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -71,14 +69,3 @@ wipe_ScreenWipe int ticks ); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:45 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/g_game.c b/src/g_game.c index 03c8a024..6a46980a 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: g_game.c 694 2006-10-11 22:55:06Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,120 +19,11 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.26 2006/02/23 19:12:01 fraggle -// Add lowres_turn to indicate whether we generate angleturns which are -// 8-bit as opposed to 16-bit. This is used when recording demos without -// -longtics enabled. Sync this option between clients in a netgame, so -// that if one player is recording a Vanilla demo, all clients record -// in lowres. -// -// Revision 1.25 2006/02/19 13:42:27 fraggle -// Move tic number expansion code to common code. Parse game data packets -// received from the server. -// Strip down d_net.[ch] to work through the new networking code. Remove -// game sync code. -// Remove i_net.[ch] as it is no longer needed. -// Working networking! -// -// Revision 1.24 2006/02/15 12:57:58 fraggle -// Remove the savegame buffer entirely. Keep the old savegame size limit -// bug add a "vanilla_savegame_limit" config file option which allows -// the limit to be disabled if necessary. -// -// Revision 1.23 2006/01/27 18:23:08 fraggle -// Exit with an error when playing a demo with the wrong version, like Vanilla Doom -// -// Revision 1.22 2006/01/23 00:12:25 fraggle -// Fix dehacked sky replacement -// -// Revision 1.21 2006/01/22 23:33:32 fraggle -// Allow changing the sky texture names via dehacked patches -// -// Revision 1.20 2006/01/19 18:46:24 fraggle -// Move savegame header read/write code into p_saveg.c -// -// Revision 1.19 2006/01/13 23:56:00 fraggle -// Add text-mode I/O functions. -// Use text-mode screen for the waiting screen. -// -// Revision 1.18 2006/01/01 23:53:15 fraggle -// Remove GS_WAITINGSTART gamestate. This will be independent of the main -// loop to avoid interfering with the main game code too much. -// -// Revision 1.17 2005/12/30 18:58:22 fraggle -// Fix client code to correctly send reply to server on connection. -// Add "waiting screen" while waiting for the game to start. -// Hook in the new networking code into the main game code. -// -// Revision 1.16 2005/10/17 20:27:05 fraggle -// Start of Dehacked 'Misc' section support. Initial Health+Bullets, -// and bfg cells/shot are supported. -// -// Revision 1.15 2005/10/16 20:55:50 fraggle -// Fix the '-cdrom' command-line option. -// -// Revision 1.14 2005/10/16 01:18:10 fraggle -// Global "configdir" variable with directory to store config files in. -// Create a function to find the filename for a savegame slot. Store -// savegames in the config dir. -// -// Revision 1.13 2005/10/13 23:12:30 fraggle -// Fix Doom 1 skies -// -// Revision 1.12 2005/10/03 21:39:39 fraggle -// Dehacked text substitutions -// -// Revision 1.11 2005/09/22 13:13:47 fraggle -// Remove external statistics driver support (-statcopy): -// nonfunctional on modern systems and never used. -// Fix for systems where sizeof(int) != sizeof(void *) -// -// Revision 1.10 2005/09/17 20:25:56 fraggle -// Set the default values for variables in their initialisers. Remove the -// "defaultvalue" parameter and associated code from the configuration -// file parsing code. -// -// Revision 1.9 2005/09/11 20:25:56 fraggle -// Second configuration file to allow chocolate doom-specific settings. -// Adjust some existing command line logic (for graphics settings and -// novert) to adjust for this. -// -// Revision 1.8 2005/09/04 18:44:23 fraggle -// shut up compiler warnings -// -// Revision 1.7 2005/09/04 17:33:43 fraggle -// Support demos recorded with cph's modified "v1.91" doom exe - which -// contain higher resolution angleturn -// -// Revision 1.6 2005/09/04 15:59:45 fraggle -// 'novert' command line option to disable vertical mouse movement -// -// Revision 1.5 2005/09/04 15:23:29 fraggle -// Support the old "joyb_speed 31" hack to allow autorun -// -// Revision 1.4 2005/08/04 22:55:08 fraggle -// Use DOOM_VERSION to define the Doom version (don't conflict with -// automake's config.h). Display GPL message instead of anti-piracy -// messages. -// -// Revision 1.3 2005/08/03 22:20:09 fraggle -// Display FPS on quit -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:11 fraggle -// Initial import -// -// // DESCRIPTION: none // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: g_game.c 694 2006-10-11 22:55:06Z fraggle $"; #include #include diff --git a/src/g_game.h b/src/g_game.h index 4d226d2a..a32a8987 100644 --- a/src/g_game.h +++ b/src/g_game.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: g_game.h 662 2006-09-25 18:04:29Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -80,14 +78,3 @@ void G_ScreenShot (void); void G_DrawMouseSpeedBox(void); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:11 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/hu_lib.c b/src/hu_lib.c index f43fc05a..06850f5f 100644 --- a/src/hu_lib.c +++ b/src/hu_lib.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: hu_lib.c 396 2006-02-27 17:57:55Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,20 +19,10 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:55 fraggle -// Initial import -// -// // DESCRIPTION: heads-up text and input code // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: hu_lib.c 396 2006-02-27 17:57:55Z fraggle $"; #include diff --git a/src/hu_lib.h b/src/hu_lib.h index 3d89a44c..21b6f8c5 100644 --- a/src/hu_lib.h +++ b/src/hu_lib.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: hu_lib.h 8 2005-07-23 16:44:57Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -196,14 +194,3 @@ void HUlib_drawIText(hu_itext_t* it); void HUlib_eraseIText(hu_itext_t* it); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:55 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/hu_stuff.c b/src/hu_stuff.c index 25bfafa0..99b67210 100644 --- a/src/hu_stuff.c +++ b/src/hu_stuff.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: hu_stuff.c 653 2006-09-22 20:32:00Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,29 +19,10 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.5 2005/10/03 21:39:39 fraggle -// Dehacked text substitutions -// -// Revision 1.4 2005/10/02 04:22:06 fraggle -// Fix Final Doom automap level name display -// -// Revision 1.3 2005/08/10 08:45:35 fraggle -// Remove "if (french)" stuff, FRENCH define, detect french wad automatically -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:56 fraggle -// Initial import -// -// // DESCRIPTION: Heads-up displays // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: hu_stuff.c 653 2006-09-22 20:32:00Z fraggle $"; #include diff --git a/src/hu_stuff.h b/src/hu_stuff.h index a622360d..310201f6 100644 --- a/src/hu_stuff.h +++ b/src/hu_stuff.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: hu_stuff.h 8 2005-07-23 16:44:57Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -66,14 +64,3 @@ void HU_Erase(void); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:56 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/i_main.c b/src/i_main.c index 5fad27f3..e3e23428 100644 --- a/src/i_main.c +++ b/src/i_main.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: i_main.c 562 2006-06-21 19:08:20Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,34 +19,11 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.6 2005/09/14 22:08:28 fraggle -// Fix startup messages displayed (build a console binary; remove CON -// redirection code) -// -// Revision 1.5 2005/09/07 22:58:34 fraggle -// No SIGHUP on Windows -// -// Revision 1.4 2005/09/07 21:40:28 fraggle -// Catch signals and exit cleanly -// -// Revision 1.3 2005/08/30 22:11:10 fraggle -// Windows fixes -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:32 fraggle -// Initial import -// -// // DESCRIPTION: // Main program, simply calls D_DoomMain high level loop. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: i_main.c 562 2006-06-21 19:08:20Z fraggle $"; #include diff --git a/src/i_sound.c b/src/i_sound.c index 61ec13c5..5bc9d109 100644 --- a/src/i_sound.c +++ b/src/i_sound.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: i_sound.c 649 2006-09-21 21:49:26Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,114 +19,11 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.27 2006/01/23 01:40:24 fraggle -// Fix bug when expanding large sound effects with odd sample rates -// -// Revision 1.26 2006/01/22 21:20:20 fraggle -// Dehacked string replacements for sound and music lump names -// -// Revision 1.25 2006/01/10 22:14:13 fraggle -// Shut up compiler warnings -// -// Revision 1.24 2006/01/08 17:51:53 fraggle -// Add S_MusicPlaying function to query if music is still playing. -// -// Revision 1.23 2006/01/07 16:26:50 fraggle -// Fix the behavior when expanding sound effects (again). Doom actually -// does play sounds of any sample rate, but the sound effects in -// Scientist 2 are corrupted. Add some tests to check that the sound -// effect header is correct, and generic sound rate conversion code. -// -// Revision 1.22 2005/10/23 18:39:45 fraggle -// Reproduce the behavior when playing a sound at a sample rate which -// is not 11025 or 22050Hz. This is to "fix" a bug in Scientist 2: -// however, it does not fix the playing of sounds, only silence -// them. I tested Vanilla Doom and this is how it behaves when it -// receives sound effects with odd sample rates. The bug here is -// actually in the Scientist 2 WAD, which has sound effects that -// have the wrong sample rate. -// -// Revision 1.21 2005/10/15 16:58:31 fraggle -// Fix MIDI music not pausing when using SDL_mixer's native MIDI playback. -// The SDL_mixer native MIDI code does not pause music properly - use -// a workaround of setting the volume to 0. -// -// Revision 1.20 2005/10/02 20:23:04 fraggle -// Guard against music lumps containing non-MUS data, document in bugs list -// -// Revision 1.19 2005/09/11 23:57:08 fraggle -// Remove temporary MIDI files generated by sound code. -// -// Revision 1.18 2005/09/11 20:53:17 fraggle -// Fix sounds playing at the wrong volume (too quiet) -// -// Revision 1.17 2005/09/07 22:24:26 fraggle -// Modify the sound effect caching behaviour: sounds which are not playing -// are now marked as PU_CACHE; it is otherwise possible to run out of memory. -// -// Revision 1.16 2005/09/06 22:39:43 fraggle -// Restore -nosound, -nosfx, -nomusic -// -// Revision 1.15 2005/09/06 21:40:28 fraggle -// Setting music volume -// -// Revision 1.14 2005/09/06 21:11:23 fraggle -// Working music! -// -// Revision 1.13 2005/09/05 22:50:56 fraggle -// Add mmus2mid code from prboom. Use 'void *' for music handles. Pass -// length of data when registering music. -// -// Revision 1.12 2005/09/05 21:03:43 fraggle -// 16-bit sound -// -// Revision 1.11 2005/09/05 20:32:18 fraggle -// Use the system-nonspecific sound code to assign the channel number used -// by SDL. Remove handle tagging stuff. -// -// Revision 1.10 2005/08/19 21:55:51 fraggle -// Make sounds louder. Use the correct maximum of 15 when doing sound -// calculations. -// -// Revision 1.9 2005/08/07 19:21:01 fraggle -// Cycle round sound channels to stop reuse and conflicts of channel -// numbers. Add debug to detect when incorrect sound handles are used. -// -// Revision 1.8 2005/08/06 17:05:51 fraggle -// Remove debug messages, send error messages to stderr -// Fix overflow when playing large sound files -// -// Revision 1.7 2005/08/05 17:53:07 fraggle -// More sensible defaults -// -// Revision 1.6 2005/08/04 21:48:32 fraggle -// Turn on compiler optimisation and warning options -// Add SDL_mixer sound code -// -// Revision 1.5 2005/07/23 21:32:47 fraggle -// Add missing errno.h, fix crash on startup when no IWAD present -// -// Revision 1.4 2005/07/23 19:17:11 fraggle -// Use ANSI-standard limit constants. Remove LINUX define. -// -// Revision 1.3 2005/07/23 17:21:35 fraggle -// Remove step table (unused, adds dependency on pow function) -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:46 fraggle -// Initial import -// -// // DESCRIPTION: // System interface for sound. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: i_sound.c 649 2006-09-21 21:49:26Z fraggle $"; #include #include diff --git a/src/i_sound.h b/src/i_sound.h index 3204fd76..ad3852ce 100644 --- a/src/i_sound.h +++ b/src/i_sound.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: i_sound.h 271 2006-01-08 17:51:53Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -127,29 +125,3 @@ boolean I_QrySongPlaying(void *handle); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.6 2006/01/08 17:51:53 fraggle -// Add S_MusicPlaying function to query if music is still playing. -// -// Revision 1.5 2005/09/05 22:50:56 fraggle -// Add mmus2mid code from prboom. Use 'void *' for music handles. Pass -// length of data when registering music. -// -// Revision 1.4 2005/09/05 20:32:18 fraggle -// Use the system-nonspecific sound code to assign the channel number used -// by SDL. Remove handle tagging stuff. -// -// Revision 1.3 2005/08/04 21:48:32 fraggle -// Turn on compiler optimisation and warning options -// Add SDL_mixer sound code -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:46 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/i_system.c b/src/i_system.c index a70f7d62..bf8daa3a 100644 --- a/src/i_system.c +++ b/src/i_system.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: i_system.c 662 2006-09-25 18:04:29Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,67 +19,10 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.17 2006/01/13 18:23:27 fraggle -// Textscreen getchar() function; remove SDL code from I_Endoom. -// -// Revision 1.16 2006/01/08 18:13:32 fraggle -// show_endoom config file option to disable the endoom screen -// -// Revision 1.15 2005/12/30 18:50:53 fraggle -// Millisecond clock function -// -// Revision 1.14 2005/11/17 09:41:24 fraggle -// Catch SDL_QUIT event on ENDOOM display -// -// Revision 1.13 2005/10/09 20:19:21 fraggle -// Handle blinking text in ENDOOM lumps properly. -// -// Revision 1.12 2005/10/02 03:23:54 fraggle -// Fix the length of time that ENDOOM is displayed for -// -// Revision 1.11 2005/10/02 03:16:29 fraggle -// ENDOOM support using text mode emulation -// -// Revision 1.10 2005/09/22 13:13:47 fraggle -// Remove external statistics driver support (-statcopy): -// nonfunctional on modern systems and never used. -// Fix for systems where sizeof(int) != sizeof(void *) -// -// Revision 1.9 2005/09/08 22:10:40 fraggle -// Delay calls so we don't use the entire CPU -// -// Revision 1.8 2005/09/06 22:39:43 fraggle -// Restore -nosound, -nosfx, -nomusic -// -// Revision 1.7 2005/08/04 18:42:15 fraggle -// Silence compiler warnings -// -// Revision 1.6 2005/08/04 01:14:37 fraggle -// Begin/EndRead now in i_video.c -// -// Revision 1.5 2005/07/25 20:41:59 fraggle -// Port timer code to SDL -// -// Revision 1.4 2005/07/23 19:42:56 fraggle -// Startup messages as in the DOS exes -// -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:39 fraggle -// Initial import -// -// // DESCRIPTION: // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: i_system.c 662 2006-09-25 18:04:29Z fraggle $"; #include diff --git a/src/i_system.h b/src/i_system.h index 4a1585d4..71729357 100644 --- a/src/i_system.h +++ b/src/i_system.