// // Copyright(C) 2005-2014 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // DESCRIPTION: // SDL emulation of VGA 640x480x4 planar video mode, // for Hexen startup loading screen. // #ifndef I_VIDEOHR_H #define I_VIDEOHR_H boolean I_SetVideoModeHR(void); void I_UnsetVideoModeHR(void); void I_SetWindowTitleHR(char *title); void I_ClearScreenHR(void); void I_SlamBlockHR(int x, int y, int w, int h, const byte *src); void I_SlamHR(const byte *buffer); void I_InitPaletteHR(void); void I_SetPaletteHR(const byte *palette); void I_FadeToPaletteHR(const byte *palette); void I_BlackPaletteHR(void); boolean I_CheckAbortHR(void); #endif /* #ifndef I_VIDEOHR_H */