From c80600ef2c0ded9c51ebd0f169972149956d939b Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Fri, 12 Jun 2009 17:34:27 +0000 Subject: Always grab input on Windows CE. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1597 --- src/i_video.c | 19 ++++++++++++++++--- 1 file changed, 16 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/i_video.c b/src/i_video.c index e0db6145..aaefd922 100644 --- a/src/i_video.c +++ b/src/i_video.c @@ -182,7 +182,7 @@ static boolean MouseShouldBeGrabbed() if (screensaver_mode) return false; - // if the window doesnt have focus, never grab it + // if the window doesn't have focus, never grab it if (!window_focused) return false; @@ -193,6 +193,17 @@ static boolean MouseShouldBeGrabbed() if (fullscreen) return true; +#ifdef _WIN32_WCE + + // On Windows CE, always grab input. This is because hardware + // button events are only acquired by SDL when the input is grabbed. + // Almost all Windows CE devices should have touch screens anyway, + // so this shouldn't affect mouse grabbing behavior. + + return true; + +#else + // Don't grab the mouse if mouse input is disabled if (!usemouse || nomouse) @@ -204,18 +215,20 @@ static boolean MouseShouldBeGrabbed() return false; // if we specify not to grab the mouse, never grab - + if (!grabmouse) return false; // when menu is active or game is paused, release the mouse - + if (menuactive || paused) return false; // only grab mouse when playing levels (but not demos) return (gamestate == GS_LEVEL) && !demoplayback; + +#endif /* #ifndef _WIN32_WCE */ } // Update the value of window_focused when we get a focus event -- cgit v1.2.3 From d4863b4c4ac47766b5fd3b8b0949be7af792e3d0 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Fri, 12 Jun 2009 19:07:55 +0000 Subject: On Windows CE systems without a keyboard, patch the default settings to use hardware keys. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1600 --- src/d_main.c | 1 + src/m_config.c | 78 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ src/m_config.h | 1 + 3 files changed, 80 insertions(+) (limited to 'src') diff --git a/src/d_main.c b/src/d_main.c index 29a366a1..c59a8fb7 100644 --- a/src/d_main.c +++ b/src/d_main.c @@ -974,6 +974,7 @@ void D_DoomMain (void) V_Init (); printf (DEH_String("M_LoadDefaults: Load system defaults.\n")); + M_ApplyPlatformDefaults(); M_LoadDefaults (); // load before initing other systems printf (DEH_String("W_Init: Init WADfiles.\n")); diff --git a/src/m_config.c b/src/m_config.c index 9e770e48..4f789845 100644 --- a/src/m_config.c +++ b/src/m_config.c @@ -31,6 +31,11 @@ #include #include +#ifdef _WIN32 +#define WIN32_LEAN_AND_MEAN +#include +#endif + #include "config.h" #include "deh_main.h" #include "doomdef.h" @@ -1380,3 +1385,76 @@ void M_SetConfigDir(void) } } +#ifdef _WIN32_WCE + +static int SystemHasKeyboard(void) +{ + HKEY key; + DWORD valtype; + DWORD valsize; + DWORD result; + + if (RegOpenKeyExW(HKEY_CURRENT_USER, + L"\\Software\\Microsoft\\Shell", 0, + KEY_READ, &key) != ERROR_SUCCESS) + { + return 0; + } + + valtype = REG_SZ; + valsize = sizeof(DWORD); + + if (RegQueryValueExW(key, L"HasKeyboard", NULL, &valtype, + (LPBYTE) &result, &valsize) != ERROR_SUCCESS) + { + result = 0; + } + + // Close the key + + RegCloseKey(key); + + return result; +} + +// +// Apply custom defaults for Windows CE. +// + +static void M_ApplyWindowsCEDefaults(void) +{ + // If the system doesn't have a keyboard, patch the default + // configuration to use the hardware keys. + + if (!SystemHasKeyboard()) + { + key_use = KEY_F1; + key_fire = KEY_F2; + key_menu_activate = KEY_F3; + key_map_toggle = KEY_F4; + + key_menu_help = 0; + key_menu_save = 0; + key_menu_load = 0; + key_menu_volume = 0; + + key_menu_confirm = KEY_ENTER; + key_menu_back = KEY_F2; + key_menu_abort = KEY_F2; + } +} + +#endif + +// +// Apply custom patches to the default values depending on the +// platform we are running on. +// + +void M_ApplyPlatformDefaults(void) +{ +#ifdef _WIN32_WCE + M_ApplyWindowsCEDefaults(); +#endif +} + diff --git a/src/m_config.h b/src/m_config.h index 747569cd..ff11e6d6 100644 --- a/src/m_config.h +++ b/src/m_config.h @@ -31,6 +31,7 @@ void M_LoadDefaults(void); void M_SaveDefaults(void); void M_SetConfigDir(void); +void M_ApplyPlatformDefaults(void); extern char *configdir; -- cgit v1.2.3