// // Copyright(C) 2005-2014 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // #include #include #include "txt_gui.h" #include "txt_io.h" #include "txt_main.h" #include "txt_utf8.h" typedef struct txt_cliparea_s txt_cliparea_t; // Mapping table that converts from the Extended ASCII codes in the // CP437 codepage to Unicode character numbers. static const uint16_t cp437_unicode[] = { 0x00c7, 0x00fc, 0x00e9, 0x00e2, // 80-8f 0x00e4, 0x00e0, 0x00e5, 0x00e7, 0x00ea, 0x00eb, 0x00e8, 0x00ef, 0x00ee, 0x00ec, 0x00c4, 0x00c5, 0x00c9, 0x00e6, 0x00c6, 0x00f4, // 90-9f 0x00f6, 0x00f2, 0x00fb, 0x00f9, 0x00ff, 0x00d6, 0x00dc, 0x00a2, 0x00a3, 0x00a5, 0x20a7, 0x0192, 0x00e1, 0x00ed, 0x00f3, 0x00fa, // a0-af 0x00f1, 0x00d1, 0x00aa, 0x00ba, 0x00bf, 0x2310, 0x00ac, 0x00bd, 0x00bc, 0x00a1, 0x00ab, 0x00bb, 0x2591, 0x2592, 0x2593, 0x2502, // b0-bf 0x2524, 0x2561, 0x2562, 0x2556, 0x2555, 0x2563, 0x2551, 0x2557, 0x255D, 0x255C, 0x255B, 0x2510, 0x2514, 0x2534, 0x252C, 0x251C, // c0-cf 0x2500, 0x253C, 0x255E, 0x255F, 0x255A, 0x2554, 0x2569, 0x2566, 0x2560, 0x2550, 0x256C, 0x2567, 0x2568, 0x2564, 0x2565, 0x2559, // d0-df 0x2558, 0x2552, 0x2553, 0x256B, 0x256A, 0x2518, 0x250C, 0x2588, 0x2584, 0x258C, 0x2590, 0x2580, 0x03B1, 0x00DF, 0x0393, 0x03C0, // e0-ef 0x03A3, 0x03C3, 0x00B5, 0x03C4, 0x03A6, 0x0398, 0x03A9, 0x03B4, 0x221E, 0x03C6, 0x03B5, 0x2229, 0x2261, 0x00B1, 0x2265, 0x2264, // f0-ff 0x2320, 0x2321, 0x00F7, 0x2248, 0x00B0, 0x2219, 0x00B7, 0x221A, 0x207F, 0x00B2, 0x25A0, 0x00A0, }; struct txt_cliparea_s { int x1, x2; int y1, y2; txt_cliparea_t *next; }; // Array of border characters for drawing windows. The array looks like this: // // +-++ // | || // +-++ // +-++ static const int borders[4][4] = { {0xda, 0xc4, 0xc2, 0xbf}, {0xb3, ' ', 0xb3, 0xb3}, {0xc3, 0xc4, 0xc5, 0xb4}, {0xc0, 0xc4, 0xc1, 0xd9}, }; static txt_cliparea_t *cliparea = NULL; #define VALID_X(x) ((x) >= cliparea->x1 && (x) < cliparea->x2) #define VALID_Y(y) ((y) >= cliparea->y1 && (y) < cliparea->y2) void TXT_DrawDesktopBackground(const char *title) { int i; unsigned char *screendata; unsigned char *p; screendata = TXT_GetScreenData(); // Fill the screen with gradient characters p = screendata; for (i=0; i 0) { cursor_x += (cursor * (w - 3)) / range; } if (cursor_x > x + w - 2) { cursor_x = x + w - 2; } for (x1=x+1; x1 y + h - 2) { cursor_y = y + h - 2; } if (range > 0) { cursor_y += (cursor * (h - 3)) / range; } for (y1=y+1; y1x1 = 0; cliparea->x2 = TXT_SCREEN_W; cliparea->y1 = 0; cliparea->y2 = TXT_SCREEN_H; cliparea->next = NULL; } } void TXT_PushClipArea(int x1, int x2, int y1, int y2) { txt_cliparea_t *newarea; newarea = malloc(sizeof(txt_cliparea_t)); // Set the new clip area to the intersection of the old // area and the new one. newarea->x1 = cliparea->x1; newarea->x2 = cliparea->x2; newarea->y1 = cliparea->y1; newarea->y2 = cliparea->y2; if (x1 > newarea->x1) newarea->x1 = x1; if (x2 < newarea->x2) newarea->x2 = x2; if (y1 > newarea->y1) newarea->y1 = y1; if (y2 < newarea->y2) newarea->y2 = y2; #if 0 printf("New scrollable area: %i,%i-%i,%i\n", x1, y1, x2, y2); #endif // Hook into the list newarea->next = cliparea; cliparea = newarea; } void TXT_PopClipArea(void) { txt_cliparea_t *next_cliparea; // Never pop the last entry if (cliparea->next == NULL) return; // Unlink the last entry and delete next_cliparea = cliparea->next; free(cliparea); cliparea = next_cliparea; }