// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // // DESCRIPTION: // Put all global tate variables here. // //----------------------------------------------------------------------------- #include "doomstat.h" // Game Mode - identify IWAD as shareware, retail etc. GameMode_t gamemode = indetermined; GameMission_t gamemission = doom; GameVersion_t gameversion = exe_final; char *gamedescription; // Set if homebrew PWAD stuff has been added. boolean modifiedgame;