// // Copyright(C) 2005-2014 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // #ifndef LAUNCHER_IWADCONTROLLER_H #define LAUNCHER_IWADCONTROLLER_H #include #include @interface IWADController : NSObject { id iwadSelector; id configWindow; id chex; id doom1; id doom2; id plutonia; id tnt; id heretic; id hexen; id strife; } - (void) closeConfigWindow: (id)sender; - (void) openConfigWindow: (id)sender; - (NSString *) getIWADLocation; - (void) awakeFromNib; - (BOOL) setDropdownList; - (void) setDropdownSelection; - (void) saveConfig; - (char *) doomWadPath; - (void) setEnvironment; - (const char *) getGameName; - (BOOL) addIWADPath: (NSString *) path; - (BOOL) selectGameByName: (const char *) name; @end #endif /* #ifndef LAUNCHER_IWADCONTROLLER_H */