// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 1993-2008 Raven Software // Copyright(C) 2005-2014 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // sounds.c #include "doomdef.h" #include "i_sound.h" #include "sounds.h" // Music info #define MUSIC(name) \ { name, 0, NULL, NULL } musicinfo_t S_music[] = { MUSIC("MUS_E1M1"), // 1-1 MUSIC("MUS_E1M2"), MUSIC("MUS_E1M3"), MUSIC("MUS_E1M4"), MUSIC("MUS_E1M5"), MUSIC("MUS_E1M6"), MUSIC("MUS_E1M7"), MUSIC("MUS_E1M8"), MUSIC("MUS_E1M9"), MUSIC("MUS_E2M1"), // 2-1 MUSIC("MUS_E2M2"), MUSIC("MUS_E2M3"), MUSIC("MUS_E2M4"), MUSIC("MUS_E1M4"), MUSIC("MUS_E2M6"), MUSIC("MUS_E2M7"), MUSIC("MUS_E2M8"), MUSIC("MUS_E2M9"), MUSIC("MUS_E1M1"), // 3-1 MUSIC("MUS_E3M2"), MUSIC("MUS_E3M3"), MUSIC("MUS_E1M6"), MUSIC("MUS_E1M3"), MUSIC("MUS_E1M2"), MUSIC("MUS_E1M5"), MUSIC("MUS_E1M9"), MUSIC("MUS_E2M6"), MUSIC("MUS_E1M6"), // 4-1 MUSIC("MUS_E1M2"), MUSIC("MUS_E1M3"), MUSIC("MUS_E1M4"), MUSIC("MUS_E1M5"), MUSIC("MUS_E1M1"), MUSIC("MUS_E1M7"), MUSIC("MUS_E1M8"), MUSIC("MUS_E1M9"), MUSIC("MUS_E2M1"), // 5-1 MUSIC("MUS_E2M2"), MUSIC("MUS_E2M3"), MUSIC("MUS_E2M4"), MUSIC("MUS_E1M4"), MUSIC("MUS_E2M6"), MUSIC("MUS_E2M7"), MUSIC("MUS_E2M8"), MUSIC("MUS_E2M9"), MUSIC("MUS_E3M2"), // 6-1 MUSIC("MUS_E3M3"), // 6-2 MUSIC("MUS_E1M6"), // 6-3 MUSIC("MUS_TITL"), MUSIC("MUS_INTR"), MUSIC("MUS_CPTD") }; // Sound info /* Macro for original heretic sfxinfo_t #define SOUND(name, priority, numchannels) \ { name, NULL, priority, -1, NULL, 0, numchannels } #define SOUND_LINK(name, link_id, priority, numchannels) \ { name, &S_sfx[link_id], priority, -1, NULL, 0, numchannels } */ #define SOUND(name, priority, numchannels) \ { NULL, name, priority, NULL, -1, -1, -1, 0, numchannels, NULL } #define SOUND_LINK(name, link_id, priority, numchannels) \ { NULL, name, priority, &S_sfx[link_id], 0, 0, -1, 0, numchannels, NULL } sfxinfo_t S_sfx[] = { SOUND("", 0, 0), SOUND("gldhit", 32, 2), SOUND("gntful", 32, -1), SOUND("gnthit", 32, -1), SOUND("gntpow", 32, -1), SOUND("gntact", 32, -1), SOUND("gntuse", 32, -1), SOUND("phosht", 32, 2), SOUND("phohit", 32, -1), SOUND_LINK("-phopow", sfx_hedat1, 32, 1), SOUND("lobsht", 20, 2), SOUND("lobhit", 20, 2), SOUND("lobpow", 20, 2), SOUND("hrnsht", 32, 2), SOUND("hrnhit", 32, 2), SOUND("hrnpow", 32, 2), SOUND("ramphit", 32, 2), SOUND("ramrain", 10, 2), SOUND("bowsht", 32, 2), SOUND("stfhit", 32, 2), SOUND("stfpow", 32, 2), SOUND("stfcrk", 32, 2), SOUND("impsit", 32, 2), SOUND("impat1", 32, 2), SOUND("impat2", 32, 2), SOUND("impdth", 80, 2), SOUND_LINK("-impact", sfx_impsit, 20, 2), SOUND("imppai", 32, 2), SOUND("mumsit", 32, 2), SOUND("mumat1", 32, 2), SOUND("mumat2", 32, 2), SOUND("mumdth", 80, 2), SOUND_LINK("-mumact", sfx_mumsit, 