#include "textscreen.h" int dummy; void ConfigKeyboard(void) { txt_window_t *window; txt_table_t *table; window = TXT_NewWindow("Keyboard configuration"); table = TXT_NewTable(2); TXT_AddWidget(window, table); TXT_AddWidget(table, TXT_NewLabel("Move Forward")); TXT_AddWidget(table, TXT_NewIntInputBox(&dummy, 7)); TXT_AddWidget(table, TXT_NewLabel("Move Backward")); TXT_AddWidget(table, TXT_NewIntInputBox(&dummy, 7)); TXT_AddWidget(table, TXT_NewLabel("Turn Left")); TXT_AddWidget(table, TXT_NewIntInputBox(&dummy, 7)); TXT_AddWidget(table, TXT_NewLabel("Turn Right")); }