// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 1993-2008 Raven Software // Copyright(C) 2005-2014 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // soundst.h #ifndef __SOUNDSTH__ #define __SOUNDSTH__ extern int snd_MaxVolume; extern int snd_MusicVolume; void S_Start(void); void S_StartSound(void *origin, int sound_id); void S_StartSoundAtVolume(void *origin, int sound_id, int volume); void S_StopSound(void *origin); void S_PauseSound(void); void S_ResumeSound(void); void S_UpdateSounds(mobj_t * listener); void S_StartSong(int song, boolean loop); void S_Init(void); void S_GetChannelInfo(SoundInfo_t * s); void S_SetMaxVolume(boolean fullprocess); void S_SetMusicVolume(void); #endif