gamesdir = $(prefix)/games AM_CFLAGS = @SDL_CFLAGS@ \ @SDLMIXER_CFLAGS@ \ -I$(top_srcdir)/textscreen -I$(top_srcdir)/src noinst_LIBRARIES = libsetup.a SOURCE_FILES = \ compatibility.c compatibility.h \ display.c display.h \ joystick.c joystick.h \ keyboard.c keyboard.h \ mainmenu.c \ mode.c mode.h \ mouse.c mouse.h \ multiplayer.c multiplayer.h \ sound.c sound.h \ execute.c execute.h \ txt_joyaxis.c txt_joyaxis.h \ txt_joybinput.c txt_joybinput.h \ txt_keyinput.c txt_keyinput.h \ txt_mouseinput.c txt_mouseinput.h libsetup_a_SOURCES = $(SOURCE_FILES) EXTRA_DIST= \ setup_icon.c appdir = $(prefix)/share/applications app_DATA = @PROGRAM_PREFIX@setup.desktop CLEANFILES = $(app_DATA) @PROGRAM_PREFIX@setup.desktop : setup.desktop cp setup.desktop $@ if HAVE_PYTHON setup_icon.c : $(top_builddir)/data/setup8.ico $(top_builddir)/data/convert-icon $^ $@ endif