From c63afd766a9fdb19bc2c3a650f859bbba4699e8f Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Fri, 19 May 2006 20:03:49 +0000 Subject: Initialise tracers to NULL on savegame load - fixes a problem with revenant tracers in savegames. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 485 --- src/p_saveg.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/p_saveg.c b/src/p_saveg.c index 558d7d8c..c7bfefcb 100644 --- a/src/p_saveg.c +++ b/src/p_saveg.c @@ -1,7 +1,7 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_saveg.c 367 2006-02-15 12:57:58Z fraggle $ +// $Id: p_saveg.c 485 2006-05-19 20:03:49Z fraggle $ // // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard @@ -60,7 +60,7 @@ //----------------------------------------------------------------------------- static const char -rcsid[] = "$Id: p_saveg.c 367 2006-02-15 12:57:58Z fraggle $"; +rcsid[] = "$Id: p_saveg.c 485 2006-05-19 20:03:49Z fraggle $"; #include @@ -1654,6 +1654,7 @@ void P_UnArchiveThinkers (void) saveg_read_mobj_t(mobj); mobj->target = NULL; + mobj->tracer = NULL; P_SetThingPosition (mobj); mobj->info = &mobjinfo[mobj->type]; mobj->floorz = mobj->subsector->sector->floorheight; -- cgit v1.2.3