// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // $Id: deh_weapon.c 153 2005-10-02 23:49:01Z fraggle $ // // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // // $Log$ // Revision 1.1 2005/10/02 23:49:01 fraggle // The beginnings of dehacked support // // //----------------------------------------------------------------------------- // // Parses "Weapon" sections in dehacked files // //----------------------------------------------------------------------------- #include "doomdef.h" #include "doomtype.h" #include "deh_defs.h" static void *DEH_WeaponStart(deh_context_t *context, char *line) { return NULL; } static void DEH_WeaponEnd(deh_context_t *context, void *tag) { } static void DEH_WeaponParseLine(deh_context_t *context, char *line, void *tag) { } deh_section_t deh_section_weapon = { "Weapon", NULL, DEH_WeaponStart, DEH_WeaponParseLine, DEH_WeaponEnd, };