// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // Copyright(C) 2006 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // #include #include "config.h" #include "textscreen.h" #include "execute.h" #include "configfile.h" #include "m_argv.h" #include "setup_icon.c" #include "compatibility.h" #include "display.h" #include "joystick.h" #include "keyboard.h" #include "mouse.h" #include "multiplayer.h" #include "sound.h" static void DoQuit(void *widget, void *dosave) { if (dosave != NULL) { M_SaveDefaults(); } exit(0); } static void QuitConfirm(void *unused1, void *unused2) { txt_window_t *window; txt_label_t *label; txt_button_t *yes_button; txt_button_t *no_button; window = TXT_NewWindow(NULL); TXT_AddWidgets(window, label = TXT_NewLabel("Exiting setup.\nSave settings?"), TXT_NewStrut(24, 0), yes_button = TXT_NewButton2(" Yes ", DoQuit, DoQuit), no_button = TXT_NewButton2(" No ", DoQuit, NULL), NULL); TXT_SetWidgetAlign(label, TXT_HORIZ_CENTER); TXT_SetWidgetAlign(yes_button, TXT_HORIZ_CENTER); TXT_SetWidgetAlign(no_button, TXT_HORIZ_CENTER); // Only an "abort" button in the middle. TXT_SetWindowAction(window, TXT_HORIZ_LEFT, NULL); TXT_SetWindowAction(window, TXT_HORIZ_CENTER, TXT_NewWindowAbortAction(window)); TXT_SetWindowAction(window, TXT_HORIZ_RIGHT, NULL); } static void LaunchDoom(void *unused1, void *unused2) { execute_context_t *exec; // Save configuration first M_SaveDefaults(); // Shut down textscreen GUI TXT_Shutdown(); // Launch Doom exec = NewExecuteContext(); AddConfigParameters(exec); ExecuteDoom(exec); exit(0); } void MainMenu(void) { txt_window_t *window; txt_window_action_t *quit_action; window = TXT_NewWindow("Main Menu"); TXT_AddWidgets(window, TXT_NewButton2("Configure Display", (TxtWidgetSignalFunc) ConfigDisplay, NULL), TXT_NewButton2("Configure Joystick", (TxtWidgetSignalFunc) ConfigJoystick, NULL), TXT_NewButton2("Configure Keyboard", (TxtWidgetSignalFunc) ConfigKeyboard, NULL), TXT_NewButton2("Configure Mouse", (TxtWidgetSignalFunc) ConfigMouse, NULL), TXT_NewButton2("Configure Sound", (TxtWidgetSignalFunc) ConfigSound, NULL), TXT_NewButton2("Compatibility", (TxtWidgetSignalFunc) CompatibilitySettings, NULL), TXT_NewButton2("Save parameters and launch DOOM", LaunchDoom, NULL), TXT_NewStrut(0, 1), TXT_NewButton2("Start a Network Game", (TxtWidgetSignalFunc) StartMultiGame, NULL), TXT_NewButton2("Join a Network Game", (TxtWidgetSignalFunc) JoinMultiGame, NULL), TXT_NewButton2("Multiplayer Configuration", (TxtWidgetSignalFunc) MultiplayerConfig, NULL), NULL); quit_action = TXT_NewWindowAction(KEY_ESCAPE, "Quit"); TXT_SignalConnect(quit_action, "pressed", QuitConfirm, NULL); TXT_SetWindowAction(window, TXT_HORIZ_LEFT, quit_action); } // // Initialise all configuration variables, load config file, etc // static void InitConfig(void) { SetChatMacroDefaults(); SetPlayerNameDefault(); M_SetConfigDir(); M_LoadDefaults(); } // // Application icon // static void SetIcon(void) { SDL_Surface *surface; surface = SDL_CreateRGBSurfaceFrom(setup_icon_data, setup_icon_w, setup_icon_h, 24, setup_icon_w * 3, 0xff << 0, 0xff << 8, 0xff << 16, 0); SDL_WM_SetIcon(surface, NULL); SDL_FreeSurface(surface); } // // Initialise and run the textscreen GUI. // static void RunGUI(void) { if (!TXT_Init()) { fprintf(stderr, "Failed to initialise GUI\n"); exit(-1); } TXT_SetDesktopTitle(PACKAGE_NAME " Setup ver " PACKAGE_VERSION); SetIcon(); MainMenu(); TXT_GUIMainLoop(); } int main(int argc, char *argv[]) { myargc = argc; myargv = argv; InitConfig(); RunGUI(); return 0; }