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: i_system.h 455 2006-03-30 19:08:37Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -88,23 +86,3 @@ void I_Error (char *error, ...); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.5 2005/12/30 18:50:53 fraggle -// Millisecond clock function -// -// Revision 1.4 2005/09/11 16:39:29 fraggle -// Fix declaration of I_Sleep (not I_Delay) and move to right header -// -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:39 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/i_timer.c b/src/i_timer.c index 927f0713..11f0be1d 100644 --- a/src/i_timer.c +++ b/src/i_timer.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: i_timer.c 455 2006-03-30 19:08:37Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,8 +19,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// // DESCRIPTION: // Timer functionssss. // diff --git a/src/i_timer.h b/src/i_timer.h index df9d89f3..83ccecc9 100644 --- a/src/i_timer.h +++ b/src/i_timer.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: i_timer.h 455 2006-03-30 19:08:37Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -45,8 +43,3 @@ void I_InitTimer(void); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// -//----------------------------------------------------------------------------- diff --git a/src/i_video.c b/src/i_video.c index 233ac3ad..02b0b62e 100644 --- a/src/i_video.c +++ b/src/i_video.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: i_video.c 701 2006-10-14 14:05:51Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,161 +19,11 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.43 2006/01/12 01:34:48 fraggle -// Combine mouse motion for tics into single events. -// -// Revision 1.42 2006/01/02 20:27:45 fraggle -// Clear the screen AFTER initialising the loading disk buffer, so that -// bits of loading disk are not visible on the initial screen melt. -// -// Revision 1.41 2006/01/02 00:06:30 fraggle -// Make functions static. Remove unused variable. -// -// Revision 1.40 2005/10/17 19:46:22 fraggle -// Guard against multiple video shutdowns better. Fix crash due to improper -// screen clear at startup. -// -// Revision 1.39 2005/10/16 20:55:50 fraggle -// Fix the '-cdrom' command-line option. -// -// Revision 1.38 2005/10/15 22:50:57 fraggle -// Fix pink icon on startup -// -// Revision 1.37 2005/10/15 15:59:14 fraggle -// Map mouse buttons correctly. -// -// Revision 1.36 2005/10/15 15:45:03 fraggle -// Check the return code from SDL_LockSurface to ensure a surface has been -// properly locked. Fixes crash when switching applications while running -// fullscreen. -// -// Revision 1.35 2005/10/02 03:16:29 fraggle -// ENDOOM support using text mode emulation -// -// Revision 1.34 2005/10/02 03:03:40 fraggle -// Make sure loading disk is only shown if the display is initialised -// -// Revision 1.33 2005/09/27 22:33:42 fraggle -// Always use SDL_Flip to update the screen. Fixes problems in Windows when -// running fullscreen, introduced by fixes to the disk icon code. -// -// Revision 1.32 2005/09/26 21:44:30 fraggle -// Fix melting crap on startup - oops -// -// Revision 1.31 2005/09/25 00:31:32 fraggle -// Fix disk icon appearing before palette is set (pink disk!) -// Cleanup and commenting -// -// Revision 1.30 2005/09/24 23:44:49 fraggle -// Enforce sane screenmultiply values -// -// Revision 1.29 2005/09/24 23:41:07 fraggle -// Fix "loading" icon for all video modes -// -// Revision 1.28 2005/09/24 22:04:03 fraggle -// Add application icon to running program -// -// Revision 1.27 2005/09/17 20:50:46 fraggle -// Mouse acceleration code to emulate old DOS drivers -// -// Revision 1.26 2005/09/14 21:55:47 fraggle -// Lock surfaces properly when we have to (fixes crash under Windows 98) -// -// Revision 1.25 2005/09/11 20:25:56 fraggle -// Second configuration file to allow chocolate doom-specific settings. -// Adjust some existing command line logic (for graphics settings and -// novert) to adjust for this. -// -// Revision 1.24 2005/09/08 22:05:17 fraggle -// Allow alt-tab away while running fullscreen -// -// Revision 1.23 2005/09/07 20:44:23 fraggle -// Fix up names of functions -// Make the quit button work (pops up the "quit doom?" prompt). -// Fix focus detection to release the mouse and ignore mouse events -// when window is not focused. -// -// Revision 1.22 2005/09/04 23:18:30 fraggle -// Remove dead code. Cope with the screen not having width == pitch. Lock -// the SDL screen surface properly. Rewrite 2x scaling code. -// -// Revision 1.21 2005/09/01 00:01:36 fraggle -// -nograbmouse option -// -// Revision 1.20 2005/08/31 23:58:28 fraggle -// smarter mouse grabbing for windowed mode -// -// Revision 1.19 2005/08/31 21:35:42 fraggle -// Display the game name in the title bar. Move game start code to later -// in initialisation because of the IWAD detection changes. -// -// Revision 1.18 2005/08/10 08:45:35 fraggle -// Remove "if (french)" stuff, FRENCH define, detect french wad automatically -// -// Revision 1.17 2005/08/07 20:01:00 fraggle -// Clear the screen on startup -// -// Revision 1.16 2005/08/07 03:09:33 fraggle -// Fix gamma correction -// -// Revision 1.15 2005/08/07 02:59:23 fraggle -// Clear disk image when loading at startup -// -// Revision 1.14 2005/08/06 17:30:30 fraggle -// Only change palette on screen updates -// -// Revision 1.13 2005/08/04 22:23:07 fraggle -// Use zone memory function. Add command line options -// -// Revision 1.12 2005/08/04 19:54:56 fraggle -// Use keysym value rather than unicode value (fixes problems with shift -// key) -// -// Revision 1.11 2005/08/04 18:42:15 fraggle -// Silence compiler warnings -// -// Revision 1.10 2005/08/04 01:13:46 fraggle -// Loading disk -// -// Revision 1.9 2005/08/03 22:19:52 fraggle -// Set some flags to fix palette and improve performance -// -// Revision 1.8 2005/08/03 21:58:02 fraggle -// Working scale*2 -// -// Revision 1.7 2005/07/25 20:50:55 fraggle -// mouse -// -// Revision 1.6 2005/07/24 02:14:04 fraggle -// Move to SDL for graphics. -// Translate key scancodes to correct internal format when reading -// settings from config file - backwards compatible with config files -// for original exes -// -// Revision 1.5 2005/07/23 21:32:47 fraggle -// Add missing errno.h, fix crash on startup when no IWAD present -// -// Revision 1.4 2005/07/23 19:17:11 fraggle -// Use ANSI-standard limit constants. Remove LINUX define. -// -// Revision 1.3 2005/07/23 17:27:04 fraggle -// Stop crash on shutdown -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:58 fraggle -// Initial import -// -// // DESCRIPTION: // DOOM graphics stuff for X11, UNIX. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: i_video.c 701 2006-10-14 14:05:51Z fraggle $"; #include #include diff --git a/src/i_video.h b/src/i_video.h index ad48c3a4..2df17962 100644 --- a/src/i_video.h +++ b/src/i_video.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: i_video.h 535 2006-05-29 00:17:24Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -70,36 +68,3 @@ extern int mouse_threshold; extern int startup_delay; #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.8 2005/10/02 03:16:29 fraggle -// ENDOOM support using text mode emulation -// -// Revision 1.7 2005/09/17 20:25:56 fraggle -// Set the default values for variables in their initialisers. Remove the -// "defaultvalue" parameter and associated code from the configuration -// file parsing code. -// -// Revision 1.6 2005/09/11 20:25:56 fraggle -// Second configuration file to allow chocolate doom-specific settings. -// Adjust some existing command line logic (for graphics settings and -// novert) to adjust for this. -// -// Revision 1.5 2005/09/11 16:39:29 fraggle -// Fix declaration of I_Sleep (not I_Delay) and move to right header -// -// Revision 1.4 2005/09/11 16:35:04 fraggle -// Missing declarations -// -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:58 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/info.c b/src/info.c index 81ef2e93..c21a4a4c 100644 --- a/src/info.c +++ b/src/info.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: info.c 24 2005-07-23 21:42:52Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,20 +19,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.4 2005/07/23 21:42:52 fraggle -// Add missing null to end of sprite names list -// -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:19 fraggle -// Initial import -// -// // DESCRIPTION: // Thing frame/state LUT, // generated by multigen utilitiy. @@ -42,8 +26,6 @@ // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: info.c 24 2005-07-23 21:42:52Z fraggle $"; #include diff --git a/src/info.h b/src/info.h index f67bc695..d2093977 100644 --- a/src/info.h +++ b/src/info.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: info.h 24 2005-07-23 21:42:52Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -1340,17 +1338,3 @@ typedef struct extern mobjinfo_t mobjinfo[NUMMOBJTYPES]; #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2005/07/23 21:42:52 fraggle -// Add missing null to end of sprite names list -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:21 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/m_argv.c b/src/m_argv.c index e4d26be2..fd04631c 100644 --- a/src/m_argv.c +++ b/src/m_argv.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: m_argv.c 8 2005-07-23 16:44:57Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,20 +19,10 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:49 fraggle -// Initial import -// -// // DESCRIPTION: // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: m_argv.c 8 2005-07-23 16:44:57Z fraggle $"; #include diff --git a/src/m_argv.h b/src/m_argv.h index d4fd7296..bd1518b9 100644 --- a/src/m_argv.h +++ b/src/m_argv.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: m_argv.h 8 2005-07-23 16:44:57Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -42,14 +40,3 @@ int M_CheckParm (char* check); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:49 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/m_bbox.c b/src/m_bbox.c index 9e929bad..02389209 100644 --- a/src/m_bbox.c +++ b/src/m_bbox.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: m_bbox.c 19 2005-07-23 19:17:11Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,20 +19,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.4 2005/07/23 19:17:11 fraggle -// Use ANSI-standard limit constants. Remove LINUX define. -// -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:49 fraggle -// Initial import -// -// // DESCRIPTION: // Main loop menu stuff. // Random number LUT. @@ -43,8 +27,6 @@ // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: m_bbox.c 19 2005-07-23 19:17:11Z fraggle $"; #include "m_bbox.h" diff --git a/src/m_bbox.h b/src/m_bbox.h index 18e58953..3788044b 100644 --- a/src/m_bbox.h +++ b/src/m_bbox.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: m_bbox.h 19 2005-07-23 19:17:11Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -55,17 +53,3 @@ M_AddToBox #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2005/07/23 19:17:11 fraggle -// Use ANSI-standard limit constants. Remove LINUX define. -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:49 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/m_cheat.c b/src/m_cheat.c index bf5ad639..6edfc51b 100644 --- a/src/m_cheat.c +++ b/src/m_cheat.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: m_cheat.c 162 2005-10-04 21:41:42Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,25 +19,12 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.3 2005/10/04 21:41:42 fraggle -// Rewrite cheats code. Add dehacked cheat replacement. -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:31 fraggle -// Initial import -// -// // DESCRIPTION: // Cheat sequence checking. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: m_cheat.c 162 2005-10-04 21:41:42Z fraggle $"; #include diff --git a/src/m_cheat.h b/src/m_cheat.h index 660b3c14..893eff77 100644 --- a/src/m_cheat.h +++ b/src/m_cheat.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: m_cheat.h 694 2006-10-11 22:55:06Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -70,17 +68,3 @@ cht_GetParam #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2005/10/04 21:41:42 fraggle -// Rewrite cheats code. Add dehacked cheat replacement. -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:31 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/m_fixed.c b/src/m_fixed.c index 8c72ac9b..970394a6 100644 --- a/src/m_fixed.c +++ b/src/m_fixed.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: m_fixed.c 19 2005-07-23 19:17:11Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,28 +19,12 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.4 2005/07/23 19:17:11 fraggle -// Use ANSI-standard limit constants. Remove LINUX define. -// -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:54 fraggle -// Initial import -// -// // DESCRIPTION: // Fixed point implementation. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: m_fixed.c 19 2005-07-23 19:17:11Z fraggle $"; #include "stdlib.h" diff --git a/src/m_fixed.h b/src/m_fixed.h index e85a120d..6a676c31 100644 --- a/src/m_fixed.h +++ b/src/m_fixed.