// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // $Id: deh_main.c 214 2005-10-17 23:48:05Z fraggle $ // // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // // $Log$ // Revision 1.9 2005/10/17 23:48:05 fraggle // DEH_CheckCommandLine -> DEH_Init, for consistency with other Init // functions // // Revision 1.8 2005/10/17 23:16:09 fraggle // Add a "loading" message for each dehacked patch we load, to be orthogonal // to the WAD loading code // // Revision 1.7 2005/10/17 21:14:31 fraggle // Ignore comments in dehacked files. // // Revision 1.6 2005/10/09 20:06:50 fraggle // Check the header of dehacked files and make sure we only load valid // dehacked files. // // Revision 1.5 2005/10/08 20:14:38 fraggle // Dehacked "Sound" section support // // Revision 1.4 2005/10/04 22:10:32 fraggle // Dehacked "Misc" section parser (currently a dummy) // // Revision 1.3 2005/10/04 21:41:42 fraggle // Rewrite cheats code. Add dehacked cheat replacement. // // Revision 1.2 2005/10/03 11:08:16 fraggle // Replace end of section functions with NULLs as they arent currently being // used for anything. // // Revision 1.1 2005/10/02 23:49:01 fraggle // The beginnings of dehacked support // // //----------------------------------------------------------------------------- // // Main dehacked code // //----------------------------------------------------------------------------- #include #include #include "doomdef.h" #include "doomtype.h" #include "m_argv.h" #include "deh_defs.h" #include "deh_io.h" static char deh_signature[] = "Patch File for DeHackEd v3.0\n"; // deh_ammo.c: extern deh_section_t deh_section_ammo; // deh_cheat.c: extern deh_section_t deh_section_cheat; // deh_frame.c: extern deh_section_t deh_section_frame; // deh_misc.c: extern deh_section_t deh_section_misc; // deh_ptr.c: extern deh_section_t deh_section_pointer; // deh_sound.c extern deh_section_t deh_section_sound; // deh_text.c: extern deh_section_t deh_section_text; // deh_thing.c: extern deh_section_t deh_section_thing; // deh_weapon.c: extern deh_section_t deh_section_weapon; // // List of section types: // static deh_section_t *section_types[] = { &deh_section_ammo, &deh_section_cheat, &deh_section_frame, &deh_section_misc, &deh_section_pointer, &deh_section_text, &deh_section_thing, &deh_section_weapon, }; static int num_section_types = sizeof(section_types) / sizeof(*section_types); // Called on startup to call the Init functions static void InitialiseSections(void) { int i; for (i=0; iinit != NULL) { section_types[i]->init(); } } } // Given a section name, get the section structure which corresponds static deh_section_t *GetSectionByName(char *name) { int i; for (i=0; iname, name)) { return section_types[i]; } } return NULL; } // Is the string passed just whitespace? static boolean IsWhitespace(char *s) { for (; *s; ++s) { if (!isspace(*s)) return false; } return true; } // Strip whitespace from the start and end of a string static char *CleanString(char *s) { char *strending; // Leading whitespace while (*s && isspace(*s)) ++s; // Trailing whitespace strending = s + strlen(s) - 1; while (strlen(s) > 0 && isspace(*strending)) { *strending = '\0'; --strending; } return s; } // This pattern is used a lot of times in different sections, // an assignment is essentially just a statement of the form: // // Variable Name = Value // // The variable name can include spaces or any other characters. // The string is split on the '=', essentially. // // Returns true if read correctly boolean DEH_ParseAssignment(char *line, char **variable_name, char **value) { char *p; // find the equals p = strchr(line, '='); if (p == NULL && p-line > 2) { return false; } // variable name at the start // turn the '=' into a \0 to terminate the string here *p = '\0'; *variable_name = CleanString(line); // value immediately follows the '=' *value = CleanString(p+1); return true; } static boolean CheckSignature(deh_context_t *context) { int i; for (i=0; iend != NULL) { current_section->end(context, tag); } //printf("end %s tag\n", current_section->name); current_section = NULL; } } else { if (current_section != NULL) { // parse this line current_section->line_parser(context, line, tag); } else { // possibly the start of a new section sscanf(line, "%19s", section_name); current_section = GetSectionByName(section_name); if (current_section != NULL) { tag = current_section->start(context, line); //printf("started %s tag\n", section_name); } else { //printf("unknown section name %s\n", section_name); } } } } } // Parses a dehacked file static void DEH_ParseFile(char *filename) { deh_context_t *context; context = DEH_OpenFile(filename); if (context == NULL) { fprintf(stderr, "DEH_ParseFile: Unable to open %s\n", filename); return; } DEH_ParseContext(context); DEH_CloseFile(context); } // Checks the command line for -deh argument void DEH_Init(void) { int argc; InitialiseSections(); argc = M_CheckParm("-deh"); if (argc > 0) { printf(" loading %s\n", myargv[argc+1]); DEH_ParseFile(myargv[argc+1]); } }