// // Copyright(C) 2005-2014 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // // Parses "Sound" sections in dehacked files // #include #include #include "doomfeatures.h" #include "doomtype.h" #include "deh_defs.h" #include "deh_main.h" #include "deh_mapping.h" #include "doomdef.h" #include "i_sound.h" #include "sounds.h" DEH_BEGIN_MAPPING(sound_mapping, sfxinfo_t) DEH_MAPPING_STRING("Name", name) DEH_UNSUPPORTED_MAPPING("Special") DEH_MAPPING("Value", priority) DEH_MAPPING("Unknown 1", usefulness) DEH_UNSUPPORTED_MAPPING("Unknown 2") DEH_UNSUPPORTED_MAPPING("Unknown 3") DEH_MAPPING("One/Two", numchannels) DEH_END_MAPPING static void *DEH_SoundStart(deh_context_t *context, char *line) { int sound_number = 0; if (sscanf(line, "Sound %i", &sound_number) != 1) { DEH_Warning(context, "Parse error on section start"); return NULL; } if (sound_number < 0 || sound_number >= NUMSFX) { DEH_Warning(context, "Invalid sound number: %i", sound_number); return NULL; } if (sound_number >= DEH_VANILLA_NUMSFX) { DEH_Warning(context, "Attempt to modify SFX %i. This will cause " "problems in Vanilla dehacked.", sound_number); } return &S_sfx[sound_number]; } static void DEH_SoundParseLine(deh_context_t *context, char *line, void *tag) { sfxinfo_t *sfx; char *variable_name, *value; if (tag == NULL) return; sfx = (sfxinfo_t *) tag; // Parse the assignment if (!DEH_ParseAssignment(line, &variable_name, &value)) { // Failed to parse DEH_Warning(context, "Failed to parse assignment"); return; } // Set the field value: if (!strcasecmp(variable_name, "Name")) { DEH_SetStringMapping(context, &sound_mapping, sfx, variable_name, value); } else { DEH_SetMapping(context, &sound_mapping, sfx, variable_name, atoi(value)); } } deh_section_t deh_section_sound = { "Sound", NULL, DEH_SoundStart, DEH_SoundParseLine, NULL, NULL, };