// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005-2014 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // DESCRIPTION: // Rendering of moving objects, sprites. // #ifndef __R_THINGS__ #define __R_THINGS__ #define MAXVISSPRITES 128 extern vissprite_t vissprites[MAXVISSPRITES]; extern vissprite_t* vissprite_p; extern vissprite_t vsprsortedhead; // Constant arrays used for psprite clipping // and initializing clipping. extern short negonearray[SCREENWIDTH]; extern short screenheightarray[SCREENWIDTH]; // vars for R_DrawMaskedColumn extern short* mfloorclip; extern short* mceilingclip; extern fixed_t spryscale; extern fixed_t sprtopscreen; extern fixed_t pspritescale; extern fixed_t pspriteiscale; void R_DrawMaskedColumn (column_t* column); void R_SortVisSprites (void); void R_AddSprites (sector_t* sec); void R_AddPSprites (void); void R_DrawSprites (void); void R_InitSprites (char** namelist); void R_ClearSprites (void); void R_DrawMasked (void); void R_ClipVisSprite ( vissprite_t* vis, int xl, int xh ); #endif