// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // // DESCRIPTION: // Querying servers to find their current status. // #include #include #include "i_system.h" #include "i_timer.h" #include "net_common.h" #include "net_defs.h" #include "net_io.h" #include "net_packet.h" #include "net_query.h" #include "net_structrw.h" #include "net_sdl.h" // DNS address of the Internet master server. #define MASTER_SERVER_ADDRESS "master.chocolate-doom.org:2342" // Time to wait for a response before declaring a timeout. #define QUERY_TIMEOUT_SECS 2 // Number of query attempts to make before giving up on a server. #define QUERY_MAX_ATTEMPTS 3 typedef enum { QUERY_TARGET_SERVER, // Normal server target. QUERY_TARGET_MASTER, // The master server. QUERY_TARGET_BROADCAST // Send a broadcast query } query_target_type_t; typedef enum { QUERY_TARGET_QUEUED, // Query not yet sent QUERY_TARGET_QUERIED, // Query sent, waiting response QUERY_TARGET_RESPONDED, // Response received QUERY_TARGET_NO_RESPONSE } query_target_state_t; typedef struct { query_target_type_t type; query_target_state_t state; net_addr_t *addr; net_querydata_t data; unsigned int ping_time; unsigned int query_time; unsigned int query_attempts; boolean printed; } query_target_t; // Transmit a query packet static boolean registered_with_master = false; static net_context_t *query_context; static query_target_t *targets; static int num_targets; static boolean query_loop_running = false; static boolean printed_header = false; // Resolve the master server address. net_addr_t *NET_Query_ResolveMaster(net_context_t *context) { net_addr_t *addr; addr = NET_ResolveAddress(context, MASTER_SERVER_ADDRESS); if (addr == NULL) { fprintf(stderr, "Warning: Failed to resolve address " "for master server: %s\n", MASTER_SERVER_ADDRESS); } return addr; } // Send a registration packet to the master server to register // ourselves with the global list. void NET_Query_AddToMaster(net_addr_t *master_addr) { net_packet_t *packet; packet = NET_NewPacket(10); NET_WriteInt16(packet, NET_MASTER_PACKET_TYPE_ADD); NET_SendPacket(master_addr, packet); NET_FreePacket(packet); } // Process a packet received from the master server. void NET_Query_MasterResponse(net_packet_t *packet) { unsigned int packet_type; unsigned int result; if (!NET_ReadInt16(packet, &packet_type) || !NET_ReadInt16(packet, &result)) { return; } if (packet_type == NET_MASTER_PACKET_TYPE_ADD_RESPONSE) { if (result != 0) { // Only show the message once. if (!registered_with_master) { printf("Registered with master server at %s\n", MASTER_SERVER_ADDRESS); registered_with_master = true; } } else { // Always show rejections. printf("Failed to register with master server at %s\n", MASTER_SERVER_ADDRESS); } } } // Send a query to the master server. static void NET_Query_SendMasterQuery(net_addr_t *addr) { net_packet_t *packet; packet = NET_NewPacket(10); NET_WriteInt16(packet, NET_MASTER_PACKET_TYPE_QUERY); NET_SendPacket(addr, packet); NET_FreePacket(packet); } // Given the specified address, find the target associated. If no // target is found, and 'create' is true, a new target is created. static query_target_t *GetTargetForAddr(net_addr_t *addr, boolean create) { query_target_t *target; int i; for (i=0; itype = QUERY_TARGET_SERVER; target->state = QUERY_TARGET_QUEUED; target->printed = false; target->query_attempts = 0; target->addr = addr; ++num_targets; return target; } // Transmit a query packet static void NET_Query_SendQuery(net_addr_t *addr) { net_packet_t *request; request = NET_NewPacket(10); NET_WriteInt16(request, NET_PACKET_TYPE_QUERY); if (addr == NULL) { NET_SendBroadcast(query_context, request); } else { NET_SendPacket(addr, request); } NET_FreePacket(request); } static void NET_Query_ParseResponse(net_addr_t *addr, net_packet_t *packet, net_query_callback_t callback, void *user_data) { unsigned int packet_type; net_querydata_t querydata; query_target_t *target; // Read the header if (!NET_ReadInt16(packet, &packet_type) || packet_type != NET_PACKET_TYPE_QUERY_RESPONSE) { return; } // Read query data if (!NET_ReadQueryData(packet, &querydata)) { return; } // Find the target that responded, or potentially add a new target // if it was not already known (for LAN broadcast search) target = GetTargetForAddr(addr, true); if (target->state != QUERY_TARGET_RESPONDED) { target->state = QUERY_TARGET_RESPONDED; memcpy(&target->data, &querydata, sizeof(net_querydata_t)); // Calculate RTT. target->ping_time = I_GetTimeMS() - target->query_time; // Invoke callback to signal that we have a new address. callback(addr, &target->data, target->ping_time, user_data); } } // Parse a response packet from the master server. static void NET_Query_ParseMasterResponse(net_addr_t *master_addr, net_packet_t *packet) { unsigned int packet_type; query_target_t *target; char *addr_str; net_addr_t *addr; // Read the header. We are only interested in query responses. if (!NET_ReadInt16(packet, &packet_type) || packet_type != NET_MASTER_PACKET_TYPE_QUERY_RESPONSE) { return; } // Read a list of strings containing the addresses of servers // that the master knows about. for (;;) { addr_str = NET_ReadString(packet); if (addr_str == NULL) { break; } // Resolve address and add to targets list if it is not already // there. addr = NET_ResolveAddress(query_context, addr_str); if (addr != NULL) { GetTargetForAddr(addr, true); } } // Mark the master as having responded. target = GetTargetForAddr(master_addr, true); target->state = QUERY_TARGET_RESPONDED; } static void NET_Query_ParsePacket(net_addr_t *addr, net_packet_t *packet, net_query_callback_t callback, void *user_data) { query_target_t *target; // This might be the master server responding. target = GetTargetForAddr(addr, false); if (target != NULL && target->type == QUERY_TARGET_MASTER) { NET_Query_ParseMasterResponse(addr, packet); } else { NET_Query_ParseResponse(addr, packet, callback, user_data); } } static void NET_Query_GetResponse(net_query_callback_t callback, void *user_data) { net_addr_t *addr; net_packet_t *packet; if (NET_RecvPacket(query_context, &addr, &packet)) { NET_Query_ParsePacket(addr, packet, callback, user_data); NET_FreePacket(packet); } } // Find a target we have not yet queried and send a query. static void SendOneQuery(void) { unsigned int now; unsigned int i; now = I_GetTimeMS(); for (i = 0; i < num_targets; ++i) { // Not queried yet? // Or last query timed out without a response? if (targets[i].state == QUERY_TARGET_QUEUED || (targets[i].state == QUERY_TARGET_QUERIED && now - targets[i].query_time > QUERY_TIMEOUT_SECS * 1000)) { break; } } if (i >= num_targets) { return; } // Found a target to query. Send a query; how to do this depends on // the target type. switch (targets[i].type) { case QUERY_TARGET_SERVER: NET_Query_SendQuery(targets[i].addr); break; case QUERY_TARGET_BROADCAST: NET_Query_SendQuery(NULL); break; case QUERY_TARGET_MASTER: NET_Query_SendMasterQuery(targets[i].addr); break; } //printf("Queried %s\n", NET_AddrToString(targets[i].addr)); targets[i].state = QUERY_TARGET_QUERIED; targets[i].query_time = I_GetTimeMS(); ++targets[i].query_attempts; } // Time out servers that have been queried and not responded. static void CheckTargetTimeouts(void) { unsigned int i; unsigned int now; now = I_GetTimeMS(); for (i = 0; i < num_targets; ++i) { // We declare a target to be "no response" when we've sent // multiple query packets to it (QUERY_MAX_ATTEMPTS) and // received no response to any of them. if (targets[i].state == QUERY_TARGET_QUERIED && targets[i].query_attempts >= QUERY_MAX_ATTEMPTS && now - targets[i].query_time > QUERY_TIMEOUT_SECS * 1000) { targets[i].state = QUERY_TARGET_NO_RESPONSE; } } } // If all targets have responded or timed out, returns true. static boolean AllTargetsDone(void) { unsigned int i; for (i = 0; i < num_targets; ++i) { if (targets[i].state != QUERY_TARGET_RESPONDED && targets[i].state != QUERY_TARGET_NO_RESPONSE) { return false; } } return true; } // Stop the query loop static void NET_Query_ExitLoop(void) { query_loop_running = false; } // Loop waiting for responses. // The specified callback is invoked when a new server responds. static void NET_Query_QueryLoop(net_query_callback_t callback, void *user_data) { query_loop_running = true; while (query_loop_running && !AllTargetsDone()) { // Send a query. This will only send a single query. // Because of the delay below, this is therefore rate limited. SendOneQuery(); // Check for a response NET_Query_GetResponse(callback, user_data); // Don't thrash the CPU I_Sleep(50); CheckTargetTimeouts(); } } void NET_Query_Init(void) { query_context = NET_NewContext(); NET_AddModule(query_context, &net_sdl_module); net_sdl_module.InitClient(); targets = NULL; num_targets = 0; printed_header = false; } // Callback that exits the query loop when the first server is found. static void NET_Query_ExitCallback(net_addr_t *addr, net_querydata_t *data, unsigned int ping_time, void *user_data) { NET_Query_ExitLoop(); } // Search the targets list and find a target that has responded. // If none have responded, returns NULL. static query_target_t *FindFirstResponder(void) { unsigned int i; for (i = 0; i < num_targets; ++i) { if (targets[i].type == QUERY_TARGET_SERVER && targets[i].state == QUERY_TARGET_RESPONDED) { return &targets[i]; } } return NULL; } // Return a count of the number of responses. static int GetNumResponses(void) { unsigned int i; int result; result = 0; for (i = 0; i < num_targets; ++i) { if (targets[i].type == QUERY_TARGET_SERVER && targets[i].state == QUERY_TARGET_RESPONDED) { ++result; } } return result; } void NET_QueryAddress(char *addr_str) { net_addr_t *addr; query_target_t *target; NET_Query_Init(); addr = NET_ResolveAddress(query_context, addr_str); if (addr == NULL) { I_Error("NET_QueryAddress: Host '%s' not found!", addr_str); } // Add the address to the list of targets. target = GetTargetForAddr(addr, true); printf("\nQuerying '%s'...\n", addr_str); // Run query loop. NET_Query_QueryLoop(NET_Query_ExitCallback, NULL); // Check if the target responded. if (target->state == QUERY_TARGET_RESPONDED) { NET_QueryPrintCallback(addr, &target->data, target->ping_time, NULL); } else { I_Error("No response from '%s'", addr_str); } } net_addr_t *NET_FindLANServer(void) { query_target_t *target; query_target_t *responder; NET_Query_Init(); // Add a broadcast target to the list. target = GetTargetForAddr(NULL, true); target->type = QUERY_TARGET_BROADCAST; // Run the query loop, and stop at the first target found. NET_Query_QueryLoop(NET_Query_ExitCallback, NULL); responder = FindFirstResponder(); if (responder != NULL) { return responder->addr; } else { return NULL; } } int NET_LANQuery(net_query_callback_t callback, void *user_data) { query_target_t *target; NET_Query_Init(); // Add a broadcast target to the list. target = GetTargetForAddr(NULL, true); target->type = QUERY_TARGET_BROADCAST; NET_Query_QueryLoop(callback, user_data); return GetNumResponses(); } int NET_MasterQuery(net_query_callback_t callback, void *user_data) { net_addr_t *master; query_target_t *target; NET_Query_Init(); // Resolve master address and add to targets list. master = NET_Query_ResolveMaster(query_context); if (master == NULL) { return 0; } target = GetTargetForAddr(master, true); target->type = QUERY_TARGET_MASTER; NET_Query_QueryLoop(callback, user_data); // Check that we got a response from the master, and display // a warning if we didn't. if (target->state == QUERY_TARGET_NO_RESPONSE) { fprintf(stderr, "NET_MasterQuery: no response from master server.\n"); } return GetNumResponses(); } static void formatted_printf(int wide, char *s, ...) { va_list args; int i; va_start(args, s); i = vprintf(s, args); va_end(args); while (i < wide) { putchar(' '); ++i; } } static char *GameDescription(GameMode_t mode, GameMission_t mission) { switch (mode) { case shareware: return "shareware"; case registered: return "registered"; case retail: return "ultimate"; case commercial: if (mission == doom2) return "doom2"; else if (mission == pack_tnt) return "tnt"; else if (mission == pack_plut) return "plutonia"; default: return "unknown"; } } static void PrintHeader(void) { int i; putchar('\n'); formatted_printf(5, "Ping"); formatted_printf(18, "Address"); formatted_printf(8, "Players"); puts("Description"); for (i=0; i<70; ++i) putchar('='); putchar('\n'); } // Callback function that just prints information in a table. void NET_QueryPrintCallback(net_addr_t *addr, net_querydata_t *data, unsigned int ping_time, void *user_data) { // If this is the first server, print the header. if (!printed_header) { PrintHeader(); printed_header = true; } formatted_printf(5, "%4i", ping_time); formatted_printf(18, "%s: ", NET_AddrToString(addr)); formatted_printf(8, "%i/%i", data->num_players, data->max_players); if (data->gamemode != indetermined) { printf("(%s) ", GameDescription(data->gamemode, data->gamemission)); } if (data->server_state) { printf("(game running) "); } NET_SafePuts(data->description); }