From f388d888518486676931e0fc3bd915fbb8b338e3 Mon Sep 17 00:00:00 2001 From: alexey.lysiuk Date: Sat, 10 May 2014 15:50:44 +0300 Subject: hexen: Fix desync of demo1 on some platforms/compilers Official release of Hexen's source code relies on unspecified behavior the in order of function's argument evaluation, see ISO-IEC 9899-1999, [6.5.2.2.10] P_Random() are called in different parameters of P_SpawnMobj() within A_LeafSpawn() --- src/hexen/a_action.c | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/hexen/a_action.c b/src/hexen/a_action.c index 3100a074..e25b4f84 100644 --- a/src/hexen/a_action.c +++ b/src/hexen/a_action.c @@ -295,10 +295,15 @@ void A_LeafSpawn(mobj_t * actor) for (i = (P_Random() & 3) + 1; i; i--) { - mo = P_SpawnMobj(actor->x + ((P_Random() - P_Random()) << 14), - actor->y + ((P_Random() - P_Random()) << 14), - actor->z + (P_Random() << 14), - MT_LEAF1 + (P_Random() & 1)); + // Official release of Hexen's source code relies on unspecified behavior + // the in order of function's argument evaluation, + // see ISO-IEC 9899-1999, [6.5.2.2.10] + mobjtype_t type = MT_LEAF1 + (P_Random() & 1); + fixed_t z = actor->z + (P_Random() << 14); + fixed_t y = actor->y + ((P_Random() - P_Random()) << 14); + fixed_t x = actor->x + ((P_Random() - P_Random()) << 14); + + mo = P_SpawnMobj(x, y, z, type); if (mo) { P_ThrustMobj(mo, actor->angle, (P_Random() << 9) + 3 * FRACUNIT); -- cgit v1.2.3