// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // //----------------------------------------------------------------------------- // // Parses "Sound" sections in dehacked files // //----------------------------------------------------------------------------- #include #include #include "doomfeatures.h" #include "doomtype.h" #include "deh_defs.h" #include "deh_main.h" #include "deh_mapping.h" #include "sounds.h" DEH_BEGIN_MAPPING(sound_mapping, sfxinfo_t) DEH_UNSUPPORTED_MAPPING("Offset") DEH_UNSUPPORTED_MAPPING("Zero/One") DEH_MAPPING("Value", priority) DEH_MAPPING("Zero 1", link) DEH_MAPPING("Zero 2", pitch) DEH_MAPPING("Zero 3", volume) DEH_MAPPING("Zero 4", data) DEH_MAPPING("Neg. One 1", usefulness) DEH_MAPPING("Neg. One 2", lumpnum) DEH_END_MAPPING static void *DEH_SoundStart(deh_context_t *context, char *line) { int sound_number = 0; if (sscanf(line, "Sound %i", &sound_number) != 1) { DEH_Warning(context, "Parse error on section start"); return NULL; } if (sound_number < 0 || sound_number >= NUMSFX) { DEH_Warning(context, "Invalid sound number: %i", sound_number); return NULL; } if (sound_number >= DEH_VANILLA_NUMSFX) { DEH_Warning(context, "Attempt to modify SFX %i. This will cause " "problems in Vanilla dehacked.", sound_number); } return &S_sfx[sound_number]; } static void DEH_SoundParseLine(deh_context_t *context, char *line, void *tag) { sfxinfo_t *sfx; char *variable_name, *value; int ivalue; if (tag == NULL) return; sfx = (sfxinfo_t *) tag; // Parse the assignment if (!DEH_ParseAssignment(line, &variable_name, &value)) { // Failed to parse DEH_Warning(context, "Failed to parse assignment"); return; } // all values are integers ivalue = atoi(value); // Set the field value DEH_SetMapping(context, &sound_mapping, sfx, variable_name, ivalue); } deh_section_t deh_section_sound = { "Sound", NULL, DEH_SoundStart, DEH_SoundParseLine, NULL, NULL, };