// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 1996 Rogue Entertainment / Velocity, Inc. // Copyright(C) 2010 James Haley, Samuel Villareal // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // // DESCRIPTION: // // [STRIFE] New Module // // Strife Hub Saving Code // //----------------------------------------------------------------------------- #ifndef M_SAVES_H__ #define M_SAVES_H__ // Strife Savegame Functions boolean M_SaveMisObj(const char *path); // Custom Utilities for Filepath Handling void *M_Calloc(size_t n1, size_t n2); void M_NormalizeSlashes(char *str); int M_StringAlloc(char **str, int numstrs, size_t extra, const char *str1, ...); char *M_SafeFilePath(const char *basepath, const char *newcomponent); char M_GetFilePath(const char *fn, char *dest, size_t len); #endif // EOF