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: m_fixed.h 18 2005-07-23 18:56:07Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -48,17 +46,3 @@ fixed_t FixedDiv2 (fixed_t a, fixed_t b); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:54 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/m_menu.c b/src/m_menu.c index 859c9b13..2371419f 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: m_menu.c 694 2006-10-11 22:55:06Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,64 +19,12 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.14 2006/01/22 23:48:00 fraggle -// Allow changing of all menu graphic lumps via dehacked -// -// Revision 1.13 2006/01/22 21:22:35 fraggle -// Dehacked string replacements for menu graphic lump names -// -// Revision 1.12 2006/01/21 14:15:29 fraggle -// Remove SAVESTRINGSIZE (now defined in p_saveg.h) -// -// Revision 1.11 2005/10/29 21:38:55 fraggle -// Fix help screen orderings and skull positions to make Chocolate Doom -// behave exactly like the original executables. -// -// Revision 1.10 2005/10/16 20:55:50 fraggle -// Fix the '-cdrom' command-line option. -// -// Revision 1.9 2005/10/16 01:18:10 fraggle -// Global "configdir" variable with directory to store config files in. -// Create a function to find the filename for a savegame slot. Store -// savegames in the config dir. -// -// Revision 1.8 2005/10/03 21:39:39 fraggle -// Dehacked text substitutions -// -// Revision 1.7 2005/09/17 20:25:56 fraggle -// Set the default values for variables in their initialisers. Remove the -// "defaultvalue" parameter and associated code from the configuration -// file parsing code. -// -// Revision 1.6 2005/09/07 21:30:42 fraggle -// Remove non-ANSI C headers. Use standard C file I/O functions. -// -// Revision 1.5 2005/09/04 14:51:19 fraggle -// Display the correct quit messages according to which game is being played. -// Remove "language" variable (do this through gettext, if ever) -// -// Revision 1.4 2005/08/06 18:37:46 fraggle -// Fix low resolution mode -// -// Revision 1.3 2005/07/23 18:54:30 fraggle -// Fix quit prompt not displayed properly -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:52 fraggle -// Initial import -// -// // DESCRIPTION: // DOOM selection menu, options, episode etc. // Sliders and icons. Kinda widget stuff. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: m_menu.c 694 2006-10-11 22:55:06Z fraggle $"; #include #include diff --git a/src/m_menu.h b/src/m_menu.h index ac778bdd..c06fe981 100644 --- a/src/m_menu.h +++ b/src/m_menu.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: m_menu.h 591 2006-08-31 22:11:08Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -69,14 +67,3 @@ extern int screenblocks; #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:52 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/m_misc.c b/src/m_misc.c index dfa7adda..90e97da6 100644 --- a/src/m_misc.c +++ b/src/m_misc.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: m_misc.c 653 2006-09-22 20:32:00Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -22,82 +20,6 @@ // 02111-1307, USA. // // -// $Log$ -// Revision 1.19 2006/02/15 12:57:58 fraggle -// Remove the savegame buffer entirely. Keep the old savegame size limit -// bug add a "vanilla_savegame_limit" config file option which allows -// the limit to be disabled if necessary. -// -// Revision 1.18 2006/01/20 21:04:59 fraggle -// Import differences from stable branch. -// -// Revision 1.17 2006/01/10 22:14:13 fraggle -// Shut up compiler warnings -// -// Revision 1.16 2006/01/09 01:50:51 fraggle -// Deduce a sane player name by examining environment variables. Add -// a "player_name" setting to chocolate-doom.cfg. Transmit the name -// to the server and use the names players send in the waiting data list. -// -// Revision 1.15 2006/01/08 18:22:39 fraggle -// Strip carriage returns from the end of lines when reading configuration -// files. -// -// Revision 1.14 2006/01/08 18:13:33 fraggle -// show_endoom config file option to disable the endoom screen -// -// Revision 1.13 2005/10/16 01:18:10 fraggle -// Global "configdir" variable with directory to store config files in. -// Create a function to find the filename for a savegame slot. Store -// savegames in the config dir. -// -// Revision 1.12 2005/09/17 20:50:46 fraggle -// Mouse acceleration code to emulate old DOS drivers -// -// Revision 1.11 2005/09/17 20:25:56 fraggle -// Set the default values for variables in their initialisers. Remove the -// "defaultvalue" parameter and associated code from the configuration -// file parsing code. -// -// Revision 1.10 2005/09/17 20:06:45 fraggle -// Rewrite configuration loading code; assign a type to each configuration -// parameter. Allow float parameters, align all values in the configuration -// files -// -// Revision 1.9 2005/09/11 20:25:56 fraggle -// Second configuration file to allow chocolate doom-specific settings. -// Adjust some existing command line logic (for graphics settings and -// novert) to adjust for this. -// -// Revision 1.8 2005/09/07 21:40:11 fraggle -// Remove non-ANSI C headers and functions -// -// Revision 1.7 2005/09/07 12:34:47 fraggle -// Maintain dos-specific options in config file -// -// Revision 1.6 2005/08/04 21:48:32 fraggle -// Turn on compiler optimisation and warning options -// Add SDL_mixer sound code -// -// Revision 1.5 2005/08/04 18:42:15 fraggle -// Silence compiler warnings -// -// Revision 1.4 2005/07/24 02:14:04 fraggle -// Move to SDL for graphics. -// Translate key scancodes to correct internal format when reading -// settings from config file - backwards compatible with config files -// for original exes -// -// Revision 1.3 2005/07/23 19:17:11 fraggle -// Use ANSI-standard limit constants. Remove LINUX define. -// -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:53 fraggle -// Initial import -// -// // DESCRIPTION: // Main loop menu stuff. // Default Config File. @@ -105,8 +27,6 @@ // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: m_misc.c 653 2006-09-22 20:32:00Z fraggle $"; #include #include diff --git a/src/m_misc.h b/src/m_misc.h index ce9b5c83..bbd4f269 100644 --- a/src/m_misc.h +++ b/src/m_misc.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: m_misc.h 8 2005-07-23 16:44:57Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -65,14 +63,3 @@ M_DrawText #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.2 2005/07/23 16:44:55 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:54 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/m_random.c b/src/m_random.c index a315609f..862320f8 100644 --- a/src/m_random.c +++ b/src/m_random.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: m_random.c 272 2006-01-08 17:52:16Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,24 +19,11 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.3 2006/01/08 17:52:16 fraggle -// Seed the M_Random random number generator from the system time to give -// it some more randomness. -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:27 fraggle -// Initial import -// -// // DESCRIPTION: // Random number LUT. // //----------------------------------------------------------------------------- -static const char rcsid[] = "$Id: m_random.c 272 2006-01-08 17:52:16Z fraggle $"; #include diff --git a/src/m_random.h b/src/m_random.h index 12bf377b..be778362 100644 --- a/src/m_random.h +++ b/src/m_random.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: m_random.h 8 2005-07-23 16:44:57Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -47,14 +45,3 @@ void M_ClearRandom (void); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:27 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/m_swap.c b/src/m_swap.c index 4fd31b85..b5592072 100644 --- a/src/m_swap.c +++ b/src/m_swap.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: m_swap.c 342 2006-01-24 01:46:08Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,30 +19,11 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.5 2006/01/24 01:46:08 fraggle -// More endianness fixes -// -// Revision 1.4 2006/01/05 02:48:03 fraggle -// Fixes for big endian machines (thanks locust) -// -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:58 fraggle -// Initial import -// -// // DESCRIPTION: // Endianess handling, swapping 16bit and 32bit. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: m_swap.c 342 2006-01-24 01:46:08Z fraggle $"; #include "m_swap.h" diff --git a/src/m_swap.h b/src/m_swap.h index 86bd5d5c..04adfa55 100644 --- a/src/m_swap.h +++ b/src/m_swap.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: m_swap.h 406 2006-03-02 01:01:05Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -50,30 +48,3 @@ extern unsigned int SwapLONG(unsigned int); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.7 2006/01/24 01:46:08 fraggle -// More endianness fixes -// -// Revision 1.6 2006/01/23 21:56:18 fraggle -// Include the config header so that endianness is dealt with correctly -// -// Revision 1.5 2006/01/05 02:48:03 fraggle -// Fixes for big endian machines (thanks locust) -// -// Revision 1.4 2005/09/05 22:50:56 fraggle -// Add mmus2mid code from prboom. Use 'void *' for music handles. Pass -// length of data when registering music. -// -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:58 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/memio.c b/src/memio.c index 5a78f11b..57b10750 100644 --- a/src/memio.c +++ b/src/memio.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: w_wad.c 558 2006-06-16 17:06:05Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // diff --git a/src/memio.h b/src/memio.h index 552b7db7..ef626a56 100644 --- a/src/memio.h +++ b/src/memio.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: w_wad.c 558 2006-06-16 17:06:05Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // diff --git a/src/mus2mid.c b/src/mus2mid.c index e6c5a89b..f17de80f 100644 --- a/src/mus2mid.c +++ b/src/mus2mid.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: z_zone.c 434 2006-03-24 19:55:04Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // Copyright(C) 2006 Ben Ryves 2006 diff --git a/src/mus2mid.h b/src/mus2mid.h index cc0b7c80..daab4d72 100644 --- a/src/mus2mid.h +++ b/src/mus2mid.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: z_zone.c 434 2006-03-24 19:55:04Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // Copyright(C) 2006 Ben Ryves 2006 diff --git a/src/net_client.c b/src/net_client.c index a296737f..768b9d0a 100644 --- a/src/net_client.c +++ b/src/net_client.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: net_client.c 699 2006-10-14 13:26:17Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,126 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.32 2006/02/24 19:14:59 fraggle -// Fix -extratics -// -// Revision 1.31 2006/02/23 20:53:03 fraggle -// Detect when clients are disconnected from the server, recover cleanly -// and display a message. -// -// Revision 1.30 2006/02/23 20:31:09 fraggle -// Set ticdup from the command line with the -dup parameter. -// -// Revision 1.29 2006/02/23 19:12:01 fraggle -// Add lowres_turn to indicate whether we generate angleturns which are -// 8-bit as opposed to 16-bit. This is used when recording demos without -// -longtics enabled. Sync this option between clients in a netgame, so -// that if one player is recording a Vanilla demo, all clients record -// in lowres. -// -// Revision 1.28 2006/02/23 18:20:29 fraggle -// Fix bugs in resend code for server->client data -// -// Revision 1.27 2006/02/22 18:35:55 fraggle -// Packet resends for server->client gamedata -// -// Revision 1.26 2006/02/19 13:42:27 fraggle -// Move tic number expansion code to common code. Parse game data packets -// received from the server. -// Strip down d_net.[ch] to work through the new networking code. Remove -// game sync code. -// Remove i_net.[ch] as it is no longer needed. -// Working networking! -// -// Revision 1.25 2006/02/17 21:40:52 fraggle -// Full working resends for client->server comms -// -// Revision 1.24 2006/02/17 20:15:16 fraggle -// Request resends for missed packets -// -// Revision 1.23 2006/01/22 22:29:42 fraggle -// Periodically request the time from clients to estimate their offset to -// the server time. -// -// Revision 1.22 2006/01/21 14:16:49 fraggle -// Add first game data sending code. Check the client version when connecting. -// -// Revision 1.21 2006/01/14 02:06:48 fraggle -// Include the game version in the settings structure. -// -// Revision 1.20 2006/01/13 23:52:12 fraggle -// Fix game start packet parsing logic. -// -// Revision 1.19 2006/01/13 02:19:18 fraggle -// Only accept sane player values when starting a new game. -// -// Revision 1.18 2006/01/12 02:18:59 fraggle -// Only start new games when in the waiting-for-start state. -// -// Revision 1.17 2006/01/12 02:11:52 fraggle -// Game start packets -// -// Revision 1.16 2006/01/10 19:59:25 fraggle -// Reliable packet transport mechanism -// -// Revision 1.15 2006/01/09 02:03:39 fraggle -// Send clients their player number, and indicate on the waiting screen -// which client we are. -// -// Revision 1.14 2006/01/09 01:50:51 fraggle -// Deduce a sane player name by examining environment variables. Add -// a "player_name" setting to chocolate-doom.cfg. Transmit the name -// to the server and use the names players send in the waiting data list. -// -// Revision 1.13 2006/01/08 04:52:26 fraggle -// Allow the server to reject clients -// -// Revision 1.12 2006/01/08 03:36:40 fraggle -// Fix double free of addresses -// -// Revision 1.11 2006/01/08 02:53:31 fraggle -// Detect when client connection is disconnected. -// -// Revision 1.10 2006/01/08 00:10:47 fraggle -// Move common connection code into net_common.c, shared by server -// and client code. -// -// Revision 1.9 2006/01/07 20:08:11 fraggle -// Send player name and address in the waiting data packets. Display these -// on the waiting screen, and improve the waiting screen appearance. -// -// Revision 1.8 2006/01/02 21:50:26 fraggle -// Restructure the waiting screen code. Establish our own separate event -// loop while waiting for the game to start, to avoid affecting the original -// code too much. Move some _gui variables to net_client.c. -// -// Revision 1.7 2006/01/02 20:14:07 fraggle -// Fix connect timeout and shutdown client properly if we fail to connect. -// -// Revision 1.6 2006/01/02 00:54:17 fraggle -// Fix packet not freed back after being sent. -// Code to disconnect clients from the server side. -// -// Revision 1.5 2006/01/02 00:00:08 fraggle -// Neater prefixes: NET_Client -> NET_CL_. NET_Server -> NET_SV_. -// -// Revision 1.4 2006/01/01 23:54:31 fraggle -// Client disconnect code -// -// Revision 1.3 2005/12/30 18:58:22 fraggle -// Fix client code to correctly send reply to server on connection. -// Add "waiting screen" while waiting for the game to start. -// Hook in the new networking code into the main game code. -// -// Revision 1.2 2005/12/29 21:29:55 fraggle -// Working client connect code -// -// Revision 1.1 2005/12/29 17:48:25 fraggle -// Add initial client/server connect code. Reorganise sources list in -// Makefile.am. -// -// // Network client code // diff --git a/src/net_client.h b/src/net_client.h index 2f47226d..688cadaa 100644 --- a/src/net_client.h +++ b/src/net_client.