// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // Copyright(C) 2009 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // // DESCRIPTION: // Queue of waiting callbacks, stored in a binary min heap, so that we // can always get the first callback. // //----------------------------------------------------------------------------- #include #include #include #include "opl_queue.h" #define MAX_OPL_QUEUE 64 typedef struct { opl_callback_t callback; void *data; unsigned int time; } opl_queue_entry_t; struct opl_callback_queue_s { opl_queue_entry_t entries[MAX_OPL_QUEUE]; unsigned int num_entries; }; opl_callback_queue_t *OPL_Queue_Create(void) { opl_callback_queue_t *queue; queue = malloc(sizeof(opl_callback_queue_t)); queue->num_entries = 0; return queue; } void OPL_Queue_Destroy(opl_callback_queue_t *queue) { free(queue); } int OPL_Queue_IsEmpty(opl_callback_queue_t *queue) { return queue->num_entries == 0; } void OPL_Queue_Push(opl_callback_queue_t *queue, opl_callback_t callback, void *data, unsigned int time) { int entry_id; if (queue->num_entries >= MAX_OPL_QUEUE) { fprintf(stderr, "OPL_Queue_Push: Exceeded maximum callbacks\n"); return; } // Add to last queue entry. entry_id = queue->num_entries; ++queue->num_entries; // Shift existing entries down in the heap. while (entry_id > 0 && time < queue->entries[entry_id / 2].time) { memcpy(&queue->entries[entry_id], &queue->entries[entry_id / 2], sizeof(opl_queue_entry_t)); entry_id /= 2; } // Insert new callback data. queue->entries[entry_id].callback = callback; queue->entries[entry_id].data = data; queue->entries[entry_id].time = time; } int OPL_Queue_Pop(opl_callback_queue_t *queue, opl_callback_t *callback, void **data) { opl_queue_entry_t *entry; int child1, child2; int i, next_i; // Empty? if (queue->num_entries <= 0) { return 0; } // Store the result: *callback = queue->entries[0].callback; *data = queue->entries[0].data; // Decrease the heap size, and keep pointer to the last entry in // the heap, which must now be percolated down from the top. --queue->num_entries; entry = &queue->entries[queue->num_entries]; // Percolate down. i = 0; for (;;) { child1 = i * 2 + 1; child2 = i * 2 + 2; if (child1 < queue->num_entries && queue->entries[child1].time < entry->time) { // Left child is less than entry. // Use the minimum of left and right children. if (child2 < queue->num_entries && queue->entries[child2].time < queue->entries[child1].time) { next_i = child2; } else { next_i = child1; } } else if (child2 < queue->num_entries && queue->entries[child2].time < entry->time) { // Right child is less than entry. Go down the right side. next_i = child2; } else { // Finished percolating. break; } // Percolate the next value up and advance. memcpy(&queue->entries[i], &queue->entries[next_i], sizeof(opl_queue_entry_t)); i = next_i; } // Store the old last-entry at its new position. memcpy(&queue->entries[i], entry, sizeof(opl_queue_entry_t)); return 1; } unsigned int OPL_Queue_Peek(opl_callback_queue_t *queue) { if (queue->num_entries > 0) { return queue->entries[0].time; } else { return 0; } }