// // Copyright(C) 2005-2014 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // Code specific to the standalone dedicated server. // #include #include #include #include "config.h" #include "m_argv.h" #include "net_defs.h" #include "net_dedicated.h" #include "net_server.h" #include "z_zone.h" void NET_CL_Run(void) { // No client present :-) // // This is here because the server code sometimes runs this // to let the client do some processing if it needs to. // In a standalone dedicated server, we don't have a client. } void D_DoomMain(void) { printf(PACKAGE_NAME " standalone dedicated server\n"); Z_Init(); NET_DedicatedServer(); }