// // Copyright(C) 2005-2014 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // // Text mode emulation in SDL // #ifndef TXT_IO_H #define TXT_IO_H #include "txt_main.h" typedef struct { int bgcolor; int fgcolor; } txt_saved_colors_t; void TXT_PutChar(int c); void TXT_Puts(const char *s); void TXT_GotoXY(int x, int y); void TXT_GetXY(int *x, int *y); void TXT_FGColor(txt_color_t color); void TXT_BGColor(int color, int blinking); void TXT_SaveColors(txt_saved_colors_t *save); void TXT_RestoreColors(txt_saved_colors_t *save); void TXT_ClearScreen(void); #endif /* #ifndef TXT_IO_H */