From e03c3c5cb7ede6a03b9185f8c64cf10847098a69 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Mon, 23 Jan 2006 00:12:25 +0000 Subject: Fix dehacked sky replacement Subversion-branch: /trunk/chocolate-doom Subversion-revision: 332 --- src/g_game.c | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/g_game.c b/src/g_game.c index 5868f751..40ff7378 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1,7 +1,7 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: g_game.c 324 2006-01-22 23:33:32Z fraggle $ +// $Id: g_game.c 332 2006-01-23 00:12:25Z fraggle $ // // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard @@ -22,6 +22,9 @@ // 02111-1307, USA. // // $Log$ +// Revision 1.22 2006/01/23 00:12:25 fraggle +// Fix dehacked sky replacement +// // Revision 1.21 2006/01/22 23:33:32 fraggle // Allow changing the sky texture names via dehacked patches // @@ -108,7 +111,7 @@ static const char -rcsid[] = "$Id: g_game.c 324 2006-01-22 23:33:32Z fraggle $"; +rcsid[] = "$Id: g_game.c 332 2006-01-23 00:12:25Z fraggle $"; #include #include @@ -597,6 +600,8 @@ void G_DoLoadLevel (void) } } + skytexturename = DEH_String(skytexturename); + skytexture = R_TextureNumForName(skytexturename); levelstarttic = gametic; // for time calculation -- cgit v1.2.3