From 8c66bb9fdc95ee3271a3ca0bd9d6653b9ed725d7 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Thu, 23 Mar 2006 18:25:56 +0000 Subject: Fix sound range Subversion-branch: /trunk/chocolate-doom Subversion-revision: 430 --- src/s_sound.c | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/s_sound.c b/src/s_sound.c index d8547dc3..af7bc06b 100644 --- a/src/s_sound.c +++ b/src/s_sound.c @@ -1,7 +1,7 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: s_sound.c 429 2006-03-23 17:43:15Z fraggle $ +// $Id: s_sound.c 430 2006-03-23 18:25:56Z fraggle $ // // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard @@ -67,7 +67,7 @@ static const char -rcsid[] = "$Id: s_sound.c 429 2006-03-23 17:43:15Z fraggle $"; +rcsid[] = "$Id: s_sound.c 430 2006-03-23 18:25:56Z fraggle $"; @@ -103,8 +103,9 @@ const char snd_prefixen[] // Distance tp origin when sounds should be maxed out. // This should relate to movement clipping resolution // (see BLOCKMAP handling). -// Originally: (200*0x10000). -#define S_CLOSE_DIST (160*0x10000) +// In the source code release: (160*0x10000). Changed back to the +// Vanilla value of 200 (why was this changed?) +#define S_CLOSE_DIST (200*0x10000) #define S_ATTENUATOR ((S_CLIPPING_DIST-S_CLOSE_DIST)>>FRACBITS) -- cgit v1.2.3