// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // $Id: txt_gui.h 487 2006-05-20 15:45:36Z fraggle $ // // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // // $Log$ // Revision 1.1 2006/01/13 23:56:00 fraggle // Add text-mode I/O functions. // Use text-mode screen for the waiting screen. // // Revision 1.2 2006/01/13 18:23:28 fraggle // Textscreen getchar() function; remove SDL code from I_Endoom. // // Revision 1.1 2005/10/02 03:16:03 fraggle // Text mode emulation code // // //----------------------------------------------------------------------------- // // Text mode emulation in SDL // //----------------------------------------------------------------------------- #ifndef TXT_GUI_H #define TXT_GUI_H void TXT_DrawDesktopBackground(char *title); void TXT_DrawWindowFrame(char *title, int x, int y, int w, int h); void TXT_DrawSeparator(int x, int y, int w); void TXT_DrawString(char *s); #endif /* #ifndef TXT_GUI_H */