// // Copyright(C) 2005-2014 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // #ifndef LAUNCHER_LAUNCHERMANAGER_H #define LAUNCHER_LAUNCHERMANAGER_H #include #include #include "IWADController.h" @interface LauncherManager : NSObject { IWADController *iwadController; id launcherWindow; id launchButton; id commandLineArguments; } - (void) launch: (id)sender; - (void) runSetup: (id)sender; - (void) awakeFromNib; - (void) clearCommandLine; - (BOOL) addIWADPath: (NSString *) path; - (void) addFileToCommandLine: (NSString *) fileName forArgument: (NSString *) args; - (BOOL) selectGameByName: (const char *) name; - (void) openTerminal: (id) sender; - (void) openREADME: (id) sender; - (void) openINSTALL: (id) sender; - (void) openCMDLINE: (id) sender; - (void) openCOPYING: (id) sender; - (void) openDocumentation: (id) sender; @end #endif /* #ifndef LAUNCHER_LAUNCHERMANAGER_H */