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: net_client.h 699 2006-10-14 13:26:17Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,47 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.10 2006/01/12 02:11:52 fraggle -// Game start packets -// -// Revision 1.9 2006/01/09 02:03:39 fraggle -// Send clients their player number, and indicate on the waiting screen -// which client we are. -// -// Revision 1.8 2006/01/09 01:50:51 fraggle -// Deduce a sane player name by examining environment variables. Add -// a "player_name" setting to chocolate-doom.cfg. Transmit the name -// to the server and use the names players send in the waiting data list. -// -// Revision 1.7 2006/01/07 20:08:11 fraggle -// Send player name and address in the waiting data packets. Display these -// on the waiting screen, and improve the waiting screen appearance. -// -// Revision 1.6 2006/01/02 21:50:26 fraggle -// Restructure the waiting screen code. Establish our own separate event -// loop while waiting for the game to start, to avoid affecting the original -// code too much. Move some _gui variables to net_client.c. -// -// Revision 1.5 2006/01/02 00:00:08 fraggle -// Neater prefixes: NET_Client -> NET_CL_. NET_Server -> NET_SV_. -// -// Revision 1.4 2006/01/01 23:54:31 fraggle -// Client disconnect code -// -// Revision 1.3 2005/12/30 18:58:22 fraggle -// Fix client code to correctly send reply to server on connection. -// Add "waiting screen" while waiting for the game to start. -// Hook in the new networking code into the main game code. -// -// Revision 1.2 2005/12/29 21:29:55 fraggle -// Working client connect code -// -// Revision 1.1 2005/12/29 17:48:25 fraggle -// Add initial client/server connect code. Reorganise sources list in -// Makefile.am. -// -// // Network client code // diff --git a/src/net_common.c b/src/net_common.c index ba8d24bf..b9a8487d 100644 --- a/src/net_common.c +++ b/src/net_common.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: net_common.c 461 2006-04-06 17:53:43Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,30 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.5 2006/02/19 13:42:27 fraggle -// Move tic number expansion code to common code. Parse game data packets -// received from the server. -// Strip down d_net.[ch] to work through the new networking code. Remove -// game sync code. -// Remove i_net.[ch] as it is no longer needed. -// Working networking! -// -// Revision 1.4 2006/01/10 19:59:26 fraggle -// Reliable packet transport mechanism -// -// Revision 1.3 2006/01/08 04:52:26 fraggle -// Allow the server to reject clients -// -// Revision 1.2 2006/01/08 02:53:05 fraggle -// Send keepalives if the connection is not doing anything else. -// Send all packets using a new NET_Conn_SendPacket to support this. -// -// Revision 1.1 2006/01/08 00:10:48 fraggle -// Move common connection code into net_common.c, shared by server -// and client code. -// -// // Common code shared between the client and server // diff --git a/src/net_common.h b/src/net_common.h index d645b002..885ee44d 100644 --- a/src/net_common.h +++ b/src/net_common.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: net_common.h 461 2006-04-06 17:53:43Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,27 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.4 2006/02/19 13:42:27 fraggle -// Move tic number expansion code to common code. Parse game data packets -// received from the server. -// Strip down d_net.[ch] to work through the new networking code. Remove -// game sync code. -// Remove i_net.[ch] as it is no longer needed. -// Working networking! -// -// Revision 1.3 2006/01/10 19:59:26 fraggle -// Reliable packet transport mechanism -// -// Revision 1.2 2006/01/08 02:53:05 fraggle -// Send keepalives if the connection is not doing anything else. -// Send all packets using a new NET_Conn_SendPacket to support this. -// -// Revision 1.1 2006/01/08 00:10:48 fraggle -// Move common connection code into net_common.c, shared by server -// and client code. -// -// // Common code shared between the client and server // diff --git a/src/net_dedicated.c b/src/net_dedicated.c index d67107b2..6a153300 100644 --- a/src/net_dedicated.c +++ b/src/net_dedicated.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or diff --git a/src/net_dedicated.h b/src/net_dedicated.h index 54d0ad4c..4239cb27 100644 --- a/src/net_dedicated.h +++ b/src/net_dedicated.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or diff --git a/src/net_defs.h b/src/net_defs.h index 709801cc..665d0e7b 100644 --- a/src/net_defs.h +++ b/src/net_defs.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: net_defs.h 694 2006-10-11 22:55:06Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,59 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.14 2006/02/23 18:19:05 fraggle -// Add lowres_turn parameter to net_full_ticcmd_t structure r/w functions -// -// Revision 1.13 2006/02/17 20:15:16 fraggle -// Request resends for missed packets -// -// Revision 1.12 2006/02/16 01:12:28 fraggle -// Define a new type net_full_ticcmd_t, a structure containing all ticcmds -// for a given tic. Store received game data in a receive window. Add -// send queues for clients and add data from the receive window to -// generate complete sets of ticcmds. -// -// Revision 1.11 2006/01/22 22:29:42 fraggle -// Periodically request the time from clients to estimate their offset to -// the server time. -// -// Revision 1.10 2006/01/21 14:16:49 fraggle -// Add first game data sending code. Check the client version when connecting. -// -// Revision 1.9 2006/01/14 02:06:48 fraggle -// Include the game version in the settings structure. -// -// Revision 1.8 2006/01/11 01:37:53 fraggle -// ticcmd diffs: allow compare and patching ticcmds, and reading/writing -// ticdiffs to packets. -// -// Revision 1.7 2006/01/10 19:59:26 fraggle -// Reliable packet transport mechanism -// -// Revision 1.6 2006/01/08 04:52:26 fraggle -// Allow the server to reject clients -// -// Revision 1.5 2006/01/08 02:53:05 fraggle -// Send keepalives if the connection is not doing anything else. -// Send all packets using a new NET_Conn_SendPacket to support this. -// -// Revision 1.4 2006/01/01 23:54:31 fraggle -// Client disconnect code -// -// Revision 1.3 2005/12/30 18:58:22 fraggle -// Fix client code to correctly send reply to server on connection. -// Add "waiting screen" while waiting for the game to start. -// Hook in the new networking code into the main game code. -// -// Revision 1.2 2005/12/29 17:48:25 fraggle -// Add initial client/server connect code. Reorganise sources list in -// Makefile.am. -// -// Revision 1.1 2005/10/30 19:56:15 fraggle -// Add foundation code for the new networking system -// -// // DESCRIPTION: // Definitions for use in networking code. // diff --git a/src/net_gui.c b/src/net_gui.c index 899090d0..51ceb1f8 100644 --- a/src/net_gui.c +++ b/src/net_gui.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: net_gui.c 699 2006-10-14 13:26:17Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,55 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.13 2006/01/23 00:37:14 fraggle -// Make the network waiting screen not thrash the CPU so much. -// -// Revision 1.12 2006/01/14 00:27:16 fraggle -// Set the window caption and title -// -// Revision 1.11 2006/01/14 00:13:04 fraggle -// Detect if disconnected from the server while waiting for the game start. -// -// Revision 1.10 2006/01/14 00:10:54 fraggle -// Change the format of color commands. Reorganise the waiting dialog. -// -// Revision 1.9 2006/01/13 23:56:00 fraggle -// Add text-mode I/O functions. -// Use text-mode screen for the waiting screen. -// -// Revision 1.8 2006/01/12 02:11:52 fraggle -// Game start packets -// -// Revision 1.7 2006/01/10 22:14:13 fraggle -// Shut up compiler warnings -// -// Revision 1.6 2006/01/09 02:03:39 fraggle -// Send clients their player number, and indicate on the waiting screen -// which client we are. -// -// Revision 1.5 2006/01/08 17:52:45 fraggle -// Play some random music for the players while waiting for the game to -// start. -// -// Revision 1.4 2006/01/08 05:04:50 fraggle -// Don't grab the mouse on the net waiting screen -// -// Revision 1.3 2006/01/07 20:08:11 fraggle -// Send player name and address in the waiting data packets. Display these -// on the waiting screen, and improve the waiting screen appearance. -// -// Revision 1.2 2006/01/02 21:50:26 fraggle -// Restructure the waiting screen code. Establish our own separate event -// loop while waiting for the game to start, to avoid affecting the original -// code too much. Move some _gui variables to net_client.c. -// -// Revision 1.1 2005/12/30 18:58:22 fraggle -// Fix client code to correctly send reply to server on connection. -// Add "waiting screen" while waiting for the game to start. -// Hook in the new networking code into the main game code. -// -// // Graphical stuff related to the networking code: // // * The client waiting screen when we are waiting for the server to diff --git a/src/net_gui.h b/src/net_gui.h index 3b097f2e..fdcc81be 100644 --- a/src/net_gui.h +++ b/src/net_gui.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: net_gui.h 252 2006-01-02 21:50:26Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,18 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.2 2006/01/02 21:50:26 fraggle -// Restructure the waiting screen code. Establish our own separate event -// loop while waiting for the game to start, to avoid affecting the original -// code too much. Move some _gui variables to net_client.c. -// -// Revision 1.1 2005/12/30 18:58:22 fraggle -// Fix client code to correctly send reply to server on connection. -// Add "waiting screen" while waiting for the game to start. -// Hook in the new networking code into the main game code. -// -// // Graphical stuff related to the networking code: // // * The client waiting screen when we are waiting for the server to diff --git a/src/net_io.c b/src/net_io.c index 6067134d..1d576618 100644 --- a/src/net_io.c +++ b/src/net_io.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: net_io.c 467 2006-04-09 02:50:34Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,15 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.2 2006/01/02 21:02:16 fraggle -// Change AddrToString function to use an internal static buffer, for -// ease of use. -// -// Revision 1.1 2005/10/30 19:56:15 fraggle -// Add foundation code for the new networking system -// -// // DESCRIPTION: // Network packet I/O. Base layer for sending/receiving packets, // through the network module system diff --git a/src/net_io.h b/src/net_io.h index bad2c1a5..2b088021 100644 --- a/src/net_io.h +++ b/src/net_io.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: net_io.h 468 2006-04-09 02:54:21Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,15 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.2 2006/01/02 21:02:16 fraggle -// Change AddrToString function to use an internal static buffer, for -// ease of use. -// -// Revision 1.1 2005/10/30 19:56:15 fraggle -// Add foundation code for the new networking system -// -// // DESCRIPTION: // Network packet manipulation (net_packet_t) // diff --git a/src/net_loop.c b/src/net_loop.c index f6b128cc..d3d517d1 100644 --- a/src/net_loop.c +++ b/src/net_loop.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: net_loop.c 233 2005-12-29 21:29:55Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,14 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.2 2005/12/29 21:29:55 fraggle -// Working client connect code -// -// Revision 1.1 2005/10/30 19:56:15 fraggle -// Add foundation code for the new networking system -// -// // DESCRIPTION: // Loopback network module for server compiled into the client // diff --git a/src/net_loop.h b/src/net_loop.h index 62ad4b17..9ad7492a 100644 --- a/src/net_loop.h +++ b/src/net_loop.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: net_loop.h 229 2005-10-30 19:56:15Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,11 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.1 2005/10/30 19:56:15 fraggle -// Add foundation code for the new networking system -// -// // DESCRIPTION: // Loopback network module for server compiled into the client // diff --git a/src/net_packet.c b/src/net_packet.c index 611a6ea6..86809167 100644 --- a/src/net_packet.c +++ b/src/net_packet.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: net_packet.c 385 2006-02-23 23:41:13Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,20 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.4 2006/02/23 23:41:13 fraggle -// Track memory used by packet data to help detect memory leaks -// -// Revision 1.3 2006/01/13 02:20:12 fraggle -// Signed integer read functions. Use these when reading ticcmd diffs. -// -// Revision 1.2 2006/01/01 23:51:41 fraggle -// String read/write functions -// -// Revision 1.1 2005/10/30 19:56:15 fraggle -// Add foundation code for the new networking system -// -// // DESCRIPTION: // Network packet manipulation (net_packet_t) // diff --git a/src/net_packet.h b/src/net_packet.h index 7f1f6346..d174b4f9 100644 --- a/src/net_packet.h +++ b/src/net_packet.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: net_packet.h 287 2006-01-13 02:20:12Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,17 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.3 2006/01/13 02:20:12 fraggle -// Signed integer read functions. Use these when reading ticcmd diffs. -// -// Revision 1.2 2006/01/01 23:51:41 fraggle -// String read/write functions -// -// Revision 1.1 2005/10/30 19:56:15 fraggle -// Add foundation code for the new networking system -// -// // DESCRIPTION: // Definitions for use in networking code. // diff --git a/src/net_query.c b/src/net_query.c index 9a6b223b..72650ac2 100644 --- a/src/net_query.c +++ b/src/net_query.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: net_client.c 462 2006-04-06 19:31:45Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or diff --git a/src/net_query.h b/src/net_query.h index aa0eb70a..f682d320 100644 --- a/src/net_query.h +++ b/src/net_query.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: net_client.c 462 2006-04-06 19:31:45Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or diff --git a/src/net_sdl.c b/src/net_sdl.c index 56ab0c59..09d1dbb0 100644 --- a/src/net_sdl.c +++ b/src/net_sdl.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: net_sdl.c 684 2006-10-05 17:18:14Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,17 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.3 2006/01/02 20:11:49 fraggle -// Rename i_net_module -> net_sdl_module. Fix the AddrToString method. -// -// Revision 1.2 2005/12/29 17:47:47 fraggle -// Automatically initialise the address table -// -// Revision 1.1 2005/10/30 19:56:15 fraggle -// Add foundation code for the new networking system -// -// // DESCRIPTION: // Networking module which uses SDL_net // diff --git a/src/net_sdl.h b/src/net_sdl.h index 43430962..12797351 100644 --- a/src/net_sdl.h +++ b/src/net_sdl.