// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // Copyright(C) 2006 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // #include "textscreen.h" #include "execute.h" #include "txt_keyinput.h" #include "keyboard.h" int key_left = KEY_LEFTARROW; int key_right = KEY_RIGHTARROW; int key_up = KEY_UPARROW; int key_down = KEY_DOWNARROW; int key_strafeleft = ','; int key_straferight = '.'; int key_fire = KEY_RCTRL; int key_use = ' '; int key_strafe = KEY_RALT; int key_speed = KEY_RSHIFT; int joybspeed = 3; static int always_run = 0; static int *allkeys[] = {&key_left, &key_right, &key_up, &key_down, &key_strafeleft, &key_straferight, &key_fire, &key_use, &key_strafe, &key_speed}; static void UpdateJoybSpeed(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(var)) { if (always_run) { /* if you want to pick one for chocolate doom to use, pick 29, since that is the most universal one that also works with heretic, hexen and strife =P NB. This choice also works with original, ultimate and final exes. */ joybspeed = 29; } else { joybspeed = 0; } } // Callback invoked when a key control is set static void KeySetCallback(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(variable)) { TXT_CAST_ARG(int, variable); unsigned int i; for (i=0; i= 10; window = TXT_NewWindow("Keyboard configuration"); TXT_AddWidgets(window, TXT_NewSeparator("Movement"), movement_table = TXT_NewTable(2), run_control = TXT_NewCheckBox("Always run", &always_run), TXT_NewSeparator("Action"), action_table = TXT_NewTable(2), NULL); TXT_SetColumnWidths(movement_table, 20, 8); TXT_SignalConnect(run_control, "changed", UpdateJoybSpeed, NULL); AddKeyControl(movement_table, "Move Forward", &key_up); AddKeyControl(movement_table, "Move Backward", &key_down); AddKeyControl(movement_table, "Turn Left", &key_left); AddKeyControl(movement_table, "Turn Right", &key_right); AddKeyControl(movement_table, "Strafe Left", &key_strafeleft); AddKeyControl(movement_table, "Strafe Right", &key_straferight); AddKeyControl(movement_table, "Speed On", &key_speed); AddKeyControl(movement_table, "Strafe On", &key_strafe); TXT_SetColumnWidths(action_table, 20, 8); AddKeyControl(action_table, "Use", &key_use); AddKeyControl(action_table, "Fire", &key_fire); TXT_SetWindowAction(window, TXT_HORIZ_CENTER, TestConfigAction()); }