gamesdir = $(prefix)/games games_PROGRAMS = chocolate-doom chocolate-server AM_CFLAGS = -I../textscreen -I../pcsound @SDL_CFLAGS@ @SDLMIXER_CFLAGS@ @SDLNET_CFLAGS@ DEDSERV_FILES=\ d_dedicated.c \ i_main.c \ i_timer.c i_timer.h \ m_argv.c m_argv.h \ m_misc.c m_misc.h \ net_common.c net_common.h \ net_dedicated.c net_dedicated.h \ net_io.c net_io.h \ net_packet.c net_packet.h \ net_sdl.c net_sdl.h \ net_server.c net_server.h \ net_structrw.c net_structrw.h \ z_native.c z_zone.h chocolate_server_SOURCES=$(DEDSERV_FILES) chocolate_server_LDADD = @LDFLAGS@ @SDL_LIBS@ @SDLNET_LIBS@ MAIN_SOURCE_FILES=\ am_map.c am_map.h \ d_englsh.h \ d_event.h \ d_items.c d_items.h \ d_iwad.c d_iwad.h \ d_main.c d_main.h \ d_net.c d_net.h \ doomdata.h \ doomdef.c doomdef.h \ doomkeys.h \ doomfeatures.h \ doomstat.c doomstat.h \ doomtype.h \ d_player.h \ dstrings.c dstrings.h \ d_textur.h \ d_think.h \ d_ticcmd.h \ f_finale.c f_finale.h \ f_wipe.c f_wipe.h \ g_game.c g_game.h \ hu_lib.c hu_lib.h \ hu_stuff.c hu_stuff.h \ i_main.c \ info.c info.h \ i_joystick.c i_joystick.h \ i_scale.c i_scale.h \ i_swap.h \ i_system.c i_system.h \ i_timer.c i_timer.h \ i_video.c i_video.h \ m_argv.c m_argv.h \ m_bbox.c m_bbox.h \ m_cheat.c m_cheat.h \ m_config.c m_config.h \ m_fixed.c m_fixed.h \ m_menu.c m_menu.h \ m_misc.c m_misc.h \ md5.c md5.h \ memio.c memio.h \ m_random.c m_random.h \ p_ceilng.c \ p_doors.c \ p_enemy.c \ p_floor.c \ p_inter.c p_inter.h \ p_lights.c \ p_local.h \ p_map.c \ p_maputl.c \ p_mobj.c p_mobj.h \ p_plats.c \ p_pspr.c p_pspr.h \ p_saveg.c p_saveg.h \ p_setup.c p_setup.h \ p_sight.c \ p_spec.c p_spec.h \ p_switch.c \ p_telept.c \ p_tick.c p_tick.h \ p_user.c \ r_bsp.c r_bsp.h \ r_data.c r_data.h \ r_defs.h \ r_draw.c r_draw.h \ r_local.h \ r_main.c r_main.h \ r_plane.c r_plane.h \ r_segs.c r_segs.h \ r_sky.c r_sky.h \ r_state.h \ r_things.c r_things.h \ sounds.c sounds.h \ s_sound.c s_sound.h \ st_lib.c st_lib.h \ st_stuff.c st_stuff.h \ tables.c tables.h \ v_video.c v_video.h \ wi_stuff.c wi_stuff.h \ w_checksum.c w_checksum.h \ w_wad.c w_wad.h \ z_zone.c z_zone.h # source files needed for FEATURE_DEHACKED FEATURE_DEHACKED_SOURCE_FILES= \ deh_ammo.c \ deh_cheat.c \ deh_defs.h \ deh_frame.c \ deh_io.c deh_io.h \ deh_main.c deh_main.h \ deh_mapping.c deh_mapping.h \ deh_misc.c deh_misc.h \ deh_ptr.c \ deh_sound.c \ deh_text.c \ deh_thing.c \ deh_weapon.c # source files needed for FEATURE_MULTIPLAYER FEATURE_MULTIPLAYER_SOURCE_FILES= \ net_client.c net_client.h \ net_common.c net_common.h \ net_dedicated.c net_dedicated.h \ net_defs.h \ net_gui.c net_gui.h \ net_io.c net_io.h \ net_loop.c net_loop.h \ net_packet.c net_packet.h \ net_query.c net_query.h \ net_sdl.c net_sdl.h \ net_server.c net_server.h \ net_structrw.c net_structrw.h # source files needed for FEATURE_WAD_MERGE FEATURE_WAD_MERGE_SOURCE_FILES = \ w_merge.c w_merge.h # source files needed for FEATURE_SOUND FEATURE_SOUND_SOURCE_FILES = \ i_pcsound.c \ i_sdlsound.c \ i_sdlmusic.c \ mus2mid.c mus2mid.h SOURCE_FILES = $(MAIN_SOURCE_FILES) \ $(FEATURE_DEHACKED_SOURCE_FILES) \ $(FEATURE_MULTIPLAYER_SOURCE_FILES) \ $(FEATURE_WAD_MERGE_SOURCE_FILES) \ $(FEATURE_SOUND_SOURCE_FILES) if HAVE_WINDRES chocolate_doom_SOURCES=$(SOURCE_FILES) resource.rc else chocolate_doom_SOURCES=$(SOURCE_FILES) endif chocolate_doom_LDADD = ../textscreen/libtextscreen.a ../pcsound/libpcsound.a @LDFLAGS@ @SDL_LIBS@ @SDLMIXER_LIBS@ @SDLNET_LIBS@ EXTRA_DIST = \ icon.c \ doom-screensaver.desktop.in .rc.o: $(WINDRES) $^ -o $@ %.o : %.rc $(WINDRES) $^ -o $@ if HAVE_PYTHON icon.c : ../data/doom.png ../data/convert-icon $^ $@ endif