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: net_sdl.h 244 2006-01-02 20:11:49Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,14 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.2 2006/01/02 20:11:49 fraggle -// Rename i_net_module -> net_sdl_module. Fix the AddrToString method. -// -// Revision 1.1 2005/10/30 19:56:15 fraggle -// Add foundation code for the new networking system -// -// // DESCRIPTION: // Networking module which uses SDL_net // diff --git a/src/net_server.c b/src/net_server.c index b5cc5675..f7023514 100644 --- a/src/net_server.c +++ b/src/net_server.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: net_server.c 699 2006-10-14 13:26:17Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,141 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.35 2006/02/24 19:14:59 fraggle -// Fix -extratics -// -// Revision 1.34 2006/02/24 08:19:45 fraggle -// Only advance the receive window if we have received ticcmds from all -// connected players. -// -// Revision 1.33 2006/02/23 23:40:30 fraggle -// Free back packets sent to the server after parsing them -// -// Revision 1.32 2006/02/23 19:15:18 fraggle -// Fix crash when NOT recording lowres -// -// Revision 1.31 2006/02/23 19:12:02 fraggle -// Add lowres_turn to indicate whether we generate angleturns which are -// 8-bit as opposed to 16-bit. This is used when recording demos without -// -longtics enabled. Sync this option between clients in a netgame, so -// that if one player is recording a Vanilla demo, all clients record -// in lowres. -// -// Revision 1.30 2006/02/23 18:20:29 fraggle -// Fix bugs in resend code for server->client data -// -// Revision 1.29 2006/02/22 18:35:55 fraggle -// Packet resends for server->client gamedata -// -// Revision 1.28 2006/02/19 13:42:27 fraggle -// Move tic number expansion code to common code. Parse game data packets -// received from the server. -// Strip down d_net.[ch] to work through the new networking code. Remove -// game sync code. -// Remove i_net.[ch] as it is no longer needed. -// Working networking! -// -// Revision 1.27 2006/02/17 21:42:13 fraggle -// Remove debug code -// -// Revision 1.26 2006/02/17 21:40:52 fraggle -// Full working resends for client->server comms -// -// Revision 1.25 2006/02/17 20:15:16 fraggle -// Request resends for missed packets -// -// Revision 1.24 2006/02/16 01:12:28 fraggle -// Define a new type net_full_ticcmd_t, a structure containing all ticcmds -// for a given tic. Store received game data in a receive window. Add -// send queues for clients and add data from the receive window to -// generate complete sets of ticcmds. -// -// Revision 1.23 2006/01/22 22:29:42 fraggle -// Periodically request the time from clients to estimate their offset to -// the server time. -// -// Revision 1.22 2006/01/21 14:16:49 fraggle -// Add first game data sending code. Check the client version when connecting. -// -// Revision 1.21 2006/01/12 02:18:59 fraggle -// Only start new games when in the waiting-for-start state. -// -// Revision 1.20 2006/01/12 02:11:52 fraggle -// Game start packets -// -// Revision 1.19 2006/01/10 19:59:26 fraggle -// Reliable packet transport mechanism -// -// Revision 1.18 2006/01/09 02:03:39 fraggle -// Send clients their player number, and indicate on the waiting screen -// which client we are. -// -// Revision 1.17 2006/01/09 01:50:51 fraggle -// Deduce a sane player name by examining environment variables. Add -// a "player_name" setting to chocolate-doom.cfg. Transmit the name -// to the server and use the names players send in the waiting data list. -// -// Revision 1.16 2006/01/08 05:06:06 fraggle -// Reject new connections if the server is not in the waiting state. -// -// Revision 1.15 2006/01/08 04:52:26 fraggle -// Allow the server to reject clients -// -// Revision 1.14 2006/01/08 03:36:17 fraggle -// Fix packet send -// -// Revision 1.13 2006/01/08 02:53:05 fraggle -// Send keepalives if the connection is not doing anything else. -// Send all packets using a new NET_Conn_SendPacket to support this. -// -// Revision 1.12 2006/01/08 00:10:48 fraggle -// Move common connection code into net_common.c, shared by server -// and client code. -// -// Revision 1.11 2006/01/07 20:08:11 fraggle -// Send player name and address in the waiting data packets. Display these -// on the waiting screen, and improve the waiting screen appearance. -// -// Revision 1.10 2006/01/02 21:48:37 fraggle -// fix client connected function -// -// Revision 1.9 2006/01/02 21:04:10 fraggle -// Create NET_SV_Shutdown function to shut down the server. Call it -// when quitting the game. Print the IP of the server correctly when -// connecting. -// -// Revision 1.8 2006/01/02 20:13:06 fraggle -// Refer to connected clients by their AddrToString() output rather than just -// the pointer to their struct. Listen for IP connections as well as -// loopback connections. -// -// Revision 1.7 2006/01/02 17:24:40 fraggle -// Remove test code -// -// Revision 1.6 2006/01/02 00:54:17 fraggle -// Fix packet not freed back after being sent. -// Code to disconnect clients from the server side. -// -// Revision 1.5 2006/01/02 00:00:08 fraggle -// Neater prefixes: NET_Client -> NET_CL_. NET_Server -> NET_SV_. -// -// Revision 1.4 2006/01/01 23:54:31 fraggle -// Client disconnect code -// -// Revision 1.3 2005/12/30 18:58:22 fraggle -// Fix client code to correctly send reply to server on connection. -// Add "waiting screen" while waiting for the game to start. -// Hook in the new networking code into the main game code. -// -// Revision 1.2 2005/12/29 21:29:55 fraggle -// Working client connect code -// -// Revision 1.1 2005/12/29 17:48:25 fraggle -// Add initial client/server connect code. Reorganise sources list in -// Makefile.am. -// -// // Network server code // diff --git a/src/net_server.h b/src/net_server.h index b95e9935..3d0cf6e4 100644 --- a/src/net_server.h +++ b/src/net_server.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: net_server.h 453 2006-03-30 00:23:20Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,20 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.3 2006/01/02 21:04:10 fraggle -// Create NET_SV_Shutdown function to shut down the server. Call it -// when quitting the game. Print the IP of the server correctly when -// connecting. -// -// Revision 1.2 2006/01/02 00:00:08 fraggle -// Neater prefixes: NET_Client -> NET_CL_. NET_Server -> NET_SV_. -// -// Revision 1.1 2005/12/29 17:48:25 fraggle -// Add initial client/server connect code. Reorganise sources list in -// Makefile.am. -// -// // Network server code // diff --git a/src/net_structrw.c b/src/net_structrw.c index 28e3585e..7f4da952 100644 --- a/src/net_structrw.c +++ b/src/net_structrw.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: net_structrw.c 688 2006-10-06 07:02:42Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,43 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.8 2006/02/23 19:12:02 fraggle -// Add lowres_turn to indicate whether we generate angleturns which are -// 8-bit as opposed to 16-bit. This is used when recording demos without -// -longtics enabled. Sync this option between clients in a netgame, so -// that if one player is recording a Vanilla demo, all clients record -// in lowres. -// -// Revision 1.7 2006/02/23 18:19:05 fraggle -// Add lowres_turn parameter to net_full_ticcmd_t structure r/w functions -// -// Revision 1.6 2006/02/16 01:12:28 fraggle -// Define a new type net_full_ticcmd_t, a structure containing all ticcmds -// for a given tic. Store received game data in a receive window. Add -// send queues for clients and add data from the receive window to -// generate complete sets of ticcmds. -// -// Revision 1.5 2006/01/14 02:06:48 fraggle -// Include the game version in the settings structure. -// -// Revision 1.4 2006/01/13 02:22:47 fraggle -// Update prototypes to match header. Make sure we include the header in the -// source file. -// -// Revision 1.3 2006/01/13 02:20:12 fraggle -// Signed integer read functions. Use these when reading ticcmd diffs. -// -// Revision 1.2 2006/01/11 01:37:53 fraggle -// ticcmd diffs: allow compare and patching ticcmds, and reading/writing -// ticdiffs to packets. -// -// Revision 1.1 2005/12/30 18:58:22 fraggle -// Fix client code to correctly send reply to server on connection. -// Add "waiting screen" while waiting for the game to start. -// Hook in the new networking code into the main game code. -// -// // Reading and writing various structures into packets // diff --git a/src/net_structrw.h b/src/net_structrw.h index ab012aa5..13209778 100644 --- a/src/net_structrw.h +++ b/src/net_structrw.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: net_structrw.h 688 2006-10-06 07:02:42Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,29 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.5 2006/02/23 18:19:05 fraggle -// Add lowres_turn parameter to net_full_ticcmd_t structure r/w functions -// -// Revision 1.4 2006/02/16 01:12:28 fraggle -// Define a new type net_full_ticcmd_t, a structure containing all ticcmds -// for a given tic. Store received game data in a receive window. Add -// send queues for clients and add data from the receive window to -// generate complete sets of ticcmds. -// -// Revision 1.3 2006/01/13 02:22:47 fraggle -// Update prototypes to match header. Make sure we include the header in the -// source file. -// -// Revision 1.2 2006/01/11 01:37:53 fraggle -// ticcmd diffs: allow compare and patching ticcmds, and reading/writing -// ticdiffs to packets. -// -// Revision 1.1 2005/12/30 18:58:22 fraggle -// Fix client code to correctly send reply to server on connection. -// Add "waiting screen" while waiting for the game to start. -// Hook in the new networking code into the main game code. -// #ifndef NET_STRUCTRW_H #define NET_STRUCTRW_H diff --git a/src/p_ceilng.c b/src/p_ceilng.c index 3559ed3d..115d6389 100644 --- a/src/p_ceilng.c +++ b/src/p_ceilng.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_ceilng.c 8 2005-07-23 16:44:57Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,20 +19,10 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:45 fraggle -// Initial import -// -// // DESCRIPTION: Ceiling aninmation (lowering, crushing, raising) // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: p_ceilng.c 8 2005-07-23 16:44:57Z fraggle $"; #include "z_zone.h" diff --git a/src/p_doors.c b/src/p_doors.c index 6b11dbad..ed0bf039 100644 --- a/src/p_doors.c +++ b/src/p_doors.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_doors.c 160 2005-10-03 21:39:39Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,23 +19,10 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.3 2005/10/03 21:39:39 fraggle -// Dehacked text substitutions -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:34 fraggle -// Initial import -// -// // DESCRIPTION: Door animation code (opening/closing) // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: p_doors.c 160 2005-10-03 21:39:39Z fraggle $"; #include "z_zone.h" diff --git a/src/p_enemy.c b/src/p_enemy.c index 797e6c9f..0ed7f60f 100644 --- a/src/p_enemy.c +++ b/src/p_enemy.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_enemy.c 694 2006-10-11 22:55:06Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,21 +19,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.4 2005/10/24 18:50:39 fraggle -// Allow the game version to emulate to be specified from the command line -// and set compatibility options accordingly. -// -// Revision 1.3 2005/09/24 22:58:01 fraggle -// Commit uac_dead fix -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:49 fraggle -// Initial import -// -// // DESCRIPTION: // Enemy thinking, AI. // Action Pointer Functions @@ -43,8 +26,6 @@ // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: p_enemy.c 694 2006-10-11 22:55:06Z fraggle $"; #include diff --git a/src/p_floor.c b/src/p_floor.c index 9d316327..6c4f7401 100644 --- a/src/p_floor.c +++ b/src/p_floor.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_floor.c 37 2005-08-04 18:42:15Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,27 +19,11 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.4 2005/08/04 18:42:15 fraggle -// Silence compiler warnings -// -// Revision 1.3 2005/07/23 19:17:11 fraggle -// Use ANSI-standard limit constants. Remove LINUX define. -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:50 fraggle -// Initial import -// -// // DESCRIPTION: // Floor animation: raising stairs. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: p_floor.c 37 2005-08-04 18:42:15Z fraggle $"; #include "z_zone.h" diff --git a/src/p_inter.c b/src/p_inter.c index e6cdf846..484178dd 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_inter.c 641 2006-09-21 11:13:28Z rtc_marine $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,39 +19,12 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.7 2006/01/12 00:21:29 fraggle -// Interpret the dehacked "max health" setting properly. -// -// Revision 1.6 2005/10/17 21:02:57 fraggle -// Dehacked Misc support: Max soulsphere, Soulsphere+Megasphere health bonus -// values, God mode health value -// -// Revision 1.5 2005/10/17 20:49:42 fraggle -// Add dehacked "Misc" implementations for max armor+health, blue+green -// armor classes -// -// Revision 1.4 2005/10/03 21:39:39 fraggle -// Dehacked text substitutions -// -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:12 fraggle -// Initial import -// -// // DESCRIPTION: // Handling interactions (i.e., collisions). // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: p_inter.c 641 2006-09-21 11:13:28Z rtc_marine $"; // Data. diff --git a/src/p_inter.h b/src/p_inter.h index 42648fd8..066e8573 100644 --- a/src/p_inter.h +++ b/src/p_inter.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_inter.h 18 2005-07-23 18:56:07Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -38,17 +36,3 @@ boolean P_GivePower(player_t*, int); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:12 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/p_lights.c b/src/p_lights.c index d238d738..5ea03903 100644 --- a/src/p_lights.c +++ b/src/p_lights.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_lights.c 8 2005-07-23 16:44:57Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,22 +19,12 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:39 fraggle -// Initial import -// -// // DESCRIPTION: // Handle Sector base lighting effects. // Muzzle flash? // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: p_lights.c 8 2005-07-23 16:44:57Z fraggle $"; #include "z_zone.h" diff --git a/src/p_local.h b/src/p_local.h index 00bd290f..d58a7708 100644 --- a/src/p_local.h +++ b/src/p_local.