20, 2), SOUND("mumpai", 32, 2), SOUND("mumhed", 32, 2), SOUND("bstsit", 32, 2), SOUND("bstatk", 32, 2), SOUND("bstdth", 80, 2), SOUND("bstact", 20, 2), SOUND("bstpai", 32, 2), SOUND("clksit", 32, 2), SOUND("clkatk", 32, 2), SOUND("clkdth", 80, 2), SOUND("clkact", 20, 2), SOUND("clkpai", 32, 2), SOUND("snksit", 32, 2), SOUND("snkatk", 32, 2), SOUND("snkdth", 80, 2), SOUND("snkact", 20, 2), SOUND("snkpai", 32, 2), SOUND("kgtsit", 32, 2), SOUND("kgtatk", 32, 2), SOUND("kgtat2", 32, 2), SOUND("kgtdth", 80, 2), SOUND_LINK("-kgtact", sfx_kgtsit, 20, 2), SOUND("kgtpai", 32, 2), SOUND("wizsit", 32, 2), SOUND("wizatk", 32, 2), SOUND("wizdth", 80, 2), SOUND("wizact", 20, 2), SOUND("wizpai", 32, 2), SOUND("minsit", 32, 2), SOUND("minat1", 32, 2), SOUND("minat2", 32, 2), SOUND("minat3", 32, 2), SOUND("mindth", 80, 2), SOUND("minact", 20, 2), SOUND("minpai", 32, 2), SOUND("hedsit", 32, 2), SOUND("hedat1", 32, 2), SOUND("hedat2", 32, 2), SOUND("hedat3", 32, 2), SOUND("heddth", 80, 2), SOUND("hedact", 20, 2), SOUND("hedpai", 32, 2), SOUND("sorzap", 32, 2), SOUND("sorrise", 32, 2), SOUND("sorsit", 200, 2), SOUND("soratk", 32, 2), SOUND("soract", 200, 2), SOUND("sorpai", 200, 2), SOUND("sordsph", 200, 2), SOUND("sordexp", 200, 2), SOUND("sordbon", 200, 2), SOUND_LINK("-sbtsit", sfx_bstsit, 32, 2), SOUND_LINK("-sbtatk", sfx_bstatk, 32, 2), SOUND("sbtdth", 80, 2), SOUND("sbtact", 20, 2), SOUND("sbtpai", 32, 2), SOUND("plroof", 32, 2), SOUND("plrpai", 32, 2), SOUND("plrdth", 80, 2), SOUND("gibdth", 100, 2), SOUND("plrwdth", 80, 2), SOUND("plrcdth", 100, 2), SOUND("itemup", 32, 2), SOUND("wpnup", 32, 2), SOUND("telept", 50, 2), SOUND("doropn", 40, 2), SOUND("dorcls", 40, 2), SOUND("dormov", 40, 2), SOUND("artiup", 32, 2), SOUND("switch", 40, 2), SOUND("pstart", 40, 2), SOUND("pstop", 40, 2), SOUND("stnmov", 40, 2), SOUND("chicpai", 32, 2), SOUND("chicatk", 32, 2), SOUND("chicdth", 40, 2), SOUND("chicact", 32, 2), SOUND("chicpk1", 32, 2), SOUND("chicpk2", 32, 2), SOUND("chicpk3", 32, 2), SOUND("keyup", 50, 2), SOUND("ripslop", 16, 2), SOUND("newpod", 16, -1), SOUND("podexp", 40, -1), SOUND("bounce", 16, 2), SOUND_LINK("-volsht", sfx_bstatk, 16, 2), SOUND_LINK("-volhit", sfx_lobhit, 16, 2), SOUND("burn", 10, 2), SOUND("splash", 10, 1), SOUND("gloop", 10, 2), SOUND("respawn", 10, 1), SOUND("blssht", 32, 2), SOUND("blshit", 32, 2), SOUND("chat", 100, 1), SOUND("artiuse", 32, 1), SOUND("gfrag", 100, 1), SOUND("waterfl", 16, 2), // Monophonic sounds SOUND("wind", 16, 1), SOUND("amb1", 1, 1), SOUND("amb2", 1, 1), SOUND("amb3", 1, 1), SOUND("amb4", 1, 1), SOUND("amb5", 1, 1), SOUND("amb6", 1, 1), SOUND("amb7", 1, 1), SOUND("amb8", 1, 1), SOUND("amb9", 1, 1), SOUND("amb10", 1, 1), SOUND("amb11", 1, 0) };