/* ... */ //----------------------------------------------------------------------------- // // Copyright(C) 2009 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // //----------------------------------------------------------------------------- #include #include "Execute.h" #include "LauncherManager.h" #include "config.h" @implementation LauncherManager // Save configuration. Invoked when we launch the game or quit. - (void) saveConfig { NSUserDefaults *defaults; // Save IWAD configuration and selected IWAD. [self->iwadController saveConfig]; // Save command line arguments. defaults = [NSUserDefaults standardUserDefaults]; [defaults setObject:[self->commandLineArguments stringValue] forKey:@"command_line_args"]; } // Load configuration, invoked on startup. - (void) setConfig { NSUserDefaults *defaults; NSString *args; defaults = [NSUserDefaults standardUserDefaults]; args = [defaults stringForKey:@"command_line_args"]; if (args != nil) { [self->commandLineArguments setStringValue:args]; } } - (void) addFileToCommandLine: (NSString *) fileName forArgument: (NSString *) args { // TODO } - (void) launch: (id)sender { NSString *iwad; NSString *args; [self saveConfig]; iwad = [self->iwadController getIWADLocation]; args = [self->commandLineArguments stringValue]; if (iwad != nil) { ExecuteProgram(PACKAGE_TARNAME, [iwad UTF8String], [args UTF8String]); [NSApp terminate:sender]; } } - (void) runSetup: (id)sender { [self saveConfig]; [self->iwadController setEnvironment]; ExecuteProgram("chocolate-setup", NULL, NULL); } - (void) awakeFromNib { [self->packageLabel setStringValue: @PACKAGE_STRING]; [self->launcherWindow setTitle: @PACKAGE_NAME " Launcher"]; [self setConfig]; } @end