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_local.h 93 2005-09-08 09:58:00Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -287,23 +285,3 @@ P_DamageMobj #endif // __P_LOCAL__ -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.4 2005/09/08 09:58:00 fraggle -// MAXINTERCEPTS got converted to INT_MAXERCEPTS accidentally when switching -// to the ANSI standard limit constants -// -// Revision 1.3 2005/07/23 19:17:11 fraggle -// Use ANSI-standard limit constants. Remove LINUX define. -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:49 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- - - diff --git a/src/p_map.c b/src/p_map.c index 5f5272c5..4b5eac96 100644 --- a/src/p_map.c +++ b/src/p_map.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_map.c 655 2006-09-22 22:43:28Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard, Andrey Budko // @@ -21,32 +19,12 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.5 2006/01/07 19:16:39 fraggle -// Only display a warning when unable to emulate a spechit overrun -// -// Revision 1.4 2006/01/07 19:11:54 fraggle -// Import the spechit overrun code from prboom-plus. Thanks to Andrey Budko -// for his investigation into this behavior. -// -// Revision 1.3 2005/10/17 22:07:26 fraggle -// Fix "Monsters Infight" -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:39 fraggle -// Initial import -// -// // DESCRIPTION: // Movement, collision handling. // Shooting and aiming. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: p_map.c 655 2006-09-22 22:43:28Z fraggle $"; #include diff --git a/src/p_maputl.c b/src/p_maputl.c index 81e82e0c..670b08a3 100644 --- a/src/p_maputl.c +++ b/src/p_maputl.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_maputl.c 93 2005-09-08 09:58:00Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,24 +19,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.5 2005/09/08 09:58:00 fraggle -// MAXINTERCEPTS got converted to INT_MAXERCEPTS accidentally when switching -// to the ANSI standard limit constants -// -// Revision 1.4 2005/08/04 18:42:15 fraggle -// Silence compiler warnings -// -// Revision 1.3 2005/07/23 19:17:11 fraggle -// Use ANSI-standard limit constants. Remove LINUX define. -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:03 fraggle -// Initial import -// -// // DESCRIPTION: // Movement/collision utility functions, // as used by function in p_map.c. @@ -47,8 +27,6 @@ // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: p_maputl.c 93 2005-09-08 09:58:00Z fraggle $"; #include diff --git a/src/p_mobj.c b/src/p_mobj.c index cac88b80..987146d7 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_mobj.c 521 2006-05-23 22:56:28Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,34 +19,11 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.6 2006/01/29 15:05:05 fraggle -// Allow map things of type <= 0 - these are ignored by Vanilla Doom. Provides compatibility with plutonia.wad map12. -// -// Revision 1.5 2005/10/24 18:50:39 fraggle -// Allow the game version to emulate to be specified from the command line -// and set compatibility options accordingly. -// -// Revision 1.4 2005/10/13 22:23:55 fraggle -// Fix logic for lost soul bounce -// -// Revision 1.3 2005/07/23 17:46:19 fraggle -// Import bouncing lost soul fix from prboom -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:41 fraggle -// Initial import -// -// // DESCRIPTION: // Moving object handling. Spawn functions. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: p_mobj.c 521 2006-05-23 22:56:28Z fraggle $"; #include "i_system.h" #include "z_zone.h" diff --git a/src/p_mobj.h b/src/p_mobj.h index 3e8add18..145b009b 100644 --- a/src/p_mobj.h +++ b/src/p_mobj.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_mobj.h 18 2005-07-23 18:56:07Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -292,17 +290,3 @@ typedef struct mobj_s #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:41 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/p_plats.c b/src/p_plats.c index 8ddb0f48..ea58c48b 100644 --- a/src/p_plats.c +++ b/src/p_plats.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_plats.c 8 2005-07-23 16:44:57Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,21 +19,11 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:07 fraggle -// Initial import -// -// // DESCRIPTION: // Plats (i.e. elevator platforms) code, raising/lowering. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: p_plats.c 8 2005-07-23 16:44:57Z fraggle $"; #include "i_system.h" diff --git a/src/p_pspr.c b/src/p_pspr.c index ec41465d..b29f7ae1 100644 --- a/src/p_pspr.c +++ b/src/p_pspr.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_pspr.c 694 2006-10-11 22:55:06Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,26 +19,12 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.3 2005/10/17 20:27:05 fraggle -// Start of Dehacked 'Misc' section support. Initial Health+Bullets, -// and bfg cells/shot are supported. -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:45 fraggle -// Initial import -// -// // DESCRIPTION: // Weapon sprite animation, weapon objects. // Action functions for weapons. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: p_pspr.c 694 2006-10-11 22:55:06Z fraggle $"; #include "doomdef.h" #include "d_event.h" diff --git a/src/p_pspr.h b/src/p_pspr.h index 4a4e2bef..1ae7433b 100644 --- a/src/p_pspr.h +++ b/src/p_pspr.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_pspr.h 18 2005-07-23 18:56:07Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -79,17 +77,3 @@ typedef struct } pspdef_t; #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:45 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/p_saveg.c b/src/p_saveg.c index 8bced8ec..afd3852d 100644 --- a/src/p_saveg.c +++ b/src/p_saveg.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_saveg.c 531 2006-05-25 22:39:57Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,46 +19,11 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.8 2006/02/15 12:57:58 fraggle -// Remove the savegame buffer entirely. Keep the old savegame size limit -// bug add a "vanilla_savegame_limit" config file option which allows -// the limit to be disabled if necessary. -// -// Revision 1.7 2006/01/19 18:46:24 fraggle -// Move savegame header read/write code into p_saveg.c -// -// Revision 1.6 2006/01/19 00:17:01 fraggle -// Remove now-redundant note about structure packing. -// -// Revision 1.5 2006/01/19 00:09:20 fraggle -// Add functions to r/w structures to the savegame buffer, rather than -// copying the raw structures. This way, we read and write to the DOS -// savegame format always, regardless of the compiler and processor -// architecture, to ensure Vanilla compatibility. -// -// Revision 1.4 2006/01/16 21:40:38 fraggle -// Vanilla savegame load/save -// -// Revision 1.3 2005/10/16 01:18:10 fraggle -// Global "configdir" variable with directory to store config files in. -// Create a function to find the filename for a savegame slot. Store -// savegames in the config dir. -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:39 fraggle -// Initial import -// -// // DESCRIPTION: // Archiving: SaveGame I/O. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: p_saveg.c 531 2006-05-25 22:39:57Z fraggle $"; #include diff --git a/src/p_saveg.h b/src/p_saveg.h index 4176f20a..6f95585e 100644 --- a/src/p_saveg.h +++ b/src/p_saveg.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_saveg.h 367 2006-02-15 12:57:58Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -65,30 +63,3 @@ extern FILE *save_stream; #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.6 2006/02/15 12:57:58 fraggle -// Remove the savegame buffer entirely. Keep the old savegame size limit -// bug add a "vanilla_savegame_limit" config file option which allows -// the limit to be disabled if necessary. -// -// Revision 1.5 2006/01/19 18:46:24 fraggle -// Move savegame header read/write code into p_saveg.c -// -// Revision 1.4 2005/10/16 01:18:10 fraggle -// Global "configdir" variable with directory to store config files in. -// Create a function to find the filename for a savegame slot. Store -// savegames in the config dir. -// -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:39 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/p_setup.c b/src/p_setup.c index f71202f5..ae89e4c8 100644 --- a/src/p_setup.c +++ b/src/p_setup.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_setup.c 558 2006-06-16 17:06:05Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,31 +19,12 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.5 2006/01/29 15:07:12 fraggle -// Shut up compiler warnings -// -// Revision 1.4 2006/01/23 00:17:43 fraggle -// Allow changing the names of level lump names via dehacked. -// -// Revision 1.3 2005/07/23 19:17:11 fraggle -// Use ANSI-standard limit constants. Remove LINUX define. -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:40 fraggle -// Initial import -// -// // DESCRIPTION: // Do all the WAD I/O, get map description, // set up initial state and misc. LUTs. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: p_setup.c 558 2006-06-16 17:06:05Z fraggle $"; #include diff --git a/src/p_setup.h b/src/p_setup.h index 897d6976..2241c1c3 100644 --- a/src/p_setup.h +++ b/src/p_setup.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_setup.h 18 2005-07-23 18:56:07Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -45,17 +43,3 @@ P_SetupLevel void P_Init (void); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:40 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/p_sight.c b/src/p_sight.c index d707adcc..e192567b 100644 --- a/src/p_sight.c +++ b/src/p_sight.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_sight.c 8 2005-07-23 16:44:57Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,21 +19,11 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:45 fraggle -// Initial import -// -// // DESCRIPTION: // LineOfSight/Visibility checks, uses REJECT Lookup Table. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: p_sight.c 8 2005-07-23 16:44:57Z fraggle $"; #include "doomdef.h" diff --git a/src/p_spec.c b/src/p_spec.c index a556214e..8fc99707 100644 --- a/src/p_spec.c +++ b/src/p_spec.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_spec.c 694 2006-10-11 22:55:06Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,20 +19,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.4 2006/01/25 17:38:40 fraggle -// Allow overriding the animation texture/flat names via dehacked -// -// Revision 1.3 2005/07/23 19:17:11 fraggle -// Use ANSI-standard limit constants. Remove LINUX define. -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:50 fraggle -// Initial import -// -// // DESCRIPTION: // Implements special effects: // Texture animation, height or lighting changes @@ -44,8 +28,6 @@ // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: p_spec.c 694 2006-10-11 22:55:06Z fraggle $"; #include diff --git a/src/p_spec.h b/src/p_spec.h index ccd18d2a..8312cb3e 100644 --- a/src/p_spec.h +++ b/src/p_spec.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_spec.h 8 2005-07-23 16:44:57Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -645,14 +643,3 @@ EV_Teleport mobj_t* thing ); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:51 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/p_switch.c b/src/p_switch.c index ab541725..d9b55202 100644 --- a/src/p_switch.c +++ b/src/p_switch.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_switch.c 348 2006-01-27 18:21:35Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -22,30 +20,11 @@ // 02111-1307, USA. // // -// $Log$ -// Revision 1.5 2006/01/27 18:21:35 fraggle -// Fix compiler warning due to missing include -// -// Revision 1.4 2006/01/27 18:18:41 fraggle -// dehacked replacements for switch texture names -// -// Revision 1.3 2005/09/08 00:01:51 fraggle -// Fix switches not changing in Episode 4 -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:54 fraggle -// Initial import -// -// // DESCRIPTION: // Switches, buttons. Two-state animation. Exits. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: p_switch.c 348 2006-01-27 18:21:35Z fraggle $"; #include "i_system.h" diff --git a/src/p_telept.c b/src/p_telept.c index 3f52ae71..8b5ced82 100644 --- a/src/p_telept.c +++ b/src/p_telept.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_telept.c 224 2005-10-26 00:56:40Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,37 +19,11 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.7 2005/10/26 00:56:40 fraggle -// Final Doom teleport logic was backwards -// -// Revision 1.6 2005/10/24 18:50:39 fraggle -// Allow the game version to emulate to be specified from the command line -// and set compatibility options accordingly. -// -// Revision 1.5 2005/09/06 21:15:08 fraggle -// Silly me - i misread cph's patch and got the logic backwards -// -// Revision 1.4 2005/08/29 22:00:04 fraggle -// Add missing header to fix build -// -// Revision 1.3 2005/08/23 09:54:23 fraggle -// Demo sync problem with teleports and final doom -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:54 fraggle -// Initial import -// -// // DESCRIPTION: // Teleportation. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: p_telept.c 224 2005-10-26 00:56:40Z fraggle $"; diff --git a/src/p_tick.c b/src/p_tick.c index 5980d4f5..9429cf20 100644 --- a/src/p_tick.c +++ b/src/p_tick.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_tick.c 8 2005-07-23 16:44:57Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,22 +19,12 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:51 fraggle -// Initial import -// -// // DESCRIPTION: // Archiving: SaveGame I/O. // Thinker, Ticker. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: p_tick.c 8 2005-07-23 16:44:57Z fraggle $"; #include "z_zone.h" #include "p_local.h" diff --git a/src/p_tick.h b/src/p_tick.h index a465fece..06934bb8 100644 --- a/src/p_tick.h +++ b/src/p_tick.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_tick.h 18 2005-07-23 18:56:07Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -41,17 +39,3 @@ void P_Ticker (void); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:51 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/p_user.c b/src/p_user.c index c3c35e95..2ff7f818 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_user.c 8 2005-07-23 16:44:57Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,14 +19,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:54 fraggle -// Initial import -// -// // DESCRIPTION: // Player related stuff. // Bobbing POV/weapon, movement. @@ -37,8 +27,6 @@ //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: p_user.c 8 2005-07-23 16:44:57Z fraggle $"; #include "doomdef.h" diff --git a/src/r_bsp.c b/src/r_bsp.c index 0ad2f959..47194d96 100644 --- a/src/r_bsp.c +++ b/src/r_bsp.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: r_bsp.c 8 2005-07-23 16:44:57Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,22 +19,12 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:42 fraggle -// Initial import -// -// // DESCRIPTION: // BSP traversal, handling of LineSegs for rendering. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: r_bsp.c 8 2005-07-23 16:44:57Z fraggle $"; #include "doomdef.h" diff --git a/src/r_bsp.h b/src/r_bsp.h index 1afa23e5..284f9cf6 100644 --- a/src/r_bsp.h +++ b/src/r_bsp.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: r_bsp.h 18 2005-07-23 18:56:07Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -69,17 +67,3 @@ void R_RenderBSPNode (int bspnum); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:42 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/r_data.c b/src/r_data.c index 2831e145..c59baab3 100644 --- a/src/r_data.c +++ b/src/r_data.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: r_data.c 653 2006-09-22 20:32:00Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,35 +19,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.8 2005/09/22 21:42:24 fraggle -// 64-bit fixes -// -// Revision 1.7 2005/09/22 13:13:47 fraggle -// Remove external statistics driver support (-statcopy): -// nonfunctional on modern systems and never used. -// Fix for systems where sizeof(int) != sizeof(void *) -// -// Revision 1.6 2005/08/04 18:40:22 fraggle -// Use zone memory functions instead of alloca/malloc/free -// -// Revision 1.5 2005/07/23 23:07:04 fraggle -// Add back previously removed printfs as '.'s for startup progress bar -// -// Revision 1.4 2005/07/23 19:42:56 fraggle -// Startup messages as in the DOS exes -// -// Revision 1.3 2005/07/23 19:17:11 fraggle -// Use ANSI-standard limit constants. Remove LINUX define. -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:46 fraggle -// Initial import -// -// -// Revision 1.3 1997/01/29 20:10 // DESCRIPTION: // Preparation of data for rendering, // generation of lookups, caching, retrieval by name. @@ -57,8 +26,6 @@ //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: r_data.c 653 2006-09-22 20:32:00Z fraggle $"; #include "deh_main.h" #include "i_system.h" diff --git a/src/r_data.h b/src/r_data.h index 5599c67f..c987284c 100644 --- a/src/r_data.h +++ b/src/r_data.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: r_data.h 18 2005-07-23 18:56:07Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -59,17 +57,3 @@ int R_TextureNumForName (char *name); int R_CheckTextureNumForName (char *name); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:46 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/r_defs.h b/src/r_defs.h index 3fcad8f7..e5bbb2df 100644 --- a/src/r_defs.h +++ b/src/r_defs.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: r_defs.h 18 2005-07-23 18:56:07Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -487,17 +485,3 @@ typedef struct #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:46 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/r_draw.c b/src/r_draw.c index 00be0354..6813ea59 100644 --- a/src/r_draw.c +++ b/src/r_draw.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: r_draw.c 653 2006-09-22 20:32:00Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,22 +19,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.4 2005/09/22 13:13:47 fraggle -// Remove external statistics driver support (-statcopy): -// nonfunctional on modern systems and never used. -// Fix for systems where sizeof(int) != sizeof(void *) -// -// Revision 1.3 2005/08/06 18:37:47 fraggle -// Fix low resolution mode -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:49 fraggle -// Initial import -// -// // DESCRIPTION: // The actual span/column drawing functions. // Here find the main potential for optimization, @@ -45,8 +27,6 @@ //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: r_draw.c 653 2006-09-22 20:32:00Z fraggle $"; #include "doomdef.h" diff --git a/src/r_draw.h b/src/r_draw.h index f1d6bba3..adaacd60 100644 --- a/src/r_draw.h +++ b/src/r_draw.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: r_draw.h 18 2005-07-23 18:56:07Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -112,17 +110,3 @@ void R_DrawViewBorder (void); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:49 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/r_local.h b/src/r_local.h index 1a99773c..8b97bdb0 100644 --- a/src/r_local.h +++ b/src/r_local.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: r_local.h 8 2005-07-23 16:44:57Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -53,14 +51,3 @@ #include "r_draw.h" #endif // __R_LOCAL__ -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:42 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/r_main.c b/src/r_main.c index bbb3b610..eec74ae0 100644 --- a/src/r_main.c +++ b/src/r_main.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: r_main.c 591 2006-08-31 22:11:08Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,26 +19,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.6 2005/08/06 18:37:47 fraggle -// Fix low resolution mode -// -// Revision 1.5 2005/07/23 23:07:04 fraggle -// Add back previously removed printfs as '.'s for startup progress bar -// -// Revision 1.4 2005/07/23 19:42:56 fraggle -// Startup messages as in the DOS exes -// -// Revision 1.3 2005/07/23 19:17:11 fraggle -// Use ANSI-standard limit constants. Remove LINUX define. -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:58 fraggle -// Initial import -// -// // DESCRIPTION: // Rendering main loop and setup functions, // utility functions (BSP, geometry, trigonometry). @@ -49,7 +27,6 @@ //----------------------------------------------------------------------------- -static const char rcsid[] = "$Id: r_main.c 591 2006-08-31 22:11:08Z fraggle $"; diff --git a/src/r_main.h b/src/r_main.h index 870c2e0a..edc5dbbb 100644 --- a/src/r_main.h +++ b/src/r_main.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: r_main.h 45 2005-08-06 18:37:47Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -170,20 +168,3 @@ void R_Init (void); void R_SetViewSize (int blocks, int detail); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.4 2005/08/06 18:37:47 fraggle -// Fix low resolution mode -// -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:58 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/r_plane.c b/src/r_plane.c index 00ad8b7a..c0df67cb 100644 --- a/src/r_plane.c +++ b/src/r_plane.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: r_plane.c 694 2006-10-11 22:55:06Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,14 +19,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:28 fraggle -// Initial import -// -// // DESCRIPTION: // Here is a core component: drawing the floors and ceilings, // while maintaining a per column clipping list only. @@ -37,8 +27,6 @@ //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: r_plane.c 694 2006-10-11 22:55:06Z fraggle $"; #include diff --git a/src/r_plane.h b/src/r_plane.h index 9a533667..2783443d 100644 --- a/src/r_plane.h +++ b/src/r_plane.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: r_plane.h 18 2005-07-23 18:56:07Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -84,17 +82,3 @@ R_CheckPlane #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:28 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/r_segs.c b/src/r_segs.c index d9e035bb..5150b694 100644 --- a/src/r_segs.c +++ b/src/r_segs.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: r_segs.c 37 2005-08-04 18:42:15Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,28 +19,12 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.4 2005/08/04 18:42:15 fraggle -// Silence compiler warnings -// -// Revision 1.3 2005/07/23 19:17:11 fraggle -// Use ANSI-standard limit constants. Remove LINUX define. -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:01 fraggle -// Initial import -// -// // DESCRIPTION: // All the clipping: columns, horizontal spans, sky columns. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: r_segs.c 37 2005-08-04 18:42:15Z fraggle $"; diff --git a/src/r_segs.h b/src/r_segs.h index 8c8bf7fe..197859ed 100644 --- a/src/r_segs.h +++ b/src/r_segs.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: r_segs.h 18 2005-07-23 18:56:07Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -41,17 +39,3 @@ R_RenderMaskedSegRange #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:01 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/r_sky.c b/src/r_sky.c index 2a076aa6..689dc113 100644 --- a/src/r_sky.c +++ b/src/r_sky.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: r_sky.c 18 2005-07-23 18:56:07Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,17 +19,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:43 fraggle -// Initial import -// -// // DESCRIPTION: // Sky rendering. The DOOM sky is a texture map like any // wall, wrapping around. A 1024 columns equal 360 degrees. @@ -41,8 +28,6 @@ // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: r_sky.c 18 2005-07-23 18:56:07Z fraggle $"; // Needed for FRACUNIT. diff --git a/src/r_sky.h b/src/r_sky.h index 38342845..d436ce66 100644 --- a/src/r_sky.h +++ b/src/r_sky.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: r_sky.h 18 2005-07-23 18:56:07Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -45,17 +43,3 @@ extern int skytexturemid; void R_InitSkyMap (void); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:43 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/r_state.h b/src/r_state.h index 20ea73f9..535753c1 100644 --- a/src/r_state.h +++ b/src/r_state.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: r_state.h 18 2005-07-23 18:56:07Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -135,17 +133,3 @@ extern visplane_t* ceilingplane; #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:56 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:51 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/r_things.c b/src/r_things.c index 2e56430f..8eb28e71 100644 --- a/src/r_things.c +++ b/src/r_things.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: r_things.c 694 2006-10-11 22:55:06Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,34 +19,12 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.6 2005/10/08 21:02:55 fraggle -// Allow dehacked substitutions on sprite names -// -// Revision 1.5 2005/08/06 18:37:47 fraggle -// Fix low resolution mode -// -// Revision 1.4 2005/08/04 18:42:15 fraggle -// Silence compiler warnings -// -// Revision 1.3 2005/07/23 19:17:11 fraggle -// Use ANSI-standard limit constants. Remove LINUX define. -// -// Revision 1.2 2005/07/23 16:44:57 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:44 fraggle -// Initial import -// -// // DESCRIPTION: // Refresh of things, i.e. objects represented by sprites. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: r_things.c 694 2006-10-11 22:55:06Z fraggle $"; #include diff --git a/src/r_things.h b/src/r_things.h index 066a7c1a..d0fce4e4 100644 --- a/src/r_things.h +++ b/src/r_things.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: r_things.h 18 2005-07-23 18:56:07Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -73,17 +71,3 @@ R_ClipVisSprite #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:57 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:44 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/s_sound.c b/src/s_sound.c index fd051217..5e22f1e8 100644 --- a/src/s_sound.c +++ b/src/s_sound.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: s_sound.c 431 2006-03-23 18:29:28Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,53 +19,11 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.11 2006/01/22 21:20:20 fraggle -// Dehacked string replacements for sound and music lump names -// -// Revision 1.10 2006/01/08 17:51:53 fraggle -// Add S_MusicPlaying function to query if music is still playing. -// -// Revision 1.9 2005/10/16 16:16:03 fraggle -// Set the default number of channels to a more sensible 8 -// -// Revision 1.8 2005/10/08 18:34:12 fraggle -// Print startup message to stdout, not stderr -// -// Revision 1.7 2005/09/17 20:25:56 fraggle -// Set the default values for variables in their initialisers. Remove the -// "defaultvalue" parameter and associated code from the configuration -// file parsing code. -// -// Revision 1.6 2005/09/05 22:50:56 fraggle -// Add mmus2mid code from prboom. Use 'void *' for music handles. Pass -// length of data when registering music. -// -// Revision 1.5 2005/09/05 20:32:18 fraggle -// Use the system-nonspecific sound code to assign the channel number used -// by SDL. Remove handle tagging stuff. -// -// Revision 1.4 2005/08/04 21:48:32 fraggle -// Turn on compiler optimisation and warning options -// Add SDL_mixer sound code -// -// Revision 1.3 2005/08/04 18:42:15 fraggle -// Silence compiler warnings -// -// Revision 1.2 2005/07/23 16:44:57 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:29 fraggle -// Initial import -// -// // DESCRIPTION: none // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: s_sound.c 431 2006-03-23 18:29:28Z fraggle $"; diff --git a/src/s_sound.h b/src/s_sound.h index 08b3ca69..ea718814 100644 --- a/src/s_sound.h +++ b/src/s_sound.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: s_sound.h 271 2006-01-08 17:51:53Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -109,20 +107,3 @@ void S_SetSfxVolume(int volume); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.4 2006/01/08 17:51:53 fraggle -// Add S_MusicPlaying function to query if music is still playing. -// -// Revision 1.3 2005/07/23 18:56:07 fraggle -// Remove unneccessary pragmas -// -// Revision 1.2 2005/07/23 16:44:57 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:29 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/sounds.c b/src/sounds.c index 4a425c37..c24bbaf2 100644 --- a/src/sounds.c +++ b/src/sounds.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: sounds.c 641 2006-09-21 11:13:28Z rtc_marine $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,14 +19,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.2 2005/07/23 16:44:57 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:00 fraggle -// Initial import -// -// // DESCRIPTION: // Created by a sound utility. // Kept as a sample, DOOM2 sounds. @@ -36,8 +26,6 @@ //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: sounds.c 641 2006-09-21 11:13:28Z rtc_marine $"; #include "doomtype.h" diff --git a/src/sounds.h b/src/sounds.h index 1e3e7757..325d1d63 100644 --- a/src/sounds.h +++ b/src/sounds.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: sounds.h 75 2005-09-05 22:50:56Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -296,19 +294,3 @@ typedef enum } sfxenum_t; #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2005/09/05 22:50:56 fraggle -// Add mmus2mid code from prboom. Use 'void *' for music handles. Pass -// length of data when registering music. -// -// Revision 1.2 2005/07/23 16:44:57 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:00 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- - diff --git a/src/st_lib.c b/src/st_lib.c index 615cd02d..d22a29ef 100644 --- a/src/st_lib.c +++ b/src/st_lib.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: st_lib.c 694 2006-10-11 22:55:06Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,22 +19,12 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.2 2005/07/23 16:44:57 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:30 fraggle -// Initial import -// -// // DESCRIPTION: // The status bar widget code. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: st_lib.c 694 2006-10-11 22:55:06Z fraggle $"; #include diff --git a/src/st_lib.h b/src/st_lib.h index 3ba1ff27..bf9a6f87 100644 --- a/src/st_lib.h +++ b/src/st_lib.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: st_lib.h 694 2006-10-11 22:55:06Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -226,14 +224,3 @@ STlib_updateBinIcon boolean refresh ); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.2 2005/07/23 16:44:57 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:31 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/st_stuff.c b/src/st_stuff.c index 82ceef2f..b8e636c5 100644 --- a/src/st_stuff.c +++ b/src/st_stuff.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: st_stuff.c 653 2006-09-22 20:32:00Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,40 +19,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.10 2006/01/22 23:38:05 fraggle -// Allow changing the status bar graphic lumps via dehacked -// -// Revision 1.9 2005/10/17 21:09:01 fraggle -// Dehacked Misc support: Controls for the armor and armor class set when -// using the ammo cheats. -// -// Revision 1.8 2005/10/17 21:02:57 fraggle -// Dehacked Misc support: Max soulsphere, Soulsphere+Megasphere health bonus -// values, God mode health value -// -// Revision 1.7 2005/10/06 19:36:41 fraggle -// Must use the right no clipping cheat for the right game. -// -// Revision 1.6 2005/10/04 21:41:42 fraggle -// Rewrite cheats code. Add dehacked cheat replacement. -// -// Revision 1.5 2005/10/03 21:39:39 fraggle -// Dehacked text substitutions -// -// Revision 1.4 2005/09/04 14:55:53 fraggle -// Doom v1.9 doesnt allow cheats in nightmare mode! -// -// Revision 1.3 2005/08/04 01:15:10 fraggle -// Fix clev cheat -// -// Revision 1.2 2005/07/23 16:44:57 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:07 fraggle -// Initial import -// -// // DESCRIPTION: // Status bar code. // Does the face/direction indicator animatin. @@ -62,8 +26,6 @@ // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: st_stuff.c 653 2006-09-22 20:32:00Z fraggle $"; #include diff --git a/src/st_stuff.h b/src/st_stuff.h index f4385a59..51398e62 100644 --- a/src/st_stuff.h +++ b/src/st_stuff.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: st_stuff.h 162 2005-10-04 21:41:42Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -97,18 +95,3 @@ extern cheatseq_t cheat_mypos; #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2005/10/04 21:41:42 fraggle -// Rewrite cheats code. Add dehacked cheat replacement. -// -// Revision 1.2 2005/07/23 16:44:57 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:07 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- - diff --git a/src/tables.c b/src/tables.c index ce645503..7e2a2647 100644 --- a/src/tables.c +++ b/src/tables.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: tables.c 8 2005-07-23 16:44:57Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,14 +19,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.2 2005/07/23 16:44:57 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:27 fraggle -// Initial import -// -// // DESCRIPTION: // Lookup tables. // Do not try to look them up :-). @@ -49,8 +39,6 @@ //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: tables.c 8 2005-07-23 16:44:57Z fraggle $"; diff --git a/src/tables.h b/src/tables.h index 23a9e087..54004d79 100644 --- a/src/tables.h +++ b/src/tables.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: tables.h 19 2005-07-23 19:17:11Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -93,17 +91,3 @@ SlopeDiv #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2005/07/23 19:17:11 fraggle -// Use ANSI-standard limit constants. Remove LINUX define. -// -// Revision 1.2 2005/07/23 16:44:57 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:27 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/v_video.c b/src/v_video.c index 8723c8d1..169311d1 100644 --- a/src/v_video.c +++ b/src/v_video.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: v_video.c 569 2006-08-06 22:51:29Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,19 +19,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.3 2005/09/17 20:25:56 fraggle -// Set the default values for variables in their initialisers. Remove the -// "defaultvalue" parameter and associated code from the configuration -// file parsing code. -// -// Revision 1.2 2005/07/23 16:44:57 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:30 fraggle -// Initial import -// -// // DESCRIPTION: // Gamma correction LUT stuff. // Functions to draw patches (by post) directly to screen. @@ -42,8 +27,6 @@ //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: v_video.c 569 2006-08-06 22:51:29Z fraggle $"; #include "i_system.h" diff --git a/src/v_video.h b/src/v_video.h index fad9d674..7ac306e7 100644 --- a/src/v_video.h +++ b/src/v_video.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: v_video.h 8 2005-07-23 16:44:57Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -119,14 +117,3 @@ V_MarkRect int height ); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.2 2005/07/23 16:44:57 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:30 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/w_checksum.c b/src/w_checksum.c index a3d97e24..809e1ee0 100644 --- a/src/w_checksum.c +++ b/src/w_checksum.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: w_wad.h 596 2006-09-02 19:10:07Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // diff --git a/src/w_checksum.h b/src/w_checksum.h index c2ac2c98..b762e9b6 100644 --- a/src/w_checksum.h +++ b/src/w_checksum.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: w_wad.h 596 2006-09-02 19:10:07Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // diff --git a/src/w_merge.c b/src/w_merge.c index 2dddba1a..4bb22fdd 100644 --- a/src/w_merge.c +++ b/src/w_merge.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: w_merge.c 596 2006-09-02 19:10:07Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,23 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.4 2006/02/03 18:41:26 fraggle -// Support NWT-style WAD merging (-af and -as command line parameters). -// Restructure WAD loading so that merged WADs are always loaded before -// normal PWADs. Remove W_InitMultipleFiles(). -// -// Revision 1.3 2005/10/23 20:22:35 fraggle -// Drastically refactor the WAD merging code. Allow multiple replacements -// of the same sprite in a PWAD (fixes Scientist 2) -// -// Revision 1.2 2005/10/09 00:25:49 fraggle -// Improved sprite merging -// -// Revision 1.1 2005/10/08 18:23:18 fraggle -// WAD merging code -// -// // DESCRIPTION: // Handles merging of PWADs, similar to deutex's -merge option // diff --git a/src/w_merge.h b/src/w_merge.h index fae6c4e9..f7a4f40c 100644 --- a/src/w_merge.h +++ b/src/w_merge.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: w_merge.h 596 2006-09-02 19:10:07Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,16 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.2 2006/02/03 18:41:26 fraggle -// Support NWT-style WAD merging (-af and -as command line parameters). -// Restructure WAD loading so that merged WADs are always loaded before -// normal PWADs. Remove W_InitMultipleFiles(). -// -// Revision 1.1 2005/10/08 18:23:18 fraggle -// WAD merging code -// -// // DESCRIPTION: // Handles merging of PWADs, similar to deutex's -merge option // diff --git a/src/w_wad.c b/src/w_wad.c index 77b5ce35..21402727 100644 --- a/src/w_wad.c +++ b/src/w_wad.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: w_wad.c 630 2006-09-20 10:27:22Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,52 +19,12 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.11 2006/02/03 18:41:26 fraggle -// Support NWT-style WAD merging (-af and -as command line parameters). -// Restructure WAD loading so that merged WADs are always loaded before -// normal PWADs. Remove W_InitMultipleFiles(). -// -// Revision 1.10 2006/01/24 01:46:08 fraggle -// More endianness fixes -// -// Revision 1.9 2006/01/10 22:14:13 fraggle -// Shut up compiler warnings -// -// Revision 1.8 2005/10/08 18:22:46 fraggle -// Store the cache as part of the lumpinfo_t struct. Add W_AddFile prototype -// to header. -// -// Revision 1.7 2005/08/30 22:15:11 fraggle -// More Windows fixes -// -// Revision 1.6 2005/08/30 22:11:10 fraggle -// Windows fixes -// -// Revision 1.5 2005/08/04 18:42:15 fraggle -// Silence compiler warnings -// -// Revision 1.4 2005/08/04 01:13:46 fraggle -// Loading disk -// -// Revision 1.3 2005/07/23 18:50:34 fraggle -// Use standard C file functions for WAD code -// -// Revision 1.2 2005/07/23 16:44:57 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:39 fraggle -// Initial import -// -// // DESCRIPTION: // Handles WAD file header, directory, lump I/O. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: w_wad.c 630 2006-09-20 10:27:22Z fraggle $"; #include diff --git a/src/w_wad.h b/src/w_wad.h index 9da8468d..9e65fb1e 100644 --- a/src/w_wad.h +++ b/src/w_wad.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: w_wad.h 596 2006-09-02 19:10:07Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -96,26 +94,3 @@ extern unsigned int W_LumpNameHash(const char *s); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.5 2006/02/03 18:41:26 fraggle -// Support NWT-style WAD merging (-af and -as command line parameters). -// Restructure WAD loading so that merged WADs are always loaded before -// normal PWADs. Remove W_InitMultipleFiles(). -// -// Revision 1.4 2005/10/08 18:22:46 fraggle -// Store the cache as part of the lumpinfo_t struct. Add W_AddFile prototype -// to header. -// -// Revision 1.3 2005/07/23 18:54:06 fraggle -// Use standard C functions for WAD code -// -// Revision 1.2 2005/07/23 16:44:57 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:20:39 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/wi_stuff.c b/src/wi_stuff.c index 04c8895a..659ac45c 100644 --- a/src/wi_stuff.c +++ b/src/wi_stuff.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: wi_stuff.c 652 2006-09-22 20:30:48Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,30 +19,11 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.5 2006/01/28 20:03:09 fraggle -// Avoid conflict with stdc time function -// -// Revision 1.4 2006/01/22 21:21:02 fraggle -// Dehacked string replacements for intermission screen graphic lumps -// -// Revision 1.3 2005/08/10 08:45:35 fraggle -// Remove "if (french)" stuff, FRENCH define, detect french wad automatically -// -// Revision 1.2 2005/07/23 16:44:57 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:48 fraggle -// Initial import -// -// // DESCRIPTION: // Intermission screens. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: wi_stuff.c 652 2006-09-22 20:30:48Z fraggle $"; #include diff --git a/src/wi_stuff.h b/src/wi_stuff.h index 5368de76..7d3a84b9 100644 --- a/src/wi_stuff.h +++ b/src/wi_stuff.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: wi_stuff.h 422 2006-03-16 22:17:45Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -56,14 +54,3 @@ void WI_Start(wbstartstruct_t* wbstartstruct); void WI_End(void); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.2 2005/07/23 16:44:57 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:48 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- diff --git a/src/z_native.c b/src/z_native.c index a73fd489..6f5c1120 100644 --- a/src/z_native.c +++ b/src/z_native.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: z_native.c 605 2006-09-12 10:03:57Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2006 Simon Howard // @@ -29,8 +27,6 @@ // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: z_native.c 605 2006-09-12 10:03:57Z fraggle $"; #include diff --git a/src/z_zone.c b/src/z_zone.c index cee598e0..f0b8ad53 100644 --- a/src/z_zone.c +++ b/src/z_zone.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: z_zone.c 434 2006-03-24 19:55:04Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -21,28 +19,11 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.4 2005/09/24 23:45:18 fraggle -// Remove leftover debug code -// -// Revision 1.3 2005/09/22 12:58:46 fraggle -// Use a new PU_FREE tag to mark free blocks, rather than the 'user' field -// (avoids using magic numbers to mark allocated blocks with no user) -// -// Revision 1.2 2005/07/23 16:44:57 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:55 fraggle -// Initial import -// -// // DESCRIPTION: // Zone Memory Allocation. Neat. // //----------------------------------------------------------------------------- -static const char -rcsid[] = "$Id: z_zone.c 434 2006-03-24 19:55:04Z fraggle $"; #include "z_zone.h" #include "i_system.h" diff --git a/src/z_zone.h b/src/z_zone.h index 568f46b3..44eb365b 100644 --- a/src/z_zone.h +++ b/src/z_zone.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: z_zone.h 434 2006-03-24 19:55:04Z fraggle $ -// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // @@ -80,18 +78,3 @@ int Z_FreeMemory (void); #endif -//----------------------------------------------------------------------------- -// -// $Log$ -// Revision 1.3 2005/09/22 12:58:46 fraggle -// Use a new PU_FREE tag to mark free blocks, rather than the 'user' field -// (avoids using magic numbers to mark allocated blocks with no user) -// -// Revision 1.2 2005/07/23 16:44:57 fraggle -// Update copyright to GNU GPL -// -// Revision 1.1.1.1 2005/07/23 16:19:55 fraggle -// Initial import -// -// -//----------------------------------------------------------------------------- -- cgit